Player Matchup

Anubis
Anubis
Ayrlee
Anubis
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 5L
1,830 Elo+
Party 2
Horus
Horus
Katotonik
Horus
Level 61
God Stats
7W - 3L
1,715 SR
Queue Stats
18W - 9L
1,714 Elo+
Party 2
Ymir
Ymir
Ѕtatic
Ymir
Level 173
God Stats
1W - 0L
1,667 SR
Queue Stats
55W - 33L
1,830 Elo+
Party 2
Team Averages
Level 125
1,627 SR
1,792 Elo+

VS

Team Averages
Level 127
1,617 SR
1,735 Elo+
Jormungandr
Jormungandr
Beastie_H
Jormungandr
Level 165
God Stats
2W - 3L
1,757 SR
Queue Stats
345W - 287L
1,735 Elo+
Party 1
Vamana
Vamana
chu6992
Vamana
Level 62
God Stats
1W - 1L
1,747 SR
Queue Stats
8W - 5L
1,735 Elo+
Party 1
Fenrir
Fenrir
xGoner-
Fenrir
Level 155
God Stats
3W - 4L
1,347 SR
Queue Stats
321W - 242L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ayrlee
Anubis
14
5 / 6 / 0
9,293
845
12,098
9,951
5,243
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Katotonik
Horus
11
0 / 3 / 3
7,549
686
3,349
12,994
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Ѕtatic
Ymir
12
0 / 3 / 4
7,337
667
7,159
13,593
15,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beastie_H
Jormungandr
13
1 / 2 / 7
8,094
736
9,817
10,708
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
chu6992
Vamana
14
5 / 2 / 7
9,204
837
9,060
11,989
11,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
xGoner-
Fenrir
15
6 / 1 / 6
9,514
865
13,639
10,971
4,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
12
12
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ayrlee
Anubis
5
6
0
0.83
L
Jormungandr
Beastie_H
Jormungandr
1
2
7
2.25
W
Horus
Katotonik
Horus
0
3
3
0.5
L
Vamana
chu6992
Vamana
5
2
7
4.25
L
Fenrir
xGoner-
Fenrir
6
1
6
9
W
Ymir
Ѕtatic
Ymir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,606
Damage
32,516
36,538
Taken
33,668
34,692
Mitigated
20,288
6,133
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ayrlee
Anubis
12,098
156
0
2,586
9,951
5,243
0
3,386
6,039
43,834
0
L
Jormungandr
Beastie_H
Jormungandr
9,817
2,365
75
707
10,708
4,299
9
7,859
2,588
31,927
0
W
Horus
Katotonik
Horus
3,349
2,141
858
1,834
12,994
13,534
0
2,925
9,517
0
10,707
L
Vamana
chu6992
Vamana
9,060
3,976
0
1,418
11,989
11,266
282
5,375
6,423
0
28,885
L
Fenrir
xGoner-
Fenrir
13,639
8,282
0
5,653
10,971
4,723
0
5,402
5,301
0
40,663
W
Ymir
Ѕtatic
Ymir
7,159
777
0
855
13,593
15,915
0
2,746
10,241
20,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,179
Gold Earned
26,812
108
Minions Killed
158
0
Camps Cleared
0
607,773
Distance Traveled
632,019
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,293
845
72
7
0
184,673
0
L
Jormungandr
8,094
736
64
6
0
196,005
1
W
Horus
7,549
686
16
1
0
218,109
0
L
Vamana
9,204
837
39
4
0
210,326
0
L
Fenrir
9,514
865
55
5
0
225,688
0
W
Ymir
7,337
667
20
2
0
204,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role