Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DrPsych101
Scylla
Level 156
God Stats
6W - 9L
1,556 SR
Queue Stats
504W - 538L
1,505 Elo+
Solo
Mulan
Mulan
Lîberator
Mulan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,400 Elo+
Solo
Ganesha
Ganesha
Xo NiCk oX
Ganesha
Level 148
God Stats
5W - 4L
1,715 SR
Queue Stats
343W - 366L
1,459 Elo+
Solo
Ra
Ra
eloni123
Ra
Level 149
God Stats
6W - 5L
1,548 SR
Queue Stats
120W - 164L
1,392 Elo+
Solo
Team Averages
Level 139
1,564 SR
1,451 Elo+

VS

Team Averages
Level 116
1,429 SR
1,465 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HappyGilmore840
Anubis
Level 127
God Stats
6W - 5L
1,054 SR
Queue Stats
238W - 239L
1,439 Elo+
Party 1
Fenrir
Fenrir
HappyZion840
Fenrir
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 226L
1,344 Elo+
Party 1
Thanatos
Thanatos
Riverad
Thanatos
Level 126
God Stats
4W - 5L
1,589 SR
Queue Stats
129W - 120L
1,531 Elo+
Solo
Chang'e
Chang'e
ToxicsMushrooms
Chang'e
Level 120
God Stats
6W - 0L
1,500 SR
Queue Stats
105W - 119L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
4 / 5 / 6
7,861
786
9,712
6,376
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
DrPsych101
Scylla
16
3 / 1 / 7
8,676
868
14,316
4,874
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
14
5 / 4 / 7
8,206
821
11,303
12,243
9,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
Xo NiCk oX
Ganesha
14
0 / 4 / 12
7,091
709
9,615
19,810
15,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 5
6,567
657
6,412
4,085
1,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 1 / 9
8,136
814
8,037
13,317
12,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 4 / 4
8,520
852
10,781
11,971
5,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
1 / 3 / 6
7,361
736
4,516
18,091
12,969
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Riverad
Thanatos
15
3 / 2 / 9
8,145
815
7,949
9,292
4,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 2 / 9
8,036
804
6,131
11,203
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
53
12
Kills
16
16
Deaths
12
37
Assists
37
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
5
6
1.4
W
Sun Wukong
 
Sun Wukong
3
1
9
7.5
L
Scylla
DrPsych101
Scylla
3
1
7
6.5
W
6
4
4
2
W
Fenrir
1
3
6
1.33
L
Mulan
5
4
7
2.13
W
Thanatos
Riverad
Thanatos
3
2
9
3.75
W
3
2
9
3.75
L
Ganesha
Xo NiCk oX
Ganesha
0
4
12
1.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,358
Damage
37,414
47,388
Taken
63,874
29,815
Mitigated
41,265
14,858
Healing
38,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,712
953
123
1,204
6,376
2,016
527
3,428
2,948
13,032
355
W
Sun Wukong
 
Sun Wukong
8,037
1,126
901
2,902
13,317
12,778
234
6,831
6,486
0
14,121
L
Scylla
DrPsych101
Scylla
14,316
1,146
572
1,336
4,874
1,840
441
2,593
2,281
27,222
0
W
10,781
168
678
3,281
11,971
5,895
141
6,924
5,047
24,004
0
W
Fenrir
4,516
749
1,181
6,008
18,091
12,969
223
11,648
6,261
0
11,508
L
Mulan
11,303
2,038
879
2,400
12,243
9,414
24
3,000
9,243
0
18,805
W
Thanatos
Riverad
Thanatos
7,949
2,059
2,294
4,853
9,292
4,834
819
5,978
3,314
0
17,410
W
6,131
1,249
9,952
6,029
11,203
4,789
362
8,137
3,066
15,579
0
L
Ganesha
Xo NiCk oX
Ganesha
9,615
605
330
5,566
19,810
15,048
0
6,226
13,584
19,230
0
L
6,412
557
1,705
743
4,085
1,497
0
1,665
2,420
13,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,401
Gold Earned
40,198
92
Minions Killed
100
0
Camps Cleared
0
795,131
Distance Traveled
932,526
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,861
786
11
1
0
156,945
0
W
Sun Wukong
8,136
814
15
2
0
200,102
0
L
Scylla
8,676
868
45
5
0
174,810
0
W
Anubis
8,520
852
27
3
0
166,042
0
W
Fenrir
7,361
736
15
2
0
188,547
0
L
Mulan
8,206
821
16
2
0
159,109
0
W
Thanatos
8,145
815
19
2
0
227,126
3
W
Chang'e
8,036
804
24
2
0
150,709
0
L
Ganesha
7,091
709
0
0
0
179,617
0
L
Ra
6,567
657
20
2
0
124,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role