Player Matchup

Achilles
Achilles
Diamond V
CapitanMexico13
Achilles
Diamond V
Level 195
God Stats
2W - 3L
1,439 SR
Queue Stats
224W - 207L
1,974 MMR
Solo
Rama
Rama
Diamond V
JabaWarpaint
Rama
Diamond V
Level 147
God Stats
21W - 20L
1,683 SR
Queue Stats
69W - 70L
1,863 MMR
Party 3
Zhong Kui
Zhong Kui
Diamond III
Jwr1ght
Zhong Kui
Diamond III
Level 194
God Stats
2W - 1L
1,736 SR
Queue Stats
244W - 205L
1,983 MMR
Solo
Hel
Hel
Platinum I
OZY098
Hel
Platinum I
Level 192
God Stats
3W - 2L
1,989 SR
Queue Stats
200W - 164L
1,928 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
WispySunnyPines
Morgan Le Fay
Diamond V
Level 143
God Stats
21W - 12L
1,752 SR
Queue Stats
170W - 157L
2,022 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 174
1,720 SR
1,954 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,616 SR
1,956 MMR
Kuzenbo
Kuzenbo
Platinum I
Diligxnt
Kuzenbo
Platinum I
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 199L
1,990 MMR
Party 1
Skadi
Skadi
Diamond V
DiligxntJr
Skadi
Diamond V
Level 139
God Stats
1W - 3L
1,856 SR
Queue Stats
271W - 222L
2,028 MMR
Party 1
Poseidon
Poseidon
Diamond V
Elite5888
Poseidon
Diamond V
Level 155
God Stats
0W - 2L
1,532 SR
Queue Stats
100W - 89L
1,921 MMR
Solo
Bakasura
Bakasura
Diamond V
PichuGamer05
Bakasura
Diamond V
Level 157
God Stats
1W - 4L
1,447 SR
Queue Stats
415W - 394L
1,853 MMR
Party 2
Chaac
Chaac
Diamond III
xNadzoR
Chaac
Diamond III
Level 155
God Stats
15W - 29L
1,743 SR
Queue Stats
408W - 388L
1,991 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
7 / 1 / 3
11,052
614
10,157
11,653
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
2 / 0 / 6
10,448
580
12,429
10,433
4,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Jwr1ght
Zhong Kui
18
5 / 1 / 4
11,924
662
16,104
17,506
13,996
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
OZY098
Hel
16
1 / 1 / 6
10,226
568
5,499
16,717
16,489
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Morgan Le Fay
WispySunnyPines
Morgan Le Fay
19
1 / 0 / 5
11,820
657
7,181
6,681
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeFreyaAo Kuang

VS

Bans
Guan YuSurtrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Diligxnt
Kuzenbo
11
0 / 4 / 1
7,883
438
5,345
16,929
20,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
16
0 / 4 / 1
9,755
542
13,355
13,966
6,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Elite5888
Poseidon
16
2 / 3 / 0
10,014
556
5,735
9,645
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
PichuGamer05
Bakasura
16
1 / 2 / 1
9,899
550
4,078
16,757
8,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
xNadzoR
Chaac
15
0 / 3 / 1
9,350
519
6,676
17,337
13,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
3
3
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
1
3
8.5
L
Kuzenbo
Diligxnt
Kuzenbo
0
4
1
0.13
L
Skadi
0
4
1
0.13
L
Poseidon
Elite5888
Poseidon
2
3
0
0.67
W
2
0
6
5
W
Zhong Kui
Jwr1ght
Zhong Kui
5
1
4
7
W
Hel
OZY098
Hel
1
1
6
4
L
Bakasura
PichuGamer05
Bakasura
1
2
1
0.75
W
Morgan Le Fay
WispySunnyPines
Morgan Le Fay
1
0
5
3.5
L
Chaac
xNadzoR
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,370
Damage
35,189
62,990
Taken
74,634
45,374
Mitigated
51,564
43,923
Healing
23,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,157
4,836
0
5,783
11,653
6,472
0
1,857
9,652
0
91,260
L
Kuzenbo
Diligxnt
Kuzenbo
5,345
1,987
1,878
2,622
16,929
20,025
0
6,585
10,344
19,080
0
L
Skadi
13,355
7,550
0
3,084
13,966
6,192
0
5,402
8,564
0
102,910
L
Poseidon
Elite5888
Poseidon
5,735
874
0
1,701
9,645
3,336
0
4,422
5,223
94,929
0
W
12,429
9,625
0
4,650
10,433
4,730
270
1,155
8,950
0
107,312
W
Zhong Kui
Jwr1ght
Zhong Kui
16,104
3,347
0
10,971
17,506
13,996
1,952
1,825
15,528
114,851
0
W
Hel
OZY098
Hel
5,499
445
7,133
14,065
16,717
16,489
386
4,916
11,246
37,565
0
L
Bakasura
PichuGamer05
Bakasura
4,078
2,917
0
8,535
16,757
8,570
1,589
2,774
13,983
0
72,795
W
Morgan Le Fay
WispySunnyPines
Morgan Le Fay
7,181
473
0
1,321
6,681
3,687
0
2,507
3,974
126,972
0
L
Chaac
xNadzoR
Chaac
6,676
888
0
5,949
17,337
13,441
467
9,959
7,378
0
75,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,470
Gold Earned
46,901
724
Minions Killed
624
0
Camps Cleared
0
2,022,440
Distance Traveled
1,939,111
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,052
614
135
8
0
467,020
3
L
Kuzenbo
7,883
438
14
1
0
384,796
0
L
Skadi
9,755
542
163
9
0
334,578
2
L
Poseidon
10,014
556
159
9
0
380,895
9
W
Rama
10,448
580
158
9
0
378,940
4
W
Zhong Kui
11,924
662
170
9
0
355,579
0
W
Hel
10,226
568
42
2
0
406,385
0
L
Bakasura
9,899
550
156
9
0
443,010
1
W
Morgan Le Fay
11,820
657
219
12
0
414,516
3
L
Chaac
9,350
519
132
7
0
395,832
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role