Player Matchup

Xbalanque
Xbalanque
Icy 2Guard
Xbalanque
Level 89
God Stats
3W - 1L
1,729 SR
Queue Stats
47W - 50L
1,459 Elo+
Party 1
Ishtar
Ishtar
Kaptain SKUM
Ishtar
Level 126
God Stats
5W - 13L
1,049 SR
Queue Stats
430W - 443L
1,399 Elo+
Party 1
Ganesha
Ganesha
Nairashi4534
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Kuzenbo
Kuzenbo
YOMAJ3STY
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,188 Elo+
Party 1
Tiamat
Tiamat
brokebrouk
Tiamat
Level 158
God Stats
1W - 3L
1,272 SR
Queue Stats
178W - 172L
1,589 Elo+
Party 1
Team Averages
Level 84
1,410 SR
1,382 Elo+

VS

Team Averages
Level 126
1,452 SR
1,467 Elo+
Ullr
Ullr
 
Ullr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AlejandroAlex12
Skadi
Level 107
God Stats
2W - 1L
1,472 SR
Queue Stats
123W - 125L
1,439 Elo+
Party 2
Bacchus
Bacchus
RDBG426
Bacchus
Level 143
God Stats
3W - 4L
1,597 SR
Queue Stats
233W - 200L
1,553 Elo+
Solo
Susano
Susano
XXKiraXX2774
Susano
Level 139
God Stats
4W - 8L
1,098 SR
Queue Stats
315W - 314L
1,388 Elo+
Party 2
Ymir
Ymir
ghostipinfo
Ymir
Level 89
God Stats
2W - 1L
1,591 SR
Queue Stats
60W - 53L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Icy 2Guard
Xbalanque
13
2 / 4 / 7
7,635
764
7,179
10,905
4,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
13
3 / 4 / 8
8,234
823
10,236
12,222
6,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Nairashi4534
Ganesha
13
0 / 5 / 13
8,013
801
7,663
13,777
12,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
YOMAJ3STY
Kuzenbo
15
5 / 5 / 5
9,167
917
8,692
15,656
13,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
brokebrouk
Tiamat
15
3 / 5 / 8
8,563
856
6,824
11,543
10,384
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 2 / 16
8,852
885
15,237
9,968
5,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 2 / 12
9,681
968
12,172
7,887
3,826
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
RDBG426
Bacchus
14
4 / 3 / 15
9,069
907
6,234
11,082
14,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
14
5 / 4 / 11
8,771
877
10,525
7,651
3,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 3 / 19
9,152
915
10,189
13,110
11,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
96
13
Kills
23
23
Deaths
14
41
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
2
16
5.5
W
9
2
12
7.5
L
Xbalanque
Icy 2Guard
Xbalanque
2
4
7
1.38
L
Ishtar
3
4
8
1.75
L
Ganesha
Nairashi4534
Ganesha
0
5
13
1.3
W
Bacchus
RDBG426
Bacchus
4
3
15
3.83
W
Susano
5
4
11
2.63
L
Kuzenbo
YOMAJ3STY
Kuzenbo
5
5
5
1.5
L
Tiamat
brokebrouk
Tiamat
3
5
8
1.4
W
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,594
Damage
54,357
64,103
Taken
49,698
47,487
Mitigated
38,896
15,201
Healing
19,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,237
7,802
1,714
3,728
9,968
5,030
1,894
4,521
5,397
0
29,962
W
12,172
6,373
1,516
2,445
7,887
3,826
3,143
3,094
4,680
0
26,046
L
Xbalanque
Icy 2Guard
Xbalanque
7,179
4,816
965
3,039
10,905
4,979
1,062
3,106
7,799
0
16,769
L
Ishtar
10,236
4,730
0
2,222
12,222
6,495
301
3,174
9,048
0
16,070
L
Ganesha
Nairashi4534
Ganesha
7,663
213
2,788
1,315
13,777
12,234
650
4,878
8,899
12,451
0
W
Bacchus
RDBG426
Bacchus
6,234
711
385
1,782
11,082
14,917
298
4,369
6,531
9,962
237
W
Susano
10,525
1,977
973
427
7,651
3,660
1,827
3,365
4,182
0
19,237
L
Kuzenbo
YOMAJ3STY
Kuzenbo
8,692
1,821
603
1,913
15,656
13,395
0
2,242
13,414
20,521
0
L
Tiamat
brokebrouk
Tiamat
6,824
1,023
412
1,944
11,543
10,384
336
2,786
8,757
13,903
0
W
10,189
946
2,967
3,404
13,110
11,463
848
7,128
5,729
14,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,612
Gold Earned
45,525
92
Minions Killed
97
0
Camps Cleared
0
806,830
Distance Traveled
886,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,852
885
36
4
0
178,323
0
W
Skadi
9,681
968
28
3
0
168,254
0
L
Xbalanque
7,635
764
24
2
0
152,570
0
L
Ishtar
8,234
823
16
2
0
165,216
0
L
Ganesha
8,013
801
0
0
0
161,593
0
W
Bacchus
9,069
907
5
1
0
200,369
0
W
Susano
8,771
877
15
2
0
164,169
0
L
Kuzenbo
9,167
917
27
3
0
177,554
0
L
Tiamat
8,563
856
25
3
0
149,897
0
W
Ymir
9,152
915
13
1
0
175,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role