Player Matchup

Cu Chulainn
Cu Chulainn
Diamond III
Haemophilux
Cu Chulainn
Diamond III
Level 73
God Stats
5W - 2L
1,645 SR
Queue Stats
233W - 209L
2,151 MMR
Solo
Janus
Janus
Diamond I
Spiekuz
Janus
Diamond I
Level 152
God Stats
55W - 58L
1,556 SR
Queue Stats
324W - 326L
2,214 MMR
Solo
Ymir
Ymir
Diamond III
TenaciousNutmeg
Ymir
Diamond III
Level 158
God Stats
55W - 44L
1,716 SR
Queue Stats
162W - 129L
2,175 MMR
Solo
Horus
Horus
Diamond II
midman5
Horus
Diamond II
Level 139
God Stats
133W - 99L
1,701 SR
Queue Stats
237W - 192L
2,272 MMR
Solo
Anhur
Anhur
Diamond III
yosho17
Anhur
Diamond III
Level 157
God Stats
2W - 5L
1,761 SR
Queue Stats
510W - 473L
2,157 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,676 SR
2,194 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,722 SR
2,196 MMR
Baron Samedi
Baron Samedi
Diamond I
CarlosRyd3rTTV
Baron Samedi
Diamond I
Level 97
God Stats
4W - 1L
1,709 SR
Queue Stats
121W - 103L
2,231 MMR
Party 2
Chaac
Chaac
Diamond II
Pоshy
Chaac
Diamond II
Level 126
God Stats
4W - 4L
1,867 SR
Queue Stats
328W - 280L
2,149 MMR
Party 1
Camazotz
Camazotz
Diamond IV
RESOSTAR
Camazotz
Diamond IV
Level 150
God Stats
8W - 2L
1,504 SR
Queue Stats
289W - 260L
2,146 MMR
Party 1
Izanami
Izanami
Diamond II
SpaceBiTe
Izanami
Diamond II
Level 157
God Stats
4W - 3L
1,765 SR
Queue Stats
165W - 132L
2,144 MMR
Solo
Anubis
Anubis
Diamond I
SuperSereno
Anubis
Diamond I
Level 156
God Stats
10W - 4L
1,764 SR
Queue Stats
212W - 181L
2,308 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Haemophilux
Cu Chulainn
10
0 / 0 / 1
5,876
588
4,001
10,969
10,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Spiekuz
Janus
10
0 / 2 / 0
5,437
544
4,791
3,035
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 0
4,709
471
978
7,963
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
midman5
Horus
9
1 / 2 / 1
5,289
529
4,037
8,259
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
yosho17
Anhur
11
2 / 2 / 0
5,874
587
5,107
6,965
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AgniHadesSusanoHercules

VS

Bans
Ao KuangHe BoAphroditeTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CarlosRyd3rTTV
Baron Samedi
9
2 / 0 / 5
6,067
607
3,227
6,755
4,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Pоshy
Chaac
11
0 / 1 / 0
6,385
639
8,326
8,219
6,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Camazotz
RESOSTAR
Camazotz
11
5 / 0 / 1
6,769
677
6,298
7,216
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
SpaceBiTe
Izanami
9
0 / 2 / 1
5,739
574
4,111
6,611
1,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
11
2 / 0 / 5
6,904
690
4,385
5,661
2,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
9
9
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CarlosRyd3rTTV
Baron Samedi
2
0
5
4.5
L
Cu Chulainn
Haemophilux
Cu Chulainn
0
0
1
0.5
W
Chaac
Pоshy
Chaac
0
1
0
0
W
Camazotz
RESOSTAR
Camazotz
5
0
1
5.5
W
Izanami
SpaceBiTe
Izanami
0
2
1
0.25
L
Janus
Spiekuz
Janus
0
2
0
0
W
Anubis
2
0
5
4.5
L
0
3
0
0
L
Horus
midman5
Horus
1
2
1
0.75
L
Anhur
yosho17
Anhur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,914
Damage
26,347
37,191
Taken
34,462
20,819
Mitigated
17,446
10,577
Healing
16,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CarlosRyd3rTTV
Baron Samedi
3,227
744
1,386
2,256
6,755
4,202
48
2,241
4,514
14,583
0
L
Cu Chulainn
Haemophilux
Cu Chulainn
4,001
818
0
3,719
10,969
10,558
0
0
10,969
0
48,928
W
Chaac
Pоshy
Chaac
8,326
3,464
0
3,611
8,219
6,331
0
0
8,219
0
51,613
W
Camazotz
RESOSTAR
Camazotz
6,298
1,896
0
3,328
7,216
2,461
0
1,429
5,787
0
39,654
W
Izanami
SpaceBiTe
Izanami
4,111
3,078
0
2,204
6,611
1,760
508
388
6,223
0
57,649
L
Janus
Spiekuz
Janus
4,791
346
0
91
3,035
1,053
0
1,167
1,868
45,642
0
W
Anubis
4,385
388
0
3,951
5,661
2,692
0
2,393
3,268
65,918
0
L
978
110
163
1,563
7,963
3,492
0
3,272
4,691
12,648
0
L
Horus
midman5
Horus
4,037
2,038
210
2,988
8,259
3,673
0
2,004
6,255
0
29,393
L
Anhur
yosho17
Anhur
5,107
2,990
0
1,843
6,965
2,043
0
1,169
5,796
0
41,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,185
Gold Earned
31,864
306
Minions Killed
381
0
Camps Cleared
0
1,054,482
Distance Traveled
1,035,299
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,067
607
19
2
0
201,197
5
L
Cu Chulainn
5,876
588
80
8
0
189,398
0
W
Chaac
6,385
639
99
10
0
223,782
0
W
Camazotz
6,769
677
60
6
0
243,271
0
W
Izanami
5,739
574
89
9
0
167,686
0
L
Janus
5,437
544
85
9
0
223,340
2
W
Anubis
6,904
690
114
11
0
199,363
0
L
Ymir
4,709
471
13
1
0
211,388
0
L
Horus
5,289
529
56
6
0
237,778
2
L
Anhur
5,874
587
72
7
0
192,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role