Player Matchup

Arachne
Arachne
BossOfThisGym42
Arachne
Level 46
God Stats
9W - 0L
1,710 SR
Queue Stats
70W - 49L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
ImpulsiveOx
Danzaburou
Level 29
God Stats
6W - 4L
1,562 SR
Queue Stats
51W - 45L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
KingDeDeDead
Ah Puch
Level 95
God Stats
3W - 0L
1,813 SR
Queue Stats
68W - 50L
1,499 Elo+
Party 1
Team Averages
Level 57
1,695 SR
1,490 Elo+

VS

Team Averages
Level 47
1,420 SR
1,392 Elo+
Hercules
Hercules
Bectch
Hercules
Level 27
God Stats
2W - 3L
1,415 SR
Queue Stats
7W - 5L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
SitSpicy
Danzaburou
Level 27
God Stats
0W - 2L
1,509 SR
Queue Stats
4W - 4L
1,299 Elo+
Party 2
Maui
Maui
deedoop
Maui
Level 88
God Stats
0W - 1L
1,335 SR
Queue Stats
7W - 7L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 2
9,744
812
7,187
10,398
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ImpulsiveOx
Danzaburou
14
2 / 3 / 8
9,123
760
7,903
8,148
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
KingDeDeDead
Ah Puch
15
1 / 1 / 7
9,526
794
14,131
4,212
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bectch
Hercules
14
5 / 3 / 1
9,196
766
6,135
11,543
14,601
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SitSpicy
Danzaburou
14
0 / 5 / 4
8,770
731
6,790
11,166
5,278
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
deedoop
Maui
13
1 / 2 / 4
8,624
719
4,466
11,756
12,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
6
6
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bectch
Hercules
5
3
1
1.83
W
7
2
2
4
W
Danzaburou
ImpulsiveOx
Danzaburou
2
3
8
2
W
Ah Puch
KingDeDeDead
Ah Puch
1
1
7
4.5
L
Danzaburou
SitSpicy
Danzaburou
0
5
4
0.4
L
Maui
deedoop
Maui
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,221
Damage
17,391
22,758
Taken
34,465
12,814
Mitigated
31,880
5,830
Healing
3,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bectch
Hercules
6,135
2,097
0
1,889
11,543
14,601
0
3,909
7,634
0
15,561
W
7,187
4,331
0
3,216
10,398
6,815
950
2,010
8,388
0
26,357
W
Danzaburou
ImpulsiveOx
Danzaburou
7,903
3,736
0
1,543
8,148
3,927
1,369
1,881
6,267
0
30,880
W
Ah Puch
KingDeDeDead
Ah Puch
14,131
450
0
1,071
4,212
2,072
1,128
600
3,612
54,837
0
L
Danzaburou
SitSpicy
Danzaburou
6,790
2,513
0
1,424
11,166
5,278
298
5,669
5,497
0
48,441
L
Maui
deedoop
Maui
4,466
888
0
3
11,756
12,001
0
4,625
7,131
15,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
26,590
151
Minions Killed
157
0
Camps Cleared
0
681,718
Distance Traveled
630,279
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,196
766
30
3
0
219,963
5
W
Arachne
9,744
812
28
2
0
244,105
0
W
Danzaburou
9,123
760
40
3
0
205,042
0
W
Ah Puch
9,526
794
83
7
0
232,571
2
L
Danzaburou
8,770
731
106
9
0
177,761
0
L
Maui
8,624
719
21
2
0
232,555
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role