Player Matchup

Hel
Hel
CrashMcLargehuge
Hel
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 25L
1,363 Elo+
Party 1
Arachne
Arachne
Pallydoodle
Arachne
Level 87
God Stats
1W - 1L
1,243 SR
Queue Stats
59W - 64L
1,395 Elo+
Party 1
Atlas
Atlas
Seblastin-Blast
Atlas
Level 26
God Stats
9W - 9L
1,601 SR
Queue Stats
23W - 29L
1,383 Elo+
Party 1
Team Averages
Level 67
1,448 SR
1,380 Elo+

VS

Team Averages
Level 58
1,578 SR
1,375 Elo+
Olorun
Olorun
Bcon788
Olorun
Level 28
God Stats
11W - 15L
1,401 SR
Queue Stats
23W - 32L
1,378 Elo+
Party 2
Mercury
Mercury
Tworage
Mercury
Level 17
God Stats
2W - 2L
1,834 SR
Queue Stats
2W - 7L
1,351 Elo+
Party 2
Chaac
Chaac
penguins13
Chaac
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 65L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 12
11,020
787
13,539
10,662
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
Pallydoodle
Arachne
16
6 / 0 / 8
10,410
744
13,264
14,327
8,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 1 / 11
11,940
853
10,932
15,854
20,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bcon788
Olorun
11
0 / 8 / 1
8,238
588
7,384
14,364
5,771
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Tworage
Mercury
11
1 / 8 / 0
8,673
620
6,336
12,201
5,581
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
16
2 / 3 / 1
10,561
754
16,631
22,920
25,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
19
Kills
3
3
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bcon788
Olorun
0
8
1
0.06
W
6
2
12
6
W
Arachne
Pallydoodle
Arachne
6
0
8
10
W
7
1
11
12.5
L
Mercury
Tworage
Mercury
1
8
0
0.13
L
Chaac
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,735
Damage
30,351
40,843
Taken
49,485
33,467
Mitigated
36,421
25,642
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bcon788
Olorun
7,384
3,850
345
1,823
14,364
5,771
951
6,898
7,466
32,999
0
W
13,539
2,011
9,704
7,678
10,662
4,913
985
2,320
7,982
62,264
0
W
Arachne
Pallydoodle
Arachne
13,264
8,018
0
6,050
14,327
8,522
1,840
2,205
11,770
0
33,499
W
10,932
4,756
121
2,089
15,854
20,032
527
3,624
11,452
30,314
0
L
Mercury
Tworage
Mercury
6,336
3,106
0
659
12,201
5,581
441
5,572
6,629
0
25,154
L
Chaac
16,631
1,740
0
10,576
22,920
25,069
217
12,123
10,797
1,641
55,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,370
Gold Earned
27,472
165
Minions Killed
185
0
Camps Cleared
0
793,358
Distance Traveled
707,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,238
588
46
3
0
220,920
0
W
Hel
11,020
787
102
7
0
274,190
0
W
Arachne
10,410
744
40
3
0
268,387
0
W
Atlas
11,940
853
23
2
0
250,781
0
L
Mercury
8,673
620
39
3
0
231,883
0
L
Chaac
10,561
754
100
7
0
254,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role