Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Au_BlurryFace
Loki
Level 100
God Stats
8W - 7L
1,558 SR
Queue Stats
407W - 400L
1,462 Elo+
Solo
Kukulkan
Kukulkan
MinniSoarz-
Kukulkan
Level 9
God Stats
15W - 9L
1,580 SR
Queue Stats
21W - 15L
1,545 Elo+
Party 1
Bellona
Bellona
Officer_TJ_HKR
Bellona
Level 83
God Stats
4W - 1L
1,723 SR
Queue Stats
11W - 7L
1,561 Elo+
Party 1
Sobek
Sobek
TheeSavageTV
Sobek
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,716 Elo+
Party 1
Team Averages
Level 84
1,572 SR
1,557 Elo+

VS

Team Averages
Level 121
1,394 SR
1,477 Elo+
Mercury
Mercury
BlA_cKt_HuN_dEr_
Mercury
Level 129
God Stats
14W - 21L
1,116 SR
Queue Stats
254W - 255L
1,445 Elo+
Solo
Atlas
Atlas
C Rock 1SG
Atlas
Level 106
God Stats
1W - 0L
1,296 SR
Queue Stats
52W - 42L
1,538 Elo+
Solo
Chaac
Chaac
SABANtheCOACH
Chaac
Level 124
God Stats
90W - 62L
1,630 SR
Queue Stats
216W - 196L
1,516 Elo+
Solo
Ishtar
Ishtar
brybtw
Ishtar
Level 120
God Stats
2W - 0L
1,769 SR
Queue Stats
172W - 190L
1,466 Elo+
Solo
Raijin
Raijin
endoflist
Raijin
Level 125
God Stats
1W - 3L
1,160 SR
Queue Stats
261W - 257L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 2 / 5
6,901
531
7,298
7,965
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 4 / 3
6,742
519
6,088
11,509
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
MinniSoarz-
Kukulkan
13
3 / 1 / 1
7,319
563
4,304
6,439
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
5,466
420
3,754
7,566
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 6 / 5
6,226
479
5,186
12,517
9,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
7,897
607
5,414
10,332
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
9
2 / 3 / 3
5,927
456
5,566
10,448
6,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 0 / 3
8,292
638
8,916
10,830
8,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
brybtw
Ishtar
11
6 / 3 / 2
7,122
548
8,325
10,739
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
endoflist
Raijin
13
1 / 3 / 1
7,570
582
3,006
5,275
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
12
Kills
14
15
Deaths
12
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
2
5
2.25
L
3
4
3
1.13
W
3
3
4
1.67
W
Atlas
2
3
3
1.17
L
Kukulkan
MinniSoarz-
Kukulkan
3
1
1
3.5
L
0
2
0
0
W
2
0
3
3.5
L
4
6
5
1.08
W
Ishtar
brybtw
Ishtar
6
3
2
2.33
W
Raijin
endoflist
Raijin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,630
Damage
31,227
45,996
Taken
47,624
23,748
Mitigated
25,227
12,032
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,298
3,179
0
2,840
7,965
2,805
0
1,902
5,759
0
50,237
L
6,088
1,975
0
4,048
11,509
3,997
0
1,318
10,082
0
33,700
W
5,414
3,213
0
4,185
10,332
4,006
0
1,585
8,721
0
55,846
W
Atlas
5,566
1,828
279
1,571
10,448
6,464
0
2,706
7,414
17,468
0
L
Kukulkan
MinniSoarz-
Kukulkan
4,304
108
0
365
6,439
2,997
0
2,093
4,346
53,662
0
L
3,754
1,588
0
3,184
7,566
4,769
0
0
7,566
0
28,242
W
8,916
2,323
0
4,650
10,830
8,468
1,060
633
10,197
0
72,856
L
5,186
917
274
1,321
12,517
9,180
0
2,556
9,671
10,309
0
W
Ishtar
brybtw
Ishtar
8,325
5,050
0
3,824
10,739
4,322
1,062
1,822
8,621
0
48,400
W
Raijin
endoflist
Raijin
3,006
360
0
830
5,275
1,967
117
2,078
3,181
56,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,654
Gold Earned
36,808
294
Minions Killed
402
0
Camps Cleared
0
1,163,507
Distance Traveled
1,210,712
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,901
531
80
6
0
244,884
2
L
Loki
6,742
519
58
4
0
271,996
0
W
Mercury
7,897
607
91
7
0
276,235
0
W
Atlas
5,927
456
15
1
0
247,049
0
L
Kukulkan
7,319
563
90
7
0
251,487
0
L
Bellona
5,466
420
60
5
0
158,404
0
W
Chaac
8,292
638
117
9
0
233,806
0
L
Sobek
6,226
479
6
0
0
236,736
0
W
Ishtar
7,122
548
76
6
0
230,256
0
W
Raijin
7,570
582
103
8
0
223,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role