Player Matchup

Jing Wei
Jing Wei
Chocomotion
Jing Wei
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
431W - 429L
1,547 Elo+
Solo
Bellona
Bellona
DazedSquid_13
Bellona
Level 58
God Stats
10W - 12L
1,406 SR
Queue Stats
349W - 369L
1,444 Elo+
Party 1
He Bo
He Bo
Doctor-Divine69
He Bo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 190L
1,442 Elo+
Party 1
Amaterasu
Amaterasu
ShinobiCuz
Amaterasu
Level 109
God Stats
4W - 6L
1,309 SR
Queue Stats
326W - 346L
1,429 Elo+
Party 1
Atlas
Atlas
TheMayneTitan
Atlas
Level 63
God Stats
19W - 29L
1,454 SR
Queue Stats
60W - 94L
1,371 Elo+
Party 1
Team Averages
Level 96
1,434 SR
1,447 Elo+

VS

Team Averages
Level 66
1,526 SR
1,459 Elo+
Horus
Horus
AzureValiant
Horus
Level 117
God Stats
16W - 12L
1,381 SR
Queue Stats
204W - 192L
1,475 Elo+
Party 3
Chaac
Chaac
CanadianNematoad
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Martichoras
Martichoras
NJ 1233
Martichoras
Level 133
God Stats
4W - 8L
1,621 SR
Queue Stats
394W - 364L
1,501 Elo+
Party 2
Lancelot
Lancelot
ProJimmyJohn
Lancelot
Level 66
God Stats
15W - 17L
1,631 SR
Queue Stats
393W - 361L
1,469 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Uncannyjoke
Morgan Le Fay
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
16W - 18L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chocomotion
Jing Wei
5
0 / 0 / 1
3,227
645
2,147
3,676
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
5
0 / 0 / 1
3,565
713
913
5,556
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,948
790
768
829
199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
ShinobiCuz
Amaterasu
7
1 / 1 / 0
3,988
798
703
3,809
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

7
3 / 0 / 0
4,529
906
2,869
3,241
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,213
643
2,522
4,437
2,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 3 / 0
3,397
679
1,572
4,472
1,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
NJ 1233
Martichoras
6
1 / 0 / 0
3,753
751
2,760
2,506
922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
ProJimmyJohn
Lancelot
8
0 / 0 / 1
3,884
777
2,057
3,429
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Uncannyjoke
Morgan Le Fay
1
0 / 0 / 0
2,727
545
0
243
61
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
3
0
0
W
Jing Wei
Chocomotion
Jing Wei
0
0
1
0.5
W
Bellona
0
0
1
0.5
W
0
0
0
0
L
Martichoras
NJ 1233
Martichoras
1
0
0
1
L
Lancelot
ProJimmyJohn
Lancelot
0
0
1
0.5
W
Amaterasu
ShinobiCuz
Amaterasu
1
1
0
1
W
3
0
0
3
L
Morgan Le Fay
Uncannyjoke
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,400
Damage
8,911
17,111
Taken
15,087
8,301
Mitigated
6,485
5,456
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,522
1,186
120
1,583
4,437
2,890
18
0
4,437
0
8,719
L
1,572
499
0
714
4,472
1,447
0
2,513
1,603
0
12,539
W
Jing Wei
Chocomotion
Jing Wei
2,147
1,524
0
1,747
3,676
850
0
0
3,676
0
15,214
W
Bellona
913
161
0
1,958
5,556
3,054
0
0
5,556
0
8,299
W
768
193
0
311
829
199
0
0
829
21,777
0
L
Martichoras
NJ 1233
Martichoras
2,760
713
0
649
2,506
922
0
0
2,506
0
24,204
L
Lancelot
ProJimmyJohn
Lancelot
2,057
66
0
1,364
3,429
1,165
0
768
2,661
0
19,376
W
Amaterasu
ShinobiCuz
Amaterasu
703
435
0
395
3,809
1,645
0
0
3,809
0
21,569
W
2,869
1,017
0
1,045
3,241
2,553
0
0
3,241
16,437
0
L
Morgan Le Fay
Uncannyjoke
Morgan Le Fay
0
0
0
0
243
61
0
0
243
1,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,257
Gold Earned
16,974
141
Minions Killed
122
0
Camps Cleared
0
573,599
Distance Traveled
507,680
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,213
643
17
3
0
117,786
0
L
Chaac
3,397
679
23
5
0
109,585
0
W
Jing Wei
3,227
645
21
4
0
107,235
2
W
Bellona
3,565
713
9
2
0
117,126
0
W
He Bo
3,948
790
50
10
0
114,820
2
L
Martichoras
3,753
751
35
7
0
99,724
0
L
Lancelot
3,884
777
42
8
0
147,588
0
W
Amaterasu
3,988
798
38
8
0
128,295
0
W
Atlas
4,529
906
23
5
0
106,123
2
L
Morgan Le Fay
2,727
545
5
1
0
32,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role