Player Matchup

Jing Wei
Jing Wei
Karankankan
Jing Wei
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,490 Elo+
Solo
Hades
Hades
LumosityKv
Hades
Level 96
God Stats
9W - 6L
1,969 SR
Queue Stats
607W - 603L
1,492 Elo+
Solo
Hun Batz
Hun Batz
SOILDERSEAN
Hun Batz
Level 81
God Stats
11W - 15L
1,663 SR
Queue Stats
72W - 60L
1,526 Elo+
Solo
Scylla
Scylla
TM_Nesquik
Scylla
Level 122
God Stats
5W - 2L
1,638 SR
Queue Stats
106W - 87L
1,523 Elo+
Solo
Hel
Hel
ltsMeHaku
Hel
Level 124
God Stats
1W - 2L
1,219 SR
Queue Stats
51W - 64L
1,410 Elo+
Solo
Team Averages
Level 114
1,598 SR
1,488 Elo+

VS

Team Averages
Level 153
1,635 SR
1,626 Elo+
Freya
Freya
 
Freya
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DtlaNatsu
Aphrodite
Level 85
God Stats
6W - 3L
1,703 SR
Queue Stats
37W - 26L
1,522 Elo+
Solo
Hercules
Hercules
MesutMERT
Hercules
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,413 Elo+
Solo
Mercury
Mercury
xFenriz
Mercury
Level 190
God Stats
2W - 1L
1,830 SR
Queue Stats
123W - 50L
1,920 Elo+
Party 1
Athena
Athena
xOmikami
Athena
Level 159
God Stats
4W - 1L
1,644 SR
Queue Stats
379W - 280L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Karankankan
Jing Wei
11
1 / 3 / 0
6,426
494
4,844
11,081
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
12
2 / 4 / 0
7,097
546
7,517
11,654
5,624
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
SOILDERSEAN
Hun Batz
11
0 / 3 / 0
6,283
483
2,134
10,736
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
TM_Nesquik
Scylla
10
0 / 3 / 0
5,800
446
6,052
6,692
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 0
5,829
448
2,689
9,856
5,002
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 1 / 2
7,936
610
7,715
8,217
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
DtlaNatsu
Aphrodite
11
1 / 0 / 2
6,507
501
5,741
5,866
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
MesutMERT
Hercules
11
1 / 2 / 2
7,248
558
3,790
10,434
5,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Mercury
xFenriz
Mercury
16
12 / 0 / 3
9,765
751
14,635
10,118
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
xOmikami
Athena
12
1 / 0 / 9
6,788
522
2,848
10,245
8,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
3
Kills
17
17
Deaths
3
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
1
2
3
W
Aphrodite
DtlaNatsu
Aphrodite
1
0
2
2
L
Jing Wei
Karankankan
Jing Wei
1
3
0
0.33
L
Hades
2
4
0
0.5
W
Hercules
MesutMERT
Hercules
1
2
2
1
L
Hun Batz
SOILDERSEAN
Hun Batz
0
3
0
0
L
Scylla
TM_Nesquik
Scylla
0
3
0
0
L
0
4
0
0
W
Mercury
xFenriz
Mercury
12
0
3
13.5
W
Athena
xOmikami
Athena
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,236
Damage
34,729
50,019
Taken
44,880
21,706
Mitigated
24,753
17,343
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,715
2,659
0
4,441
8,217
3,781
18
623
7,594
59,506
0
W
Aphrodite
DtlaNatsu
Aphrodite
5,741
104
3,393
4,496
5,866
2,685
662
3,268
2,302
45,554
0
L
Jing Wei
Karankankan
Jing Wei
4,844
3,029
0
2,653
11,081
4,191
0
6,311
4,346
0
42,763
L
Hades
7,517
1,775
0
4,509
11,654
5,624
0
0
11,654
49,388
0
W
Hercules
MesutMERT
Hercules
3,790
1,038
0
3,310
10,434
5,408
536
6,665
3,769
0
48,906
L
Hun Batz
SOILDERSEAN
Hun Batz
2,134
938
0
2,881
10,736
4,281
0
1,060
9,553
0
47,647
L
Scylla
TM_Nesquik
Scylla
6,052
682
0
600
6,692
2,608
0
3,350
3,207
42,889
0
L
2,689
427
2,649
4,051
9,856
5,002
0
4,515
4,955
16,378
0
W
Mercury
xFenriz
Mercury
14,635
7,863
0
879
10,118
4,346
0
1,874
8,158
0
101,666
W
Athena
xOmikami
Athena
2,848
802
0
1,680
10,245
8,533
0
3,240
6,799
11,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,435
Gold Earned
38,244
348
Minions Killed
433
0
Camps Cleared
0
1,183,420
Distance Traveled
1,367,981
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,936
610
114
9
0
239,143
0
W
Aphrodite
6,507
501
76
6
0
232,600
2
L
Jing Wei
6,426
494
74
6
0
259,107
5
L
Hades
7,097
546
80
6
0
198,402
1
W
Hercules
7,248
558
88
7
0
274,476
0
L
Hun Batz
6,283
483
96
7
0
279,522
0
L
Scylla
5,800
446
72
6
0
220,724
4
L
Hel
5,829
448
26
2
0
225,665
2
W
Mercury
9,765
751
146
11
0
359,795
0
W
Athena
6,788
522
9
1
0
261,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role