Player Matchup

Chaac
Chaac
Gold III
CraZyy_Adi
Chaac
Gold III
Level 134
God Stats
1W - 1L
1,426 SR
Queue Stats
173W - 174L
1,522 MMR
Solo
Ah Puch
Ah Puch
Gold V
PPIsThatYou
Ah Puch
Gold V
Level 46
God Stats
13W - 7L
1,659 SR
Queue Stats
27W - 25L
1,528 MMR
Solo
Sobek
Sobek
Silver I
Vixisss
Sobek
Silver I
Level 82
God Stats
0W - 3L
1,293 SR
Queue Stats
12W - 13L
1,532 MMR
Solo
Kali
Kali
Gold III
gotyouwetter
Kali
Gold III
Level 127
God Stats
1W - 1L
1,583 SR
Queue Stats
59W - 71L
1,525 MMR
Solo
Cernunnos
Cernunnos
Gold IV
xPurification
Cernunnos
Gold IV
Level 63
God Stats
5W - 7L
1,586 SR
Queue Stats
52W - 49L
1,524 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,510 SR
1,526 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,446 SR
1,526 MMR
Arachne
Arachne
Platinum III
Aqxua
Arachne
Platinum III
Level 128
God Stats
1W - 1L
1,510 SR
Queue Stats
547W - 516L
1,522 MMR
Solo
Izanami
Izanami
Platinum III
Beadyroe
Izanami
Platinum III
Level 158
God Stats
6W - 4L
1,522 SR
Queue Stats
186W - 177L
1,527 MMR
Solo
Bacchus
Bacchus
Silver II
Emanuel55
Bacchus
Silver II
Level 146
God Stats
3W - 3L
1,139 SR
Queue Stats
179W - 176L
1,523 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
GrupeFrait
Cu Chulainn
Gold IV
Level 140
God Stats
20W - 21L
1,663 SR
Queue Stats
177W - 176L
1,535 MMR
Solo
Anubis
Anubis
Gold III
cyraq
Anubis
Gold III
Level 107
God Stats
1W - 1L
1,394 SR
Queue Stats
27W - 26L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 6 / 1
8,278
487
7,825
16,251
12,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
PPIsThatYou
Ah Puch
15
3 / 6 / 1
10,067
592
17,238
14,333
5,618
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
Vixisss
Sobek
12
3 / 2 / 1
8,141
479
5,268
12,689
12,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 8 / 2
8,033
473
8,181
20,487
10,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
xPurification
Cernunnos
15
0 / 4 / 1
8,577
505
5,070
11,529
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Guan YuThanatosAo KuangHe Bo

VS

Bans
IshtarAphroditeCliodhnaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aqxua
Arachne
16
10 / 2 / 8
10,474
616
11,256
13,797
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Beadyroe
Izanami
18
5 / 1 / 4
11,629
684
13,892
12,933
6,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Emanuel55
Bacchus
14
3 / 2 / 13
9,568
563
6,281
15,931
18,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
GrupeFrait
Cu Chulainn
16
6 / 1 / 4
10,527
619
14,107
14,967
16,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
cyraq
Anubis
16
2 / 2 / 9
10,183
599
10,390
15,626
8,008
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
8
Kills
26
26
Deaths
8
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aqxua
Arachne
10
2
8
7
W
Izanami
Beadyroe
Izanami
5
1
4
7
L
Chaac
1
6
1
0.25
W
Bacchus
Emanuel55
Bacchus
3
2
13
4.75
W
Cu Chulainn
GrupeFrait
Cu Chulainn
6
1
4
8
L
Ah Puch
PPIsThatYou
Ah Puch
3
6
1
0.58
L
Sobek
Vixisss
Sobek
3
2
1
1.75
W
Anubis
cyraq
Anubis
2
2
9
3.25
L
1
8
2
0.25
L
Cernunnos
xPurification
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,582
Damage
55,926
75,289
Taken
73,254
45,824
Mitigated
57,515
19,599
Healing
28,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aqxua
Arachne
11,256
7,222
0
5,573
13,797
7,265
268
4,756
9,041
0
65,968
W
Izanami
Beadyroe
Izanami
13,892
9,675
0
4,651
12,933
6,928
1,988
3,536
9,397
0
141,637
L
Chaac
7,825
1,587
0
3,059
16,251
12,980
0
1,391
13,806
0
62,596
W
Bacchus
Emanuel55
Bacchus
6,281
728
0
4,519
15,931
18,965
42
6,756
9,175
16,496
0
W
Cu Chulainn
GrupeFrait
Cu Chulainn
14,107
1,877
0
5,832
14,967
16,349
0
1,829
13,138
2,629
78,899
L
Ah Puch
PPIsThatYou
Ah Puch
17,238
744
0
4,072
14,333
5,618
0
6,890
7,344
91,836
0
L
Sobek
Vixisss
Sobek
5,268
338
0
3,552
12,689
12,367
0
4,046
8,544
20,346
0
W
Anubis
cyraq
Anubis
10,390
373
0
7,900
15,626
8,008
0
7,809
7,817
97,368
0
L
8,181
3,188
0
3,800
20,487
10,526
0
4,326
15,943
0
43,906
L
Cernunnos
xPurification
Cernunnos
5,070
2,370
0
5,116
11,529
4,333
0
788
10,741
0
72,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,096
Gold Earned
52,381
494
Minions Killed
586
0
Camps Cleared
0
1,719,170
Distance Traveled
1,820,547
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,474
616
75
4
0
390,252
0
W
Izanami
11,629
684
196
12
0
363,160
3
L
Chaac
8,278
487
120
7
0
343,167
1
W
Bacchus
9,568
563
19
1
0
369,450
9
W
Cu Chulainn
10,527
619
120
7
0
354,549
6
L
Ah Puch
10,067
592
147
9
0
326,469
2
L
Sobek
8,141
479
24
1
0
373,931
6
W
Anubis
10,183
599
176
10
0
343,136
0
L
Kali
8,033
473
63
4
0
348,000
0
L
Cernunnos
8,577
505
140
8
0
327,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role