Player Matchup

Ymir
Ymir
Euu00
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,328 Elo+
Party 2
Geb
Geb
FULLSENDGiNG
Geb
Level 111
God Stats
1W - 2L
1,482 SR
Queue Stats
269W - 277L
1,353 Elo+
Solo
Agni
Agni
Strolfer
Agni
Level 94
God Stats
2W - 3L
1,203 SR
Queue Stats
39W - 38L
1,429 Elo+
Party 2
Odin
Odin
TeenHell
Odin
Level 43
God Stats
0W - 3L
1,175 SR
Queue Stats
39W - 38L
1,429 Elo+
Party 2
Chronos
Chronos
broadling21
Chronos
Level 67
God Stats
4W - 6L
1,720 SR
Queue Stats
158W - 172L
1,461 Elo+
Solo
Team Averages
Level 69
1,416 SR
1,400 Elo+

VS

Team Averages
Level 70
1,479 SR
1,394 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BJMK771
Bastet
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,423 Elo+
Solo
Danzaburou
Danzaburou
KnotTheFox
Danzaburou
Level 64
God Stats
1W - 0L
1,627 SR
Queue Stats
10W - 11L
1,095 Elo+
Party 1
Skadi
Skadi
YamadaRJ
Skadi
Level 89
God Stats
3W - 4L
1,268 SR
Queue Stats
190W - 173L
1,390 Elo+
Solo
Sol
Sol
xxclusivedxx
Sol
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 88L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Euu00
Ymir
15
4 / 6 / 6
9,395
854
6,053
17,934
20,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 6
7,529
684
6,925
17,076
10,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
17
5 / 6 / 7
9,313
847
14,407
10,548
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
16
3 / 4 / 7
9,163
833
7,058
11,423
9,199
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
broadling21
Chronos
15
2 / 4 / 5
8,079
734
6,296
8,065
3,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 2 / 9
9,324
848
8,016
12,245
5,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
BJMK771
Bastet
14
2 / 4 / 16
8,530
775
5,525
10,493
5,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
KnotTheFox
Danzaburou
18
12 / 3 / 9
11,414
1,038
19,150
14,210
7,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
YamadaRJ
Skadi
17
2 / 2 / 17
9,436
858
13,210
8,562
4,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 13
9,087
826
8,735
9,583
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
15
Kills
23
23
Deaths
15
31
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
2
9
4.25
W
Bastet
BJMK771
Bastet
2
4
16
2.5
L
Ymir
Euu00
Ymir
4
6
6
1.17
L
1
3
6
1.33
W
Danzaburou
KnotTheFox
Danzaburou
12
3
9
5.5
L
Agni
5
6
7
1.42
L
Odin
3
4
7
1.63
W
Skadi
YamadaRJ
Skadi
2
2
17
5.25
L
Chronos
broadling21
Chronos
2
4
5
1.13
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,739
Damage
54,636
65,046
Taken
55,093
48,813
Mitigated
25,926
14,221
Healing
22,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,016
2,066
1,618
5,791
12,245
5,552
752
7,057
5,188
12,817
0
W
Bastet
BJMK771
Bastet
5,525
1,842
861
2,191
10,493
5,034
428
6,127
4,366
0
9,407
L
Ymir
Euu00
Ymir
6,053
823
1,659
1,820
17,934
20,509
145
3,485
14,449
10,977
0
L
6,925
795
383
4,823
17,076
10,408
0
3,401
13,675
18,551
0
W
Danzaburou
KnotTheFox
Danzaburou
19,150
9,629
854
5,386
14,210
7,489
2,692
9,644
4,566
0
40,456
L
Agni
14,407
987
865
531
10,548
5,134
60
3,509
7,039
30,375
0
L
Odin
7,058
1,440
1,345
1,446
11,423
9,199
404
4,208
7,215
0
13,299
W
Skadi
YamadaRJ
Skadi
13,210
6,448
555
2,046
8,562
4,118
1,018
6,168
2,394
0
27,753
L
Chronos
broadling21
Chronos
6,296
2,407
438
911
8,065
3,563
1,262
2,148
5,917
10,857
0
W
8,735
2,135
1,173
2,241
9,583
3,733
2,739
4,685
3,800
22,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,479
Gold Earned
47,791
92
Minions Killed
121
0
Camps Cleared
0
831,803
Distance Traveled
1,053,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,324
848
10
1
0
208,238
0
W
Bastet
8,530
775
8
1
0
247,099
0
L
Ymir
9,395
854
12
1
0
164,170
0
L
Geb
7,529
684
16
1
0
166,212
0
W
Danzaburou
11,414
1,038
40
4
0
191,118
0
L
Agni
9,313
847
42
4
0
180,565
0
L
Odin
9,163
833
11
1
0
204,958
0
W
Skadi
9,436
858
31
3
0
222,661
0
L
Chronos
8,079
734
11
1
0
115,898
0
W
Sol
9,087
826
32
3
0
184,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role