Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AlexNC2003
Kali
Level 68
God Stats
0W - 1L
1,215 SR
Queue Stats
52W - 54L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
O1Amari01
Baron Samedi
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 85L
1,447 Elo+
Party 1
Chaac
Chaac
Yah_YahMan
Chaac
Level 99
God Stats
23W - 17L
1,653 SR
Queue Stats
309W - 302L
1,445 Elo+
Solo
Team Averages
Level 92
1,474 SR
1,485 Elo+

VS

Team Averages
Level 69
1,568 SR
1,447 Elo+
Maui
Maui
Ben___DeRover
Maui
Level 69
God Stats
12W - 14L
1,319 SR
Queue Stats
553W - 554L
1,441 Elo+
Solo
Neith
Neith
PDaGaWd
Neith
Level 31
God Stats
16W - 10L
1,664 SR
Queue Stats
16W - 12L
1,599 Elo+
Party 2
Thanatos
Thanatos
chalancito
Thanatos
Level 88
God Stats
3W - 1L
1,739 SR
Queue Stats
40W - 33L
1,253 Elo+
Solo
Poseidon
Poseidon
jonin90
Poseidon
Level 69
God Stats
10W - 7L
1,652 SR
Queue Stats
77W - 69L
1,424 Elo+
Party 2
Baba Yaga
Baba Yaga
sleepyremmy
Baba Yaga
Level 89
God Stats
27W - 28L
1,465 SR
Queue Stats
156W - 144L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 5 / 1
9,647
965
9,566
19,022
9,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
 
Thor
14
0 / 1 / 1
8,528
853
740
1,261
417
Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 1
9,317
932
4,109
13,263
5,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
O1Amari01
Baron Samedi
15
3 / 4 / 1
10,525
1,053
12,278
14,147
6,699
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
14
1 / 0 / 1
8,877
888
3,147
3,708
2,148
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

145

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
11,188
1,119
5,562
13,405
14,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
PDaGaWd
Neith
16
3 / 0 / 7
10,232
1,023
11,074
5,151
2,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
chalancito
Thanatos
16
3 / 2 / 7
10,848
1,085
7,478
6,311
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
jonin90
Poseidon
16
3 / 1 / 9
10,473
1,047
13,019
4,364
2,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baba Yaga
sleepyremmy
Baba Yaga
16
4 / 1 / 9
10,820
1,082
9,348
4,713
2,011
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
15
15
Deaths
4
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
1
0.1
L
Thor
 
Thor
0
1
1
0.5
L
0
5
1
0.1
W
2
0
11
7.5
L
Baron Samedi
O1Amari01
Baron Samedi
3
4
1
0.88
W
Neith
PDaGaWd
Neith
3
0
7
6.5
L
Chaac
1
0
1
1.5
W
Thanatos
chalancito
Thanatos
3
2
7
3.25
W
Poseidon
jonin90
Poseidon
3
1
9
7.5
W
Baba Yaga
sleepyremmy
Baba Yaga
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,840
Damage
46,481
51,401
Taken
33,944
24,754
Mitigated
24,218
6,213
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,566
1,713
462
602
19,022
9,946
0
8,537
10,485
34,730
0
L
Thor
 
Thor
740
0
133
80
1,261
417
0
681
580
0
3,364
L
4,109
1,870
0
776
13,263
5,544
0
8,220
5,043
0
11,655
W
5,562
1,276
0
4,036
13,405
14,196
0
9,346
4,059
16,621
0
L
Baron Samedi
O1Amari01
Baron Samedi
12,278
594
1,346
2,146
14,147
6,699
0
8,004
6,143
34,995
0
W
Neith
PDaGaWd
Neith
11,074
5,531
0
583
5,151
2,242
0
3,250
1,901
0
19,484
L
Chaac
3,147
461
0
668
3,708
2,148
0
2,487
1,221
0
7,573
W
Thanatos
chalancito
Thanatos
7,478
1,698
0
4,145
6,311
3,547
0
2,763
3,548
0
32,282
W
Poseidon
jonin90
Poseidon
13,019
779
0
0
4,364
2,222
0
3,904
460
41,253
0
W
Baba Yaga
sleepyremmy
Baba Yaga
9,348
967
0
524
4,713
2,011
0
2,581
2,132
30,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,894
Gold Earned
53,561
149
Minions Killed
211
4
Camps Cleared
12
584,684
Distance Traveled
954,852
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,647
965
67
7
1
148,000
0
L
Thor
8,528
853
4
0
0
22,705
0
L
Kali
9,317
932
29
3
2
155,625
0
W
Maui
11,188
1,119
18
2
0
188,296
0
L
Baron Samedi
10,525
1,053
45
5
1
180,346
0
W
Neith
10,232
1,023
19
2
3
168,336
0
L
Chaac
8,877
888
4
0
0
78,008
0
W
Thanatos
10,848
1,085
40
4
7
199,516
0
W
Poseidon
10,473
1,047
85
9
2
208,922
1
W
Baba Yaga
10,820
1,082
49
5
0
189,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role