Player Matchup

Lancelot
Lancelot
Dess3447
Lancelot
Level 86
God Stats
5W - 11L
1,516 SR
Queue Stats
26W - 57L
1,379 Elo+
Party 2
Merlin
Merlin
Dj_Vicheee
Merlin
Level 87
God Stats
6W - 9L
1,504 SR
Queue Stats
29W - 48L
1,383 Elo+
Party 2
King Arthur
King Arthur
NinjaSaurio-420
King Arthur
Level 107
God Stats
7W - 17L
1,338 SR
Queue Stats
85W - 121L
1,443 Elo+
Party 2
Maui
Maui
VUTFJIMK
Maui
Level 81
God Stats
4W - 3L
1,639 SR
Queue Stats
221W - 207L
1,583 Elo+
Solo
Medusa
Medusa
ivannadelgadoa
Medusa
Level 39
God Stats
7W - 4L
1,577 SR
Queue Stats
66W - 106L
1,385 Elo+
Party 2
Team Averages
Level 80
1,515 SR
1,435 Elo+

VS

Team Averages
Level 109
1,363 SR
1,496 Elo+
Serqet
Serqet
ACTS
Serqet
Level 143
God Stats
8W - 16L
1,273 SR
Queue Stats
21W - 24L
1,432 Elo+
Solo
Fafnir
Fafnir
AbsoluteDummy
Fafnir
Level 98
God Stats
2W - 1L
1,607 SR
Queue Stats
70W - 62L
1,510 Elo+
Party 1
Chang'e
Chang'e
Cizero
Chang'e
Level 107
God Stats
3W - 4L
1,187 SR
Queue Stats
63W - 52L
1,582 Elo+
Party 1
Artemis
Artemis
DaKrabMan
Artemis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 83L
1,558 Elo+
Party 1
Osiris
Osiris
LordPuxero
Osiris
Level 98
God Stats
1W - 3L
1,246 SR
Queue Stats
96W - 95L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dess3447
Lancelot
10
1 / 3 / 0
5,771
525
3,191
10,173
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Dj_Vicheee
Merlin
10
0 / 4 / 1
5,802
527
1,377
5,149
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
NinjaSaurio-420
King Arthur
12
1 / 0 / 0
6,696
609
6,490
8,963
6,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
7
0 / 4 / 1
5,204
473
2,548
12,468
7,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
5,229
475
3,620
8,567
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ACTS
Serqet
11
6 / 0 / 1
6,884
626
7,139
6,232
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 5
6,664
606
3,687
5,263
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Cizero
Chang'e
12
2 / 0 / 5
7,123
648
3,261
5,904
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
DaKrabMan
Artemis
11
4 / 1 / 2
6,245
568
9,592
4,542
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
LordPuxero
Osiris
11
0 / 1 / 0
6,163
560
4,919
10,396
11,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
13
14
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
ACTS
Serqet
6
0
1
6.5
W
1
0
5
3.5
W
Chang'e
Cizero
Chang'e
2
0
5
4.5
W
Artemis
DaKrabMan
Artemis
4
1
2
5
L
Lancelot
Dess3447
Lancelot
1
3
0
0.33
L
Merlin
Dj_Vicheee
Merlin
0
4
1
0.13
W
Osiris
LordPuxero
Osiris
0
1
0
0
L
King Arthur
NinjaSaurio-420
King Arthur
1
0
0
1
L
Maui
0
4
1
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,226
Damage
28,598
45,320
Taken
32,337
22,740
Mitigated
23,577
7,173
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ACTS
Serqet
7,139
2,175
0
730
6,232
2,421
0
655
5,577
0
38,009
W
3,687
1,196
162
2,887
5,263
6,109
195
859
4,404
19,927
0
W
Chang'e
Cizero
Chang'e
3,261
524
744
3,894
5,904
2,110
0
1,130
4,771
52,353
0
W
Artemis
DaKrabMan
Artemis
9,592
5,521
0
2,114
4,542
1,699
732
1,108
3,434
0
46,128
L
Lancelot
Dess3447
Lancelot
3,191
474
0
250
10,173
3,950
0
922
9,110
0
43,143
L
Merlin
Dj_Vicheee
Merlin
1,377
46
0
130
5,149
1,492
0
1,411
3,413
37,314
0
W
Osiris
LordPuxero
Osiris
4,919
1,674
0
4,687
10,396
11,238
0
169
10,226
0
49,658
L
King Arthur
NinjaSaurio-420
King Arthur
6,490
1,221
0
3,150
8,963
6,402
0
0
8,963
0
54,008
L
Maui
2,548
635
1,247
1,949
12,468
7,930
0
3,338
9,119
12,665
0
L
3,620
1,619
0
447
8,567
2,966
0
1,256
7,311
0
35,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
33,079
326
Minions Killed
329
0
Camps Cleared
0
1,139,710
Distance Traveled
1,119,355
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,884
626
56
5
0
267,833
0
W
Fafnir
6,664
606
29
3
0
217,706
0
W
Chang'e
7,123
648
88
8
0
241,141
0
W
Artemis
6,245
568
75
7
0
185,034
1
L
Lancelot
5,771
525
73
7
0
260,850
0
L
Merlin
5,802
527
79
7
0
232,883
5
W
Osiris
6,163
560
81
7
0
207,641
0
L
King Arthur
6,696
609
92
8
0
246,191
2
L
Maui
5,204
473
25
2
0
203,863
0
L
Medusa
5,229
475
57
5
0
195,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role