Player Matchup

Zeus
Zeus
BryanWithAWhy
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,237 Elo+
Party 1
Aphrodite
Aphrodite
ChampionBenji
Aphrodite
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
176W - 164L
1,606 Elo+
Party 1
Mercury
Mercury
NanoDragonX
Mercury
Level 28
God Stats
8W - 6L
1,572 SR
Queue Stats
28W - 22L
1,507 Elo+
Party 1
Ares
Ares
OneWithCheese
Ares
Level 122
God Stats
1W - 0L
1,251 SR
Queue Stats
36W - 32L
1,493 Elo+
Party 1
Freya
Freya
SupuuTai
Freya
Level 86
God Stats
11W - 5L
1,775 SR
Queue Stats
121W - 133L
1,455 Elo+
Solo
Team Averages
Level 82
1,520 SR
1,460 Elo+

VS

Team Averages
Level 94
1,558 SR
1,523 Elo+
Jing Wei
Jing Wei
BADNOTG00D
Jing Wei
Level 69
God Stats
1W - 1L
1,738 SR
Queue Stats
94W - 74L
1,647 Elo+
Solo
Pele
Pele
GermanDNC
Pele
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 151L
1,495 Elo+
Party 2
Ra
Ra
JafetOsvDNCYT
Ra
Level 99
God Stats
9W - 13L
1,523 SR
Queue Stats
295W - 261L
1,537 Elo+
Party 2
Hel
Hel
NightShadow989
Hel
Level 122
God Stats
7W - 13L
1,530 SR
Queue Stats
36W - 53L
1,445 Elo+
Solo
Ares
Ares
Tamryu
Ares
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
8,803
518
11,249
12,859
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
ChampionBenji
Aphrodite
16
7 / 1 / 5
10,753
633
11,961
15,026
13,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
NanoDragonX
Mercury
17
11 / 5 / 6
11,429
672
15,878
17,966
7,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 4 / 12
9,416
554
9,865
21,157
25,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
SupuuTai
Freya
14
3 / 2 / 6
9,097
535
7,290
14,009
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BADNOTG00D
Jing Wei
15
3 / 3 / 4
8,799
518
10,247
13,404
6,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
14
6 / 7 / 8
9,221
542
12,931
20,651
9,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
5 / 5 / 5
10,286
605
9,380
12,202
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 6 / 2
8,914
524
9,248
13,086
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ares
Tamryu
Ares
11
2 / 7 / 7
7,948
468
8,674
15,840
16,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
28
Kills
18
18
Deaths
28
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BADNOTG00D
Jing Wei
3
3
4
1.67
W
2
6
7
0.92
W
Aphrodite
ChampionBenji
Aphrodite
7
1
5
9.5
L
Pele
6
7
8
1.43
L
5
5
5
1.5
W
Mercury
NanoDragonX
Mercury
11
5
6
2.8
L
2
6
2
0.5
W
5
4
12
2.75
W
Freya
SupuuTai
Freya
3
2
6
3
L
Ares
Tamryu
Ares
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,243
Damage
50,480
81,017
Taken
75,183
57,623
Mitigated
45,112
28,362
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BADNOTG00D
Jing Wei
10,247
7,574
0
5,499
13,404
6,796
1,961
8,800
4,338
0
69,625
W
11,249
1,772
0
555
12,859
4,619
0
6,262
6,548
56,396
0
W
Aphrodite
ChampionBenji
Aphrodite
11,961
1,539
5,923
11,664
15,026
13,513
0
6,898
7,934
78,834
0
L
Pele
12,931
3,477
0
4,919
20,651
9,029
0
9,392
11,111
0
58,661
L
9,380
1,065
352
2,198
12,202
5,757
391
4,770
7,394
88,056
0
W
Mercury
NanoDragonX
Mercury
15,878
9,095
0
806
17,966
7,903
224
5,926
12,040
0
94,687
L
9,248
113
635
4,942
13,086
6,771
0
7,621
5,465
64,352
0
W
9,865
1,622
0
2,054
21,157
25,580
0
6,348
14,809
24,856
0
W
Freya
SupuuTai
Freya
7,290
2,789
0
7,360
14,009
6,008
1,319
2,486
11,523
64,377
0
L
Ares
Tamryu
Ares
8,674
304
0
2,549
15,840
16,759
0
9,056
6,510
24,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,498
Gold Earned
45,168
456
Minions Killed
469
0
Camps Cleared
0
1,645,305
Distance Traveled
1,657,871
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,799
518
103
6
0
347,535
7
W
Zeus
8,803
518
87
5
0
313,991
0
W
Aphrodite
10,753
633
113
7
0
250,163
2
L
Pele
9,221
542
81
5
0
336,341
2
L
Ra
10,286
605
136
8
0
339,892
0
W
Mercury
11,429
672
139
8
0
412,953
0
L
Hel
8,914
524
125
7
0
297,453
0
W
Ares
9,416
554
15
1
0
338,600
4
W
Freya
9,097
535
102
6
0
329,598
2
L
Ares
7,948
468
24
1
0
336,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role