Player Matchup

Ares
Ares
Ke11el
Ares
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 25L
1,105 Elo+
Party 2
Fenrir
Fenrir
Mr klxcher
Fenrir
Level 26
God Stats
2W - 4L
1,248 SR
Queue Stats
2W - 8L
1,307 Elo+
Party 2
Cliodhna
Cliodhna
Sabishī
Cliodhna
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,818 Elo+
Solo
Scylla
Scylla
Viz Reaper
Scylla
Level 44
God Stats
0W - 2L
1,631 SR
Queue Stats
2W - 8L
1,307 Elo+
Party 2
Chernobog
Chernobog
Wolf_Pac-Mac
Chernobog
Level 114
God Stats
2W - 9L
1,097 SR
Queue Stats
468W - 479L
1,459 Elo+
Solo
Team Averages
Level 64
1,395 SR
1,399 Elo+

VS

Team Averages
Level 91
1,620 SR
1,420 Elo+
Merlin
Merlin
ADFDRAGONFAN
Merlin
Level 67
God Stats
4W - 2L
1,779 SR
Queue Stats
19W - 12L
1,352 Elo+
Party 1
Hel
Hel
ADFPROM
Hel
Level 103
God Stats
4W - 1L
1,704 SR
Queue Stats
202W - 196L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
CallMeMikey23
Danzaburou
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 131L
1,468 Elo+
Solo
Bellona
Bellona
GP pollo
Bellona
Level 46
God Stats
2W - 3L
1,333 SR
Queue Stats
42W - 44L
1,369 Elo+
Solo
Cliodhna
Cliodhna
LOBOALFA_LCSS
Cliodhna
Level 125
God Stats
69W - 35L
1,787 SR
Queue Stats
715W - 654L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ke11el
Ares
12
1 / 12 / 2
9,145
381
5,604
35,039
38,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Mr klxcher
Fenrir
15
3 / 9 / 2
9,886
412
11,869
30,012
14,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
Sabishī
Cliodhna
16
1 / 8 / 0
10,415
434
10,154
31,530
12,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Viz Reaper
Scylla
13
1 / 8 / 3
8,827
368
5,747
18,455
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
Wolf_Pac-Mac
Chernobog
15
1 / 6 / 3
9,792
408
7,947
22,305
10,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
7 / 4 / 10
13,013
542
18,113
13,993
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hel
17
2 / 3 / 21
12,835
535
13,479
23,136
25,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
CallMeMikey23
Danzaburou
18
15 / 2 / 10
14,617
609
35,893
25,260
12,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
GP pollo
Bellona
20
4 / 0 / 2
14,640
610
16,313
21,582
21,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
LOBOALFA_LCSS
Cliodhna
20
15 / 0 / 8
16,492
687
27,128
18,428
11,070
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
94
7
Kills
43
43
Deaths
9
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
4
10
3
W
Hel
2
3
21
4.17
W
Danzaburou
CallMeMikey23
Danzaburou
15
2
10
10
W
Bellona
GP pollo
Bellona
4
0
2
5
L
Ares
Ke11el
Ares
1
12
2
0.17
W
Cliodhna
LOBOALFA_LCSS
Cliodhna
15
0
8
19
L
Fenrir
Mr klxcher
Fenrir
3
9
2
0.44
L
Cliodhna
Sabishī
Cliodhna
1
8
0
0.13
L
Scylla
Viz Reaper
Scylla
1
8
3
0.31
L
Chernobog
Wolf_Pac-Mac
Chernobog
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,321
Damage
110,926
137,341
Taken
102,399
81,852
Mitigated
77,390
19,097
Healing
41,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,113
713
0
200
13,993
6,898
3,742
1,541
12,452
77,377
0
W
Hel
13,479
1,154
8,690
10,698
23,136
25,230
1,101
4,227
18,909
48,947
0
W
Danzaburou
CallMeMikey23
Danzaburou
35,893
16,557
0
11,624
25,260
12,412
8,003
4,375
20,885
0
130,926
W
Bellona
GP pollo
Bellona
16,313
6,728
0
4,385
21,582
21,780
2,046
1,339
20,243
0
139,854
L
Ares
Ke11el
Ares
5,604
386
211
2,443
35,039
38,097
178
8,068
26,599
21,924
0
W
Cliodhna
LOBOALFA_LCSS
Cliodhna
27,128
4,277
0
5,762
18,428
11,070
2,086
1,073
17,355
0
213,725
L
Fenrir
Mr klxcher
Fenrir
11,869
2,714
0
5,332
30,012
14,856
0
8,007
21,673
0
62,662
L
Cliodhna
Sabishī
Cliodhna
10,154
869
0
6,214
31,530
12,662
185
3,547
27,717
0
82,343
L
Scylla
Viz Reaper
Scylla
5,747
490
241
1,026
18,455
5,802
0
5,762
12,591
36,039
0
L
Chernobog
Wolf_Pac-Mac
Chernobog
7,947
5,771
0
3,630
22,305
10,435
0
5,042
17,169
0
64,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,065
Gold Earned
71,597
401
Minions Killed
720
0
Camps Cleared
0
2,100,416
Distance Traveled
2,450,609
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,013
542
122
5
0
436,723
0
W
Hel
12,835
535
38
2
0
469,133
0
W
Danzaburou
14,617
609
119
5
0
435,673
0
W
Bellona
14,640
610
202
8
0
512,503
0
L
Ares
9,145
381
24
1
0
396,265
0
W
Cliodhna
16,492
687
239
10
0
596,577
0
L
Fenrir
9,886
412
75
3
0
471,182
0
L
Cliodhna
10,415
434
143
6
0
461,772
2
L
Scylla
8,827
368
51
2
0
362,264
0
L
Chernobog
9,792
408
108
5
0
408,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role