Player Matchup

Danzaburou
Danzaburou
EnragedP1MP
Danzaburou
Level 29
God Stats
1W - 3L
1,427 SR
Queue Stats
3W - 8L
1,282 Elo+
Party 2
Cerberus
Cerberus
IrishGold2402
Cerberus
Level 49
God Stats
0W - 1L
1,467 SR
Queue Stats
103W - 113L
1,376 Elo+
Party 2
Merlin
Merlin
TheKangarooKing
Merlin
Level 109
God Stats
0W - 2L
1,811 SR
Queue Stats
105W - 105L
1,413 Elo+
Party 2
Chaac
Chaac
dayman420
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
869 Elo+
Party 2
Fenrir
Fenrir
iitsHanzo
Fenrir
Level 49
God Stats
6W - 15L
1,265 SR
Queue Stats
37W - 46L
1,329 Elo+
Party 2
Team Averages
Level 48
1,494 SR
1,254 Elo+

VS

Team Averages
Level 66
1,494 SR
1,300 Elo+
Bellona
Bellona
TrashBonkas
Bellona
Level 82
God Stats
12W - 12L
1,400 SR
Queue Stats
56W - 61L
1,390 Elo+
Party 1
Poseidon
Poseidon
Waymorethanhim
Poseidon
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,140 Elo+
Solo
Bakasura
Bakasura
Xander22198257
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,294 Elo+
Party 1
Danzaburou
Danzaburou
chunky_mayonaise
Danzaburou
Level 70
God Stats
90W - 81L
1,570 SR
Queue Stats
193W - 180L
1,444 Elo+
Solo
Atlas
Atlas
ultralordiosxX
Atlas
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 72L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EnragedP1MP
Danzaburou
7
0 / 3 / 0
4,912
378
2,168
5,421
1,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
IrishGold2402
Cerberus
9
1 / 2 / 0
5,708
439
3,381
12,180
5,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 2
6,922
532
7,233
6,938
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
dayman420
Chaac
9
0 / 7 / 1
5,310
408
1,435
11,734
7,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
iitsHanzo
Fenrir
9
2 / 2 / 1
5,835
449
5,989
12,067
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TrashBonkas
Bellona
10
2 / 1 / 2
6,752
519
7,045
8,989
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
11
0 / 2 / 4
7,143
549
5,876
6,109
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
11
3 / 1 / 1
6,861
528
6,859
10,000
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
chunky_mayonaise
Danzaburou
13
8 / 0 / 2
9,138
703
11,516
7,062
2,939
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 4
7,085
545
2,191
9,787
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EnragedP1MP
Danzaburou
0
3
0
0
L
Cerberus
IrishGold2402
Cerberus
1
2
0
0.5
L
2
0
2
3
W
Bellona
TrashBonkas
Bellona
2
1
2
3
W
Poseidon
0
2
4
1
W
Bakasura
3
1
1
3.5
W
Danzaburou
chunky_mayonaise
Danzaburou
8
0
2
9
L
Chaac
dayman420
Chaac
0
7
1
0.07
L
Fenrir
iitsHanzo
Fenrir
2
2
1
1.25
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,206
Damage
33,487
48,340
Taken
41,947
22,898
Mitigated
25,907
9,290
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EnragedP1MP
Danzaburou
2,168
1,269
85
1,038
5,421
1,784
0
579
4,842
0
20,133
L
Cerberus
IrishGold2402
Cerberus
3,381
406
469
3,074
12,180
5,988
0
173
11,573
23,340
0
L
7,233
290
0
1,900
6,938
2,769
0
3,939
2,999
50,171
0
W
Bellona
TrashBonkas
Bellona
7,045
1,506
0
2,219
8,989
7,131
114
3,208
5,781
0
32,389
W
Poseidon
5,876
1,162
0
958
6,109
1,832
1,120
2,256
3,853
49,394
0
W
Bakasura
6,859
5,394
143
2,784
10,000
3,777
544
3,434
6,566
0
23,896
W
Danzaburou
chunky_mayonaise
Danzaburou
11,516
6,620
0
2,985
7,062
2,939
4,370
206
6,856
0
62,068
L
Chaac
dayman420
Chaac
1,435
424
0
320
11,734
7,768
0
1,465
10,269
0
14,812
L
Fenrir
iitsHanzo
Fenrir
5,989
1,248
0
2,404
12,067
4,589
0
1,911
9,723
0
31,037
W
2,191
870
0
1,215
9,787
10,228
464
1,510
8,277
26,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
36,979
264
Minions Killed
313
0
Camps Cleared
0
1,140,380
Distance Traveled
1,276,135
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,912
378
39
3
0
157,323
0
L
Cerberus
5,708
439
68
5
0
216,631
0
L
Merlin
6,922
532
92
7
0
256,396
0
W
Bellona
6,752
519
42
3
0
283,939
1
W
Poseidon
7,143
549
86
7
0
264,857
0
W
Bakasura
6,861
528
51
4
0
269,109
0
W
Danzaburou
9,138
703
105
8
0
237,580
6
L
Chaac
5,310
408
29
2
0
211,800
0
L
Fenrir
5,835
449
36
3
0
298,230
0
W
Atlas
7,085
545
29
2
0
220,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role