Player Matchup

Nemesis
Nemesis
NoBLKs
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 210L
1,060 Elo+
Party 1
Apollo
Apollo
Rich Chigga503
Apollo
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 130L
1,345 Elo+
Party 1
Ares
Ares
jkimmy8762
Ares
Level 28
God Stats
3W - 6L
1,248 SR
Queue Stats
282W - 263L
1,125 Elo+
Party 1
Chaac
Chaac
kinglarryg
Chaac
Level 8
God Stats
29W - 29L
1,221 SR
Queue Stats
283W - 257L
1,160 Elo+
Party 1
Ra
Ra
shepherd746funny
Ra
Level 86
God Stats
3W - 7L
1,431 SR
Queue Stats
540W - 528L
1,490 Elo+
Solo
Team Averages
Level 47
1,380 SR
1,236 Elo+

VS

Team Averages
Level 66
1,498 SR
1,472 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
DragonNinja386
Yu Huang
Level 28
God Stats
2W - 1L
1,642 SR
Queue Stats
17W - 18L
1,464 Elo+
Party 2
Thor
Thor
EvilWolfBeast
Thor
Level 106
God Stats
17W - 14L
1,477 SR
Queue Stats
119W - 118L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
Manigoldo99
Sun Wukong
Level 69
God Stats
16W - 8L
1,455 SR
Queue Stats
237W - 202L
1,504 Elo+
Solo
Chernobog
Chernobog
gorillaspankz
Chernobog
Level 65
God Stats
7W - 5L
1,415 SR
Queue Stats
171W - 146L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NoBLKs
Nemesis
8
0 / 4 / 1
5,215
435
2,586
7,506
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 2
5,492
458
5,051
8,823
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 0
6,194
516
5,662
11,264
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
10
0 / 3 / 0
5,798
483
7,024
11,524
6,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
6,276
523
2,189
6,283
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 0 / 4
6,574
548
5,065
8,468
5,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
11
1 / 0 / 4
6,959
580
5,380
5,597
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
6 / 0 / 3
7,808
651
5,433
8,790
3,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Manigoldo99
Sun Wukong
13
3 / 0 / 1
7,495
625
8,486
13,310
7,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
gorillaspankz
Chernobog
10
2 / 2 / 5
6,175
515
5,423
6,118
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
14
14
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
4
4
W
Yu Huang
1
0
4
3
W
6
0
3
7.5
W
Sun Wukong
Manigoldo99
Sun Wukong
3
0
1
3.5
L
Nemesis
NoBLKs
Nemesis
0
4
1
0.13
L
0
2
2
0.5
W
Chernobog
gorillaspankz
Chernobog
2
2
5
2.25
L
2
3
0
0.67
L
Chaac
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,512
Damage
29,787
45,400
Taken
42,283
23,906
Mitigated
21,667
9,941
Healing
16,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,065
1,669
2,013
3,309
8,468
5,913
0
2,573
5,895
17,154
0
W
Yu Huang
5,380
656
0
1,000
5,597
2,213
369
2,466
3,131
55,876
0
W
5,433
1,437
0
2,580
8,790
3,385
554
225
8,565
0
53,525
W
Sun Wukong
Manigoldo99
Sun Wukong
8,486
2,831
0
5,643
13,310
7,627
170
0
13,310
0
51,717
L
Nemesis
NoBLKs
Nemesis
2,586
959
0
325
7,506
2,331
0
789
6,717
0
27,222
L
5,051
3,428
0
3,280
8,823
3,197
0
3,089
5,734
0
38,181
W
Chernobog
gorillaspankz
Chernobog
5,423
2,876
0
1,787
6,118
2,529
0
2,587
3,531
0
36,748
L
5,662
159
0
3,208
11,264
9,480
0
3,627
7,637
23,611
0
L
Chaac
7,024
1,163
0
2,744
11,524
6,624
0
0
11,524
0
39,453
L
2,189
54
64
320
6,283
2,274
0
2,940
3,343
45,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
35,011
302
Minions Killed
338
0
Camps Cleared
0
1,188,198
Distance Traveled
1,144,717
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,574
548
25
2
0
216,021
7
W
Yu Huang
6,959
580
95
8
0
231,519
0
W
Thor
7,808
651
84
7
0
236,307
0
W
Sun Wukong
7,495
625
82
7
0
219,151
0
L
Nemesis
5,215
435
44
4
0
246,418
0
L
Apollo
5,492
458
75
6
0
217,423
0
W
Chernobog
6,175
515
52
4
0
241,719
0
L
Ares
6,194
516
30
3
0
253,314
0
L
Chaac
5,798
483
63
5
0
234,603
0
L
Ra
6,276
523
90
8
0
236,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role