Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DATEKO
He Bo
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 119L
1,477 Elo+
Solo
Sol
Sol
DrSkidster
Sol
Level 48
God Stats
1W - 2L
1,291 SR
Queue Stats
180W - 132L
1,497 Elo+
Party 1
Ratatoskr
Ratatoskr
VitreousPersona
Ratatoskr
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
52W - 45L
1,479 Elo+
Solo
Team Averages
Level 75
1,415 SR
1,491 Elo+

VS

Team Averages
Level 66
1,500 SR
1,386 Elo+
Thoth
Thoth
Frxsty-Yuri
Thoth
Level 98
God Stats
4W - 3L
1,711 SR
Queue Stats
348W - 322L
1,448 Elo+
Party 2
Rama
Rama
Mrunstableabled
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,177 Elo+
Solo
Baba Yaga
Baba Yaga
alari11
Baba Yaga
Level 87
God Stats
9W - 7L
1,505 SR
Queue Stats
382W - 355L
1,471 Elo+
Party 2
Guan Yu
Guan Yu
daliz8
Guan Yu
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 46L
1,315 Elo+
Solo
Chaac
Chaac
slayer71990
Chaac
Level 86
God Stats
4W - 3L
1,283 SR
Queue Stats
349W - 339L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 3 / 4
7,918
660
6,070
16,771
18,216
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
 
Scylla
14
1 / 6 / 1
7,336
611
5,395
12,677
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
DATEKO
He Bo
1
0 / 0 / 0
2,884
240
0
0
0
15
2 / 3 / 5
7,938
662
18,874
11,629
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
VitreousPersona
Ratatoskr
16
5 / 5 / 2
8,821
735
11,187
12,555
4,798
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 8
10,128
844
18,759
10,602
4,653
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 4 / 6
8,289
691
6,590
9,988
3,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
alari11
Baba Yaga
17
5 / 0 / 8
9,627
802
11,306
7,842
4,233
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Guan Yu
daliz8
Guan Yu
13
0 / 2 / 7
8,341
695
1,540
14,077
13,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
3 / 0 / 13
9,341
778
9,058
14,352
15,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
9
Kills
17
17
Deaths
9
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
4
1
L
Scylla
 
Scylla
1
6
1
0.25
L
He Bo
DATEKO
He Bo
0
0
0
0
L
2
3
5
1.5
W
8
3
8
4
W
1
4
6
1
L
Ratatoskr
VitreousPersona
Ratatoskr
5
5
2
1.2
W
Baba Yaga
alari11
Baba Yaga
5
0
8
9
W
Guan Yu
daliz8
Guan Yu
0
2
7
1.75
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,526
Damage
47,253
53,632
Taken
56,861
33,601
Mitigated
41,271
19,073
Healing
31,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,070
1,689
5,242
6,667
16,771
18,216
0
7,806
8,301
13,926
0
L
Scylla
 
Scylla
5,395
1,378
532
1,143
12,677
5,363
0
6,298
5,941
14,165
0
L
He Bo
DATEKO
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
18,874
4,749
314
3,245
11,629
5,224
0
6,345
4,801
31,955
0
W
18,759
1,380
471
1,431
10,602
4,653
1,009
5,922
4,680
29,183
0
W
6,590
2,668
0
879
9,988
3,926
1,161
4,503
5,485
0
12,747
L
Ratatoskr
VitreousPersona
Ratatoskr
11,187
1,828
817
1,113
12,555
4,798
0
7,340
4,524
0
24,202
W
Baba Yaga
alari11
Baba Yaga
11,306
808
1,228
2,308
7,842
4,233
672
4,652
3,190
24,781
0
W
Guan Yu
daliz8
Guan Yu
1,540
59
9,084
5,413
14,077
13,153
42
8,575
5,502
0
5,179
W
9,058
498
3,373
7,224
14,352
15,306
293
6,687
7,665
0
27,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,897
Gold Earned
45,726
93
Minions Killed
139
0
Camps Cleared
0
785,713
Distance Traveled
1,177,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,918
660
17
1
0
187,752
0
L
Scylla
7,336
611
21
2
0
167,330
0
L
He Bo
2,884
240
0
0
0
0
0
L
Sol
7,938
662
30
3
0
199,395
0
W
Thoth
10,128
844
38
3
0
217,549
0
W
Rama
8,289
691
27
2
0
195,484
0
L
Ratatoskr
8,821
735
25
2
0
231,236
0
W
Baba Yaga
9,627
802
43
4
0
235,978
0
W
Guan Yu
8,341
695
6
1
0
247,826
0
W
Chaac
9,341
778
25
2
0
280,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role