Player Matchup

Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
RealAutisticGod
Ymir
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
180W - 172L
1,538 Elo+
Party 3
Horus
Horus
WalnutTax41182
Horus
Level 123
God Stats
24W - 9L
1,774 SR
Queue Stats
305W - 313L
1,537 Elo+
Party 3
Set
Set
cliipzcri
Set
Level 120
God Stats
5W - 4L
1,379 SR
Queue Stats
189W - 210L
1,540 Elo+
Party 3
Team Averages
Level 136
1,531 SR
1,523 Elo+

VS

Team Averages
Level 130
1,546 SR
1,575 Elo+
Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
CreedRevenge
Heimdallr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,703 Elo+
Party 4
Kuzenbo
Kuzenbo
HDYeti
Kuzenbo
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 59L
1,584 Elo+
Party 2
Serqet
Serqet
Rasclie
Serqet
Level 129
God Stats
10W - 6L
1,754 SR
Queue Stats
61W - 41L
1,595 Elo+
Party 2
Ymir
Ymir
SadDaddykun
Ymir
Level 122
God Stats
1W - 2L
1,474 SR
Queue Stats
44W - 49L
1,490 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
5 / 2 / 1
7,008
637
6,599
5,310
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
11
4 / 1 / 4
6,946
631
4,727
6,733
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 0 / 6
6,474
589
4,435
10,930
7,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 2
7,007
637
6,803
12,225
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
3 / 1 / 1
6,304
573
3,985
7,717
3,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
1 / 3 / 1
5,106
464
3,996
6,610
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Heimdallr
CreedRevenge
Heimdallr
8
0 / 4 / 0
4,992
454
5,337
7,790
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
HDYeti
Kuzenbo
10
1 / 3 / 0
5,742
522
7,566
10,370
10,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Rasclie
Serqet
10
3 / 3 / 1
6,124
557
5,076
8,849
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 1
5,325
484
4,821
10,972
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
5
5
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
1
2.75
W
Izanami
 
Izanami
4
1
4
6
L
Eset
 
Eset
1
3
1
0.5
L
Heimdallr
CreedRevenge
Heimdallr
0
4
0
0
L
Kuzenbo
HDYeti
Kuzenbo
1
3
0
0.33
L
Serqet
Rasclie
Serqet
3
3
1
1.17
W
1
0
6
4
L
0
3
1
0.17
W
3
1
2
4
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,549
Damage
26,796
42,915
Taken
44,591
23,598
Mitigated
27,117
16,014
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,599
926
0
250
5,310
2,113
399
2,745
2,551
46,710
0
W
Izanami
 
Izanami
4,727
3,595
0
3,250
6,733
2,541
1,798
1,196
5,420
0
49,555
L
Eset
 
Eset
3,996
491
225
1,135
6,610
2,459
0
3,615
2,995
32,180
0
L
Heimdallr
CreedRevenge
Heimdallr
5,337
2,111
0
868
7,790
3,347
0
1,526
6,264
0
33,588
L
Kuzenbo
HDYeti
Kuzenbo
7,566
2,052
0
2,160
10,370
10,350
0
0
9,656
33,620
0
L
Serqet
Rasclie
Serqet
5,076
1,221
0
2,506
8,849
3,071
0
408
8,355
0
32,313
W
4,435
1,579
1,459
3,256
10,930
7,606
58
3,992
6,928
26,342
0
L
4,821
935
0
2,484
10,972
7,890
0
5,485
5,487
17,305
0
W
6,803
2,530
439
6,090
12,225
8,312
0
6,756
4,356
0
47,433
W
3,985
1,503
0
1,270
7,717
3,026
631
990
6,705
0
36,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,739
Gold Earned
27,289
363
Minions Killed
226
0
Camps Cleared
0
1,104,826
Distance Traveled
1,053,845
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,008
637
86
8
0
200,547
2
W
Izanami
6,946
631
97
9
0
217,035
4
L
Eset
5,106
464
43
4
0
235,756
5
L
Heimdallr
4,992
454
49
4
0
174,158
0
L
Kuzenbo
5,742
522
49
4
0
204,909
0
L
Serqet
6,124
557
60
5
0
251,309
0
W
Ymir
6,474
589
22
2
0
226,414
2
L
Ymir
5,325
484
25
2
0
187,713
0
W
Horus
7,007
637
95
9
0
219,972
0
W
Set
6,304
573
63
6
0
240,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role