Player Matchup

Ganesha
Ganesha
Platinum V
CC FistFight
Ganesha
Platinum V
Level 105
God Stats
50W - 50L
1,506 SR
Queue Stats
529W - 441L
1,517 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
Praise Khronic
Ne Zha
Platinum III
Level 129
God Stats
40W - 25L
1,575 SR
Queue Stats
807W - 540L
1,739 MMR
Party 1
Anubis
Anubis
Gold V
Titochan
Anubis
Gold V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 93L
1,438 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,527 SR
1,565 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,578 SR
1,540 MMR
Vamana
Vamana
Silver III
Fcnevr
Vamana
Silver III
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 66L
1,325 MMR
Solo
Bacchus
Bacchus
Gold IV
ThugLlfeChoseMe
Bacchus
Gold IV
Level 119
God Stats
7W - 10L
1,602 SR
Queue Stats
56W - 47L
1,647 MMR
Party 2
Vulcan
Vulcan
Gold IV
zPhantomGanon
Vulcan
Gold IV
Level 164
God Stats
4W - 2L
1,631 SR
Queue Stats
56W - 47L
1,647 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CC FistFight
Ganesha
14
1 / 0 / 1
8,393
646
5,037
12,436
11,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 5 / 2
8,051
619
7,921
11,056
6,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Titochan
Anubis
12
1 / 8 / 0
8,120
625
5,352
11,609
6,120
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesAphroditeAo KuangScyllaKuzenbo

VS

Bans
DiscordiaGuan YuPoseidonHerculesBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Fcnevr
Vamana
16
5 / 0 / 8
10,367
797
12,964
12,229
10,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 2 / 9
10,917
840
7,620
15,937
24,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 0 / 8
10,325
794
11,899
5,297
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
13
13
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CC FistFight
Ganesha
1
0
1
1.5
W
Vamana
Fcnevr
Vamana
5
0
8
9
L
0
5
2
0.2
W
4
2
9
4.25
L
Anubis
Titochan
Anubis
1
8
0
0.13
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,310
Damage
32,483
35,101
Taken
33,463
23,990
Mitigated
36,797
2,980
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CC FistFight
Ganesha
5,037
389
0
460
12,436
11,146
0
7,665
4,138
20,194
0
W
Vamana
Fcnevr
Vamana
12,964
5,538
0
2,434
12,229
10,420
1,771
3,608
7,967
0
43,677
L
7,921
1,562
0
910
11,056
6,724
0
6,187
4,411
0
24,023
W
7,620
694
0
4,188
15,937
24,461
168
4,235
11,188
18,531
0
L
Anubis
Titochan
Anubis
5,352
355
0
1,610
11,609
6,120
0
5,218
5,728
38,826
0
W
11,899
1,782
0
1,032
5,297
1,916
491
1,978
3,199
71,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,564
Gold Earned
31,609
152
Minions Killed
196
0
Camps Cleared
0
672,702
Distance Traveled
820,200
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,393
646
12
1
0
268,793
0
W
Vamana
10,367
797
45
3
0
272,276
0
L
Ne Zha
8,051
619
47
4
0
222,667
0
W
Bacchus
10,917
840
23
2
0
260,506
2
L
Anubis
8,120
625
93
7
0
181,242
0
W
Vulcan
10,325
794
128
10
0
287,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role