Player Matchup

Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze IV
DeathNinja2121
Skadi
Bronze IV
Level 125
God Stats
1W - 0L
1,544 SR
Queue Stats
3W - 6L
1,360 MMR
Party 1
Hel
Hel
Gold IV
LittelFae
Hel
Gold IV
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,334 MMR
Solo
Zeus
Zeus
Bronze III
ProfoundPickles
Zeus
Bronze III
Level 108
God Stats
2W - 1L
1,678 SR
Queue Stats
4W - 6L
1,398 MMR
Party 1
Artio
Artio
Silver I
Vatreusx
Artio
Silver I
Level 144
God Stats
22W - 20L
1,422 SR
Queue Stats
354W - 375L
1,356 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,529 SR
1,389 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,527 SR
1,388 MMR
Xing Tian
Xing Tian
Bronze III
 
Xing Tian
Bronze III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
FaintFawn270720
Merlin
Gold I
Level 148
God Stats
7W - 8L
1,438 SR
Queue Stats
264W - 261L
1,417 MMR
Solo
Ne Zha
Ne Zha
Gold V
G-Unit3k
Ne Zha
Gold V
Level 104
God Stats
17W - 11L
1,621 SR
Queue Stats
175W - 199L
1,318 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
GMC Dragon Slip
Cu Chulainn
Gold V
Level 140
God Stats
22W - 12L
1,477 SR
Queue Stats
253W - 264L
1,295 MMR
Solo
Ishtar
Ishtar
Gold IV
SaltyOreos
Ishtar
Gold IV
Level 155
God Stats
13W - 13L
1,601 SR
Queue Stats
309W - 316L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 0 / 1
5,658
707
2,231
4,962
1,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 2 / 1
4,152
519
4,050
6,124
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 0
5,423
678
1,266
4,065
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 1 / 1
5,331
666
2,138
3,561
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Vatreusx
Artio
7
0 / 0 / 1
4,678
585
2,306
6,493
3,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaAo KuangBakasuraGuan Yu

VS

Bans
ThanatosDanzaburouLancelotSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
1 / 0 / 1
4,736
592
2,671
6,810
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 0
5,191
649
2,523
4,063
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
G-Unit3k
Ne Zha
8
0 / 1 / 1
4,445
556
2,744
4,485
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
GMC Dragon Slip
Cu Chulainn
6
2 / 0 / 0
4,597
575
1,535
2,749
1,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
SaltyOreos
Ishtar
7
1 / 1 / 1
4,353
544
5,182
5,212
1,715
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
5
5
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
1
2.5
L
Xing Tian
 
Xing Tian
1
0
1
1.5
W
0
2
1
0.25
L
1
1
0
1
L
Ne Zha
G-Unit3k
Ne Zha
0
1
1
0.5
L
Cu Chulainn
GMC Dragon Slip
Cu Chulainn
2
0
0
2
W
0
2
0
0
W
1
1
1
1.5
L
Ishtar
SaltyOreos
Ishtar
1
1
1
1.5
W
Artio
Vatreusx
Artio
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,991
Damage
14,655
25,205
Taken
23,319
9,262
Mitigated
10,771
8,661
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,231
707
0
750
4,962
1,627
47
608
4,294
0
39,495
L
Xing Tian
 
Xing Tian
2,671
413
0
1,434
6,810
4,859
0
1,477
5,333
10,612
0
W
4,050
1,102
0
1,250
6,124
1,970
0
1,674
4,450
0
26,458
L
2,523
132
0
692
4,063
1,409
0
1,530
2,533
32,562
0
L
Ne Zha
G-Unit3k
Ne Zha
2,744
460
0
677
4,485
1,326
0
944
3,509
0
24,225
L
Cu Chulainn
GMC Dragon Slip
Cu Chulainn
1,535
787
0
1,460
2,749
1,462
0
838
1,851
0
15,719
W
1,266
344
278
2,010
4,065
990
0
0
4,065
34,971
0
W
2,138
355
0
500
3,561
1,073
0
1,733
1,706
34,191
0
L
Ishtar
SaltyOreos
Ishtar
5,182
3,157
0
2,277
5,212
1,715
0
829
4,383
0
29,436
W
Artio
Vatreusx
Artio
2,306
732
480
3,393
6,493
3,602
0
997
5,496
11,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,242
Gold Earned
23,322
277
Minions Killed
197
0
Camps Cleared
0
857,597
Distance Traveled
739,060
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,658
707
67
8
0
233,535
0
L
Xing Tian
4,736
592
13
2
0
176,726
2
W
Skadi
4,152
519
43
5
0
153,889
0
L
Merlin
5,191
649
69
9
0
151,661
4
L
Ne Zha
4,445
556
40
5
0
186,515
0
L
Cu Chulainn
4,597
575
28
4
0
80,691
0
W
Hel
5,423
678
79
10
0
137,700
0
W
Zeus
5,331
666
73
9
0
158,742
2
L
Ishtar
4,353
544
47
6
0
143,467
0
W
Artio
4,678
585
15
2
0
173,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role