Player Matchup

The Morrigan
The Morrigan
DKspool
The Morrigan
Level 98
God Stats
2W - 4L
1,225 SR
Queue Stats
227W - 298L
1,375 Elo+
Solo
Chaac
Chaac
Mrunstableabled
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
ODJRJ
Sun Wukong
Level 27
God Stats
1W - 1L
1,298 SR
Queue Stats
123W - 118L
1,455 Elo+
Solo
Medusa
Medusa
SummitHermit
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,715 Elo+
Solo
Cabrakan
Cabrakan
TheeeObject
Cabrakan
Level 28
God Stats
1W - 1L
1,306 SR
Queue Stats
134W - 104L
1,397 Elo+
Solo
Team Averages
Level 39
1,366 SR
1,494 Elo+

VS

Team Averages
Level 43
1,582 SR
1,471 Elo+
Scylla
Scylla
Gromitions
Scylla
Level 132
God Stats
0W - 6L
1,659 SR
Queue Stats
97W - 102L
1,559 Elo+
Party 1
Anhur
Anhur
Mario JM1730
Anhur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 100L
1,288 Elo+
Solo
Tiamat
Tiamat
TCMXSUKUTUN
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,408 Elo+
Party 1
Chiron
Chiron
ZezzanXom
Chiron
Level 18
God Stats
1W - 1L
1,752 SR
Queue Stats
4W - 9L
1,397 Elo+
Solo
Poseidon
Poseidon
famouscookie9
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DKspool
The Morrigan
17
2 / 4 / 12
10,450
697
7,800
9,235
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 4 / 16
11,080
739
12,168
17,979
17,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ODJRJ
Sun Wukong
20
18 / 3 / 12
13,919
928
17,643
20,863
21,921
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
16
0 / 6 / 12
10,113
674
10,014
11,920
5,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cabrakan
TheeeObject
Cabrakan
20
13 / 2 / 12
13,230
882
19,083
18,155
28,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gromitions
Scylla
20
7 / 3 / 7
12,275
818
20,336
10,315
4,786
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 9 / 7
9,239
616
7,242
18,210
8,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
16
4 / 5 / 9
9,468
631
6,460
12,113
6,343
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
ZezzanXom
Chiron
15
2 / 10 / 7
9,753
650
9,067
18,483
8,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
famouscookie9
Poseidon
17
3 / 8 / 7
10,310
687
12,311
14,184
5,912
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
54
35
Kills
17
19
Deaths
35
64
Assists
37
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DKspool
The Morrigan
2
4
12
2
L
Scylla
Gromitions
Scylla
7
3
7
3.5
L
1
9
7
0.5
W
2
4
16
2.5
W
Sun Wukong
ODJRJ
Sun Wukong
18
3
12
8
W
Medusa
0
6
12
1
L
Tiamat
4
5
9
1.7
W
Cabrakan
TheeeObject
Cabrakan
13
2
12
9.5
L
Chiron
ZezzanXom
Chiron
2
10
7
0.55
L
Poseidon
famouscookie9
Poseidon
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,708
Damage
55,416
78,152
Taken
73,305
76,958
Mitigated
33,342
26,234
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DKspool
The Morrigan
7,800
1,169
1,137
2,235
9,235
4,304
1,348
5,017
4,218
27,783
0
L
Scylla
Gromitions
Scylla
20,336
2,559
1,078
1,888
10,315
4,786
0
2,001
8,314
45,503
0
L
7,242
2,396
0
965
18,210
8,188
236
7,065
11,145
0
25,609
W
12,168
875
1,278
3,076
17,979
17,292
618
10,849
7,130
0
24,349
W
Sun Wukong
ODJRJ
Sun Wukong
17,643
2,958
1,985
8,621
20,863
21,921
865
8,473
12,390
0
37,361
W
Medusa
10,014
3,903
76
767
11,920
5,086
4,580
6,457
5,460
0
23,095
L
Tiamat
6,460
947
0
1,939
12,113
6,343
98
3,502
8,611
12,613
0
W
Cabrakan
TheeeObject
Cabrakan
19,083
2,283
1,154
5,905
18,155
28,355
441
8,295
9,847
26,393
1,949
L
Chiron
ZezzanXom
Chiron
9,067
2,397
2,715
2,351
18,483
8,113
0
7,026
11,457
0
24,333
L
Poseidon
famouscookie9
Poseidon
12,311
3,485
394
1,519
14,184
5,912
232
5,340
8,844
25,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,792
Gold Earned
51,045
152
Minions Killed
155
0
Camps Cleared
0
1,435,528
Distance Traveled
1,194,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,450
697
42
3
0
242,665
0
L
Scylla
12,275
818
58
4
0
277,231
0
L
Anhur
9,239
616
37
2
0
229,446
0
W
Chaac
11,080
739
23
2
0
313,623
0
W
Sun Wukong
13,919
928
40
3
0
299,581
0
W
Medusa
10,113
674
30
2
0
256,707
0
L
Tiamat
9,468
631
6
0
0
251,556
0
W
Cabrakan
13,230
882
17
1
0
322,952
0
L
Chiron
9,753
650
30
2
0
234,379
0
L
Poseidon
10,310
687
24
2
0
202,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role