Player Matchup

Hera
Hera
Gold IV
Heraion92
Hera
Gold IV
Level 148
God Stats
116W - 100L
1,560 SR
Queue Stats
174W - 187L
1,577 MMR
Party 2
Ymir
Ymir
Gold IV
ToG_White
Ymir
Gold IV
Level 69
God Stats
5W - 13L
1,585 SR
Queue Stats
122W - 130L
1,527 MMR
Party 2
Mulan
Mulan
Silver IV
yelnats22595
Mulan
Silver IV
Level 70
God Stats
50W - 48L
1,567 SR
Queue Stats
210W - 226L
1,142 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,571 SR
1,416 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,634 SR
1,324 MMR
Xbalanque
Xbalanque
Silver IV
Guito01
Xbalanque
Silver IV
Level 138
God Stats
38W - 27L
1,710 SR
Queue Stats
197W - 223L
1,111 MMR
Party 1
Chang'e
Chang'e
Silver I
Isaac4010
Chang'e
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,473 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
XXXTENTACLES107
Ao Kuang
Gold V
Level 123
God Stats
15W - 11L
1,691 SR
Queue Stats
273W - 269L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
4 / 2 / 2
10,663
762
15,143
9,077
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ymir
13
0 / 4 / 3
9,213
658
3,736
14,062
13,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 7 / 2
9,465
676
10,697
15,809
13,063
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesShivaBacchusAtlasSurtr

VS

Bans
Baba YagaGuan YuHorusHerculesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Guito01
Xbalanque
16
2 / 1 / 10
10,160
726
15,271
13,458
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Isaac4010
Chang'e
13
1 / 3 / 10
9,569
684
6,552
11,895
4,383
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
16
10 / 2 / 3
11,508
822
12,705
19,665
22,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
13
13
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Guito01
Xbalanque
2
1
10
7
L
Hera
4
2
2
2.5
W
Chang'e
Isaac4010
Chang'e
1
3
10
2
L
Ymir
0
4
3
0.38
W
Ao Kuang
10
2
3
5.75
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,576
Damage
34,528
38,948
Taken
45,018
31,018
Mitigated
32,314
6,972
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Guito01
Xbalanque
15,271
6,470
0
2,387
13,458
5,793
3,592
4,446
9,012
0
62,065
L
Hera
15,143
3,475
0
1,395
9,077
4,038
0
5,083
3,664
50,539
0
W
Chang'e
Isaac4010
Chang'e
6,552
68
2,195
3,378
11,895
4,383
0
5,316
6,579
34,106
0
L
Ymir
3,736
1,108
0
3,026
14,062
13,917
0
6,668
7,270
11,204
0
W
Ao Kuang
12,705
3,454
214
4,702
19,665
22,138
209
9,259
10,406
33,320
0
L
10,697
1,596
299
2,252
15,809
13,063
34
6,558
8,727
0
38,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,341
Gold Earned
31,237
142
Minions Killed
162
0
Camps Cleared
0
686,626
Distance Traveled
760,698
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,160
726
89
6
0
239,555
0
L
Hera
10,663
762
76
5
0
259,468
4
W
Chang'e
9,569
684
37
3
0
248,440
0
L
Ymir
9,213
658
16
1
0
191,240
0
W
Ao Kuang
11,508
822
36
3
0
272,703
2
L
Mulan
9,465
676
50
4
0
235,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role