Player Matchup

Yemoja
Yemoja
Almidaz
Yemoja
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,344 Elo+
Party 1
Jormungandr
Jormungandr
ElMonoYuyo
Jormungandr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,460 Elo+
Party 1
Agni
Agni
FattyZamma
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,227 Elo+
Party 1
Discordia
Discordia
JolteonPR
Discordia
Level 18
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 7L
1,460 Elo+
Party 1
Thor
Thor
MalditaVieja
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,616 Elo+
Party 1
Team Averages
Level 29
1,543 SR
1,421 Elo+

VS

Team Averages
Level 67
1,563 SR
1,476 Elo+
Yemoja
Yemoja
Commander516
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Phyrix1033
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,427 Elo+
Party 2
Cernunnos
Cernunnos
ksideath19
Cernunnos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 25L
1,491 Elo+
Party 2
Tyr
Tyr
peculiar_logic
Tyr
Level 108
God Stats
4W - 2L
1,815 SR
Queue Stats
158W - 141L
1,463 Elo+
Solo
Mercury
Mercury
xS1LENTSTORMx
Mercury
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Almidaz
Yemoja
15
1 / 0 / 11
8,960
747
3,570
10,357
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
ElMonoYuyo
Jormungandr
17
2 / 0 / 14
8,731
728
11,476
13,072
15,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 1 / 8
8,348
696
7,898
9,380
6,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
JolteonPR
Discordia
16
4 / 1 / 9
8,522
710
13,813
7,867
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
7 / 6 / 5
8,846
737
9,436
13,837
9,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 1 / 4
7,847
654
11,348
6,795
3,731
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
Phyrix1033
Merlin
15
1 / 4 / 5
8,556
713
13,099
9,115
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
ksideath19
Cernunnos
16
4 / 5 / 0
8,508
709
11,360
14,745
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 3 / 4
8,167
681
9,212
14,494
12,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
12
0 / 6 / 4
7,247
604
3,638
9,617
3,926
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
18
Kills
8
8
Deaths
19
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Almidaz
Yemoja
1
0
11
6.5
L
Yemoja
0
1
4
2
W
Jormungandr
ElMonoYuyo
Jormungandr
2
0
14
9
W
4
1
8
8
W
Discordia
JolteonPR
Discordia
4
1
9
8.5
W
7
6
5
1.58
L
Merlin
Phyrix1033
Merlin
1
4
5
0.88
L
Cernunnos
ksideath19
Cernunnos
4
5
0
0.8
L
3
3
4
1.67
L
Mercury
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,193
Damage
48,657
54,513
Taken
54,766
47,084
Mitigated
30,419
16,424
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Almidaz
Yemoja
3,570
708
6,215
2,762
10,357
10,307
0
6,541
3,747
12,616
0
L
Yemoja
11,348
775
1,474
1,305
6,795
3,731
32
4,178
2,531
27,613
0
W
Jormungandr
ElMonoYuyo
Jormungandr
11,476
3,427
1,860
2,838
13,072
15,295
0
7,376
5,627
31,508
0
W
7,898
375
596
874
9,380
6,285
0
3,854
5,524
18,117
0
W
Discordia
JolteonPR
Discordia
13,813
311
490
543
7,867
5,273
0
3,198
4,646
17,218
0
W
9,436
2,445
0
246
13,837
9,924
0
3,310
10,522
0
14,566
L
Merlin
Phyrix1033
Merlin
13,099
1,038
862
1,803
9,115
3,798
29
5,556
3,429
26,972
0
L
Cernunnos
ksideath19
Cernunnos
11,360
4,428
442
4,171
14,745
6,648
0
10,576
3,774
0
25,532
L
9,212
565
699
1,713
14,494
12,316
0
9,041
4,987
0
12,716
L
Mercury
3,638
960
0
210
9,617
3,926
148
6,078
3,288
0
7,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,407
Gold Earned
40,325
102
Minions Killed
125
0
Camps Cleared
0
1,137,321
Distance Traveled
1,113,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,960
747
14
1
0
207,070
0
L
Yemoja
7,847
654
39
3
0
209,792
0
W
Jormungandr
8,731
728
39
3
0
242,544
0
W
Agni
8,348
696
27
2
0
249,020
0
W
Discordia
8,522
710
9
1
0
253,713
0
W
Thor
8,846
737
13
1
0
184,974
0
L
Merlin
8,556
713
41
3
0
204,683
0
L
Cernunnos
8,508
709
25
2
0
203,820
0
L
Tyr
8,167
681
10
1
0
249,334
0
L
Mercury
7,247
604
10
1
0
245,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role