Player Matchup

Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SkkSkkSkkNiOpp
Hun Batz
Level 54
God Stats
5W - 5L
1,684 SR
Queue Stats
400W - 408L
1,400 Elo+
Party 3
Sol
Sol
novedsenrab
Sol
Level 87
God Stats
148W - 131L
1,562 SR
Queue Stats
349W - 370L
1,401 Elo+
Party 3
Shiva
Shiva
swagdaddysimpboi
Shiva
Level 157
God Stats
2W - 6L
1,395 SR
Queue Stats
117W - 125L
1,462 Elo+
Party 2
Bacchus
Bacchus
yosoypedro
Bacchus
Level 68
God Stats
18W - 7L
1,772 SR
Queue Stats
105W - 114L
1,461 Elo+
Party 2
Team Averages
Level 90
1,583 SR
1,445 Elo+

VS

Team Averages
Level 70
1,555 SR
1,462 Elo+
Anubis
Anubis
DCDavo
Anubis
Level 60
God Stats
55W - 40L
1,583 SR
Queue Stats
90W - 103L
1,383 Elo+
Solo
Thanatos
Thanatos
Knownkiler2244
Thanatos
Level 70
God Stats
3W - 0L
1,727 SR
Queue Stats
27W - 26L
1,670 Elo+
Solo
Hercules
Hercules
PAULJJ
Hercules
Level 124
God Stats
13W - 18L
1,506 SR
Queue Stats
202W - 210L
1,423 Elo+
Party 1
Yemoja
Yemoja
Pidolo13
Yemoja
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 239L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
RedTop
Danzaburou
Level 49
God Stats
5W - 2L
1,459 SR
Queue Stats
97W - 83L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 0
6,589
507
7,370
7,629
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
12
3 / 6 / 1
7,265
559
6,747
12,682
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
5 / 3 / 1
8,616
663
10,409
11,515
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 2 / 0
7,137
549
5,119
11,548
5,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
yosoypedro
Bacchus
9
0 / 2 / 1
6,111
470
5,285
9,350
9,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DCDavo
Anubis
14
8 / 3 / 1
8,730
672
11,812
12,210
6,771
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
11
2 / 4 / 5
6,891
530
7,940
11,408
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
PAULJJ
Hercules
14
2 / 0 / 0
8,599
661
7,682
10,139
8,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Pidolo13
Yemoja
10
0 / 1 / 2
6,612
509
2,615
9,733
7,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
RedTop
Danzaburou
11
1 / 1 / 0
6,547
504
5,176
8,263
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
9
Kills
13
13
Deaths
9
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
0
0
1
W
Anubis
DCDavo
Anubis
8
3
1
2.83
W
Thanatos
2
4
5
1.13
W
Hercules
PAULJJ
Hercules
2
0
0
2
W
Yemoja
Pidolo13
Yemoja
0
1
2
1
W
Danzaburou
RedTop
Danzaburou
1
1
0
1
L
Hun Batz
3
6
1
0.58
L
5
3
1
1.83
L
0
2
0
0
L
Bacchus
yosoypedro
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,930
Damage
35,225
52,724
Taken
51,753
24,099
Mitigated
30,590
19,144
Healing
28,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,370
5,252
0
4,329
7,629
2,967
0
1,416
6,213
0
64,265
W
Anubis
DCDavo
Anubis
11,812
986
0
5,541
12,210
6,771
73
5,125
7,085
76,268
0
W
Thanatos
7,940
2,358
0
7,340
11,408
4,375
0
4,441
6,967
0
32,474
W
Hercules
PAULJJ
Hercules
7,682
3,367
0
6,312
10,139
8,844
0
0
10,139
0
76,768
W
Yemoja
Pidolo13
Yemoja
2,615
1,000
1,752
3,708
9,733
7,458
26
3,290
6,443
25,375
0
W
Danzaburou
RedTop
Danzaburou
5,176
2,310
0
3,402
8,263
3,142
0
2,838
5,425
0
43,842
L
Hun Batz
6,747
2,078
0
2,719
12,682
3,254
0
5,765
6,881
0
50,536
L
10,409
3,541
0
6,111
11,515
2,630
221
4,758
6,757
56,017
0
L
5,119
807
0
2,666
11,548
5,946
0
0
10,802
0
61,986
L
Bacchus
yosoypedro
Bacchus
5,285
773
0
3,319
9,350
9,302
0
2,488
6,862
14,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,718
Gold Earned
37,379
430
Minions Killed
432
0
Camps Cleared
0
1,305,026
Distance Traveled
1,270,183
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,589
507
120
9
0
238,727
2
W
Anubis
8,730
672
124
10
0
254,639
0
W
Thanatos
6,891
530
52
4
0
287,840
0
W
Hercules
8,599
661
144
11
0
269,318
0
W
Yemoja
6,612
509
28
2
0
211,921
0
W
Danzaburou
6,547
504
84
6
0
246,465
2
L
Hun Batz
7,265
559
84
6
0
262,677
0
L
Sol
8,616
663
107
8
0
255,642
4
L
Shiva
7,137
549
113
9
0
269,539
0
L
Bacchus
6,111
470
6
0
0
278,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role