Player Matchup

Guan Yu
Guan Yu
DareTheHar3
Guan Yu
Level 132
God Stats
1W - 6L
1,338 SR
Queue Stats
266W - 269L
1,572 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Momotoshiro
Morgan Le Fay
Level 69
God Stats
9W - 16L
1,234 SR
Queue Stats
97W - 108L
1,549 Elo+
Party 2
Chiron
Chiron
R3YBUD
Chiron
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
167W - 158L
1,644 Elo+
Party 2
Athena
Athena
YA BOI ELSE
Athena
Level 115
God Stats
7W - 4L
1,685 SR
Queue Stats
53W - 50L
1,566 Elo+
Party 1
Pele
Pele
c4lvitron
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,581 Elo+
Party 1
Team Averages
Level 96
1,451 SR
1,582 Elo+

VS

Team Averages
Level 126
1,462 SR
1,553 Elo+
Hel
Hel
Brownman19
Hel
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
223W - 214L
1,485 Elo+
Solo
Ra
Ra
DanzaDucky
Ra
Level 153
God Stats
7W - 5L
1,086 SR
Queue Stats
175W - 161L
1,457 Elo+
Solo
Atlas
Atlas
ii2legit2ii
Atlas
Level 124
God Stats
175W - 119L
1,599 SR
Queue Stats
405W - 382L
1,575 Elo+
Solo
King Arthur
King Arthur
llllllllllllll2
King Arthur
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 12L
1,707 Elo+
Solo
Artemis
Artemis
ÐireWolf
Artemis
Level 109
God Stats
13W - 6L
1,623 SR
Queue Stats
48W - 45L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DareTheHar3
Guan Yu
14
2 / 5 / 1
8,774
516
8,124
17,677
18,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Momotoshiro
Morgan Le Fay
13
2 / 5 / 1
7,930
466
8,198
10,475
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
R3YBUD
Chiron
14
1 / 3 / 0
8,401
494
7,164
14,015
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
11
1 / 3 / 2
7,122
419
3,720
15,103
12,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
15
0 / 2 / 2
8,823
519
8,247
14,526
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
9,598
565
12,109
14,095
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
1 / 2 / 8
9,986
587
9,122
11,720
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 11
8,937
526
8,178
16,432
7,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
llllllllllllll2
King Arthur
16
5 / 2 / 4
9,997
588
10,986
14,492
13,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ÐireWolf
Artemis
16
4 / 1 / 5
9,466
557
12,439
10,144
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
18
18
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
1
2
8
2.5
L
Guan Yu
DareTheHar3
Guan Yu
2
5
1
0.5
L
Morgan Le Fay
Momotoshiro
Morgan Le Fay
2
5
1
0.5
L
Chiron
R3YBUD
Chiron
1
3
0
0.33
L
Athena
1
3
2
0.67
L
Pele
0
2
2
0.5
W
2
0
11
7.5
W
King Arthur
llllllllllllll2
King Arthur
5
2
4
3.5
W
Artemis
ÐireWolf
Artemis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,453
Damage
52,834
71,796
Taken
66,883
48,212
Mitigated
40,172
15,368
Healing
30,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,109
1,167
4,142
8,140
14,095
9,978
0
4,643
9,452
49,230
0
W
9,122
956
1,714
5,213
11,720
4,138
852
4,285
7,435
93,218
184
L
Guan Yu
DareTheHar3
Guan Yu
8,124
1,236
114
3,283
17,677
18,822
0
4,417
13,216
0
53,680
L
Morgan Le Fay
Momotoshiro
Morgan Le Fay
8,198
318
0
1,435
10,475
4,951
0
5,993
4,297
62,418
0
L
Chiron
R3YBUD
Chiron
7,164
2,092
153
3,298
14,015
5,706
0
3,926
10,062
0
75,176
L
Athena
3,720
539
0
1,342
15,103
12,158
0
8,608
6,323
17,838
0
L
Pele
8,247
967
0
5,743
14,526
6,575
0
5,818
8,574
0
83,600
W
8,178
2,903
0
3,999
16,432
7,823
46
2,567
13,865
60,066
0
W
King Arthur
llllllllllllll2
King Arthur
10,986
2,253
0
1,898
14,492
13,247
16
894
13,598
80
72,001
W
Artemis
ÐireWolf
Artemis
12,439
6,541
0
5,683
10,144
4,986
1,964
351
9,793
0
86,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,050
Gold Earned
47,984
469
Minions Killed
554
0
Camps Cleared
0
1,691,602
Distance Traveled
1,692,258
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,598
565
52
3
0
345,728
2
W
Ra
9,986
587
173
10
0
383,457
4
L
Guan Yu
8,774
516
89
5
0
326,740
6
L
Morgan Le Fay
7,930
466
92
5
0
319,261
5
L
Chiron
8,401
494
115
7
0
302,375
2
L
Athena
7,122
419
29
2
0
359,611
8
L
Pele
8,823
519
144
8
0
383,615
5
W
Atlas
8,937
526
83
5
0
350,036
0
W
King Arthur
9,997
588
118
7
0
332,430
0
W
Artemis
9,466
557
128
8
0
280,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role