Player Matchup

Sol
Sol
Bronze III
 
Sol
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Bronze III
BuffaloDabber
Ganesha
Bronze III
Level 157
God Stats
8W - 4L
1,990 SR
Queue Stats
114W - 83L
1,541 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
Garzahhh
Xbalanque
Bronze III
Level 129
God Stats
5W - 3L
1,736 SR
Queue Stats
143W - 114L
1,541 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,742 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,670 SR
1,485 MMR
Chaac
Chaac
Gold IV
AlmightyFuse
Chaac
Gold IV
Level 149
God Stats
1W - 1L
1,870 SR
Queue Stats
34W - 40L
1,453 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Deastrakorigi
Kuzenbo
Gold IV
Level 120
God Stats
2W - 5L
1,437 SR
Queue Stats
157W - 190L
1,491 MMR
Solo
Anubis
Anubis
Gold II
lxterm
Anubis
Gold II
Level 192
God Stats
2W - 3L
1,705 SR
Queue Stats
174W - 217L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 1 / 2
8,584
780
7,554
7,200
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
14
0 / 2 / 6
9,058
823
3,822
11,964
12,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
Garzahhh
Xbalanque
14
5 / 0 / 1
8,853
805
9,496
7,062
2,689
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasAchillesAphroditeAo KuangThoth

VS

Bans
Ne ZhaHerculesHorusSetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,114
556
1,966
6,854
6,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
12
0 / 1 / 3
7,305
664
5,378
9,968
12,477
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
lxterm
Anubis
13
3 / 3 / 0
8,331
757
6,388
8,156
5,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
3
3
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
2
3
L
0
3
0
0
W
Ganesha
0
2
6
1.5
L
Kuzenbo
0
1
3
1.5
W
Xbalanque
Garzahhh
Xbalanque
5
0
1
5.5
L
Anubis
lxterm
Anubis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,872
Damage
13,732
26,226
Taken
24,978
18,358
Mitigated
24,054
7,616
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,554
2,457
0
3,732
7,200
3,236
1,458
3,644
3,518
50,049
4,221
L
1,966
112
0
1,190
6,854
6,212
6
2,991
3,863
0
8,309
W
Ganesha
3,822
366
0
2,371
11,964
12,433
386
4,233
7,571
17,797
0
L
Kuzenbo
5,378
1,381
197
916
9,968
12,477
0
5,087
4,881
12,881
0
W
Xbalanque
Garzahhh
Xbalanque
9,496
5,345
0
1,513
7,062
2,689
1,623
3,930
3,053
0
39,567
L
Anubis
lxterm
Anubis
6,388
481
0
2,348
8,156
5,365
0
2,990
5,166
36,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
21,750
175
Minions Killed
100
0
Camps Cleared
0
674,736
Distance Traveled
475,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,584
780
110
10
0
214,409
0
L
Chaac
6,114
556
3
0
0
103,501
0
W
Ganesha
9,058
823
0
0
0
235,354
0
L
Kuzenbo
7,305
664
11
1
0
203,947
0
W
Xbalanque
8,853
805
65
6
0
224,973
0
L
Anubis
8,331
757
86
8
0
168,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role