Player Matchup

Aphrodite
Aphrodite
BaguetteLegs
Aphrodite
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,444 Elo+
Solo
Ah Puch
Ah Puch
KaZKillZ01
Ah Puch
Level 76
God Stats
2W - 0L
1,759 SR
Queue Stats
69W - 68L
1,424 Elo+
Party 2
Cerberus
Cerberus
NGC_Rip
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,314 Elo+
Solo
Bellona
Bellona
OsamaBanLaggin
Bellona
Level 44
God Stats
3W - 3L
1,402 SR
Queue Stats
101W - 86L
1,495 Elo+
Party 2
Hachiman
Hachiman
Rsvelations1
Hachiman
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,457 Elo+
Party 2
Team Averages
Level 59
1,532 SR
1,427 Elo+

VS

Team Averages
Level 88
1,500 SR
1,306 Elo+
Nemesis
Nemesis
Desparato
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,305 Elo+
Party 1
Sun Wukong
Sun Wukong
Rhynocorn
Sun Wukong
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,305 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheChunkyPotato
Ah Muzen Cab
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,305 Elo+
Party 1
Hel
Hel
TheLastBeanBoy
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,311 Elo+
Party 1
Mercury
Mercury
XGNCHEEZ
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BaguetteLegs
Aphrodite
20
7 / 2 / 13
12,006
750
19,190
18,271
11,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
KaZKillZ01
Ah Puch
20
7 / 1 / 19
12,947
809
31,283
14,422
8,583
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
NGC_Rip
Cerberus
19
4 / 3 / 21
12,192
762
12,185
24,996
43,737
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
5 / 4 / 18
11,443
715
12,340
29,782
34,149
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Rsvelations1
Hachiman
18
8 / 4 / 12
11,497
719
16,738
14,058
8,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Desparato
Nemesis
16
1 / 8 / 7
9,298
581
11,477
20,397
16,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Rhynocorn
Sun Wukong
17
2 / 8 / 4
9,509
594
10,072
24,644
17,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
TheChunkyPotato
Ah Muzen Cab
19
5 / 4 / 6
10,566
660
18,965
17,092
9,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 5 / 10
9,182
574
6,331
19,933
17,850
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
XGNCHEEZ
Mercury
18
5 / 6 / 6
10,715
670
13,657
14,134
7,181
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
46
31
Kills
13
14
Deaths
31
83
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BaguetteLegs
Aphrodite
7
2
13
6.75
L
Nemesis
Desparato
Nemesis
1
8
7
0.56
W
Ah Puch
KaZKillZ01
Ah Puch
7
1
19
16.5
W
Cerberus
NGC_Rip
Cerberus
4
3
21
4.83
W
5
4
18
3.5
L
Sun Wukong
Rhynocorn
Sun Wukong
2
8
4
0.5
W
Hachiman
Rsvelations1
Hachiman
8
4
12
3.5
L
Ah Muzen Cab
TheChunkyPotato
Ah Muzen Cab
5
4
6
2
L
0
5
10
1
L
Mercury
XGNCHEEZ
Mercury
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,736
Damage
60,502
101,529
Taken
96,200
106,289
Mitigated
69,012
50,412
Healing
33,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BaguetteLegs
Aphrodite
19,190
2,300
17,346
11,175
18,271
11,700
3,628
162
17,842
39,966
0
L
Nemesis
Desparato
Nemesis
11,477
3,292
652
4,318
20,397
16,823
0
11,673
8,724
0
13,967
W
Ah Puch
KaZKillZ01
Ah Puch
31,283
553
1,942
1,898
14,422
8,583
2,527
506
13,764
76,324
0
W
Cerberus
NGC_Rip
Cerberus
12,185
779
115
5,778
24,996
43,737
507
1,666
23,023
26,438
1,359
W
12,340
1,669
1,634
6,645
29,782
34,149
842
3,768
25,619
0
18,837
L
Sun Wukong
Rhynocorn
Sun Wukong
10,072
2,777
272
3,918
24,644
17,750
0
16,577
8,067
0
22,368
W
Hachiman
Rsvelations1
Hachiman
16,738
7,631
1,959
1,920
14,058
8,120
2,838
229
13,587
0
32,345
L
Ah Muzen Cab
TheChunkyPotato
Ah Muzen Cab
18,965
7,229
1,303
2,220
17,092
9,408
0
11,901
5,191
0
42,099
L
6,331
1,831
9,582
8,791
19,933
17,850
0
13,087
6,846
16,917
0
L
Mercury
XGNCHEEZ
Mercury
13,657
6,663
247
1,956
14,134
7,181
0
8,061
6,073
0
25,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,085
Gold Earned
49,270
250
Minions Killed
147
0
Camps Cleared
0
1,447,703
Distance Traveled
1,296,487
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,006
750
66
4
0
290,265
0
L
Nemesis
9,298
581
15
1
0
258,549
0
W
Ah Puch
12,947
809
79
5
0
300,548
0
W
Cerberus
12,192
762
57
4
0
302,637
3
W
Bellona
11,443
715
11
1
0
289,869
0
L
Sun Wukong
9,509
594
26
2
0
229,833
0
W
Hachiman
11,497
719
37
2
0
264,384
0
L
Ah Muzen Cab
10,566
660
52
3
0
262,188
0
L
Hel
9,182
574
15
1
0
239,088
0
L
Mercury
10,715
670
39
2
0
306,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role