Player Matchup

Cabrakan
Cabrakan
BigGoose69
Cabrakan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 217L
1,335 Elo+
Party 2
Bacchus
Bacchus
Dubzzers
Bacchus
Level 45
God Stats
9W - 12L
1,438 SR
Queue Stats
101W - 127L
1,345 Elo+
Party 2
Izanami
Izanami
harry potato101
Izanami
Level 38
God Stats
3W - 3L
1,660 SR
Queue Stats
136W - 168L
1,395 Elo+
Party 2
Team Averages
Level 50
1,532 SR
1,358 Elo+

VS

Team Averages
Level 64
1,553 SR
1,351 Elo+
Ganesha
Ganesha
XxKay30xX
Ganesha
Level 29
God Stats
2W - 0L
1,509 SR
Queue Stats
12W - 13L
1,349 Elo+
Party 1
Artemis
Artemis
crackin skulls3
Artemis
Level 45
God Stats
3W - 1L
1,739 SR
Queue Stats
78W - 83L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
jacobbeast92
Baron Samedi
Level 119
God Stats
17W - 14L
1,410 SR
Queue Stats
69W - 80L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigGoose69
Cabrakan
15
2 / 2 / 2
10,392
693
5,602
20,245
29,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Dubzzers
Bacchus
16
1 / 3 / 6
9,993
666
6,337
17,662
20,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 3
10,820
721
11,363
15,760
7,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
XxKay30xX
Ganesha
16
0 / 2 / 8
11,343
756
8,290
16,935
20,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 2 / 2
11,325
755
19,459
10,402
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
jacobbeast92
Baron Samedi
16
3 / 3 / 5
10,854
724
17,436
14,047
7,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
8
8
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BigGoose69
Cabrakan
2
2
2
1.5
L
Bacchus
Dubzzers
Bacchus
1
3
6
1.33
W
Ganesha
XxKay30xX
Ganesha
0
2
8
2
W
5
2
2
3
L
4
3
3
1.83
W
Baron Samedi
jacobbeast92
Baron Samedi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,302
Damage
45,185
53,667
Taken
41,384
57,539
Mitigated
33,178
11,706
Healing
16,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BigGoose69
Cabrakan
5,602
966
2,319
4,971
20,245
29,708
124
10,871
9,374
11,944
295
L
Bacchus
Dubzzers
Bacchus
6,337
492
0
1,265
17,662
20,233
558
8,213
9,449
25,508
0
W
Ganesha
XxKay30xX
Ganesha
8,290
428
2,926
4,137
16,935
20,064
326
2,406
14,119
24,619
0
W
19,459
9,896
0
1,652
10,402
5,116
1,713
3,357
6,845
0
60,967
L
11,363
9,439
478
2,673
15,760
7,598
2,255
6,658
9,102
0
62,009
W
Baron Samedi
jacobbeast92
Baron Samedi
17,436
1,320
2,272
5,160
14,047
7,998
558
5,771
8,151
61,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
33,522
152
Minions Killed
181
0
Camps Cleared
0
779,624
Distance Traveled
790,461
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,392
693
12
1
0
266,892
0
L
Bacchus
9,993
666
35
2
0
262,380
0
W
Ganesha
11,343
756
9
1
0
299,307
2
W
Artemis
11,325
755
84
6
0
243,133
0
L
Izanami
10,820
721
105
7
0
250,352
0
W
Baron Samedi
10,854
724
88
6
0
248,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role