Player Matchup

Danzaburou
Danzaburou
GoldSkitts
Danzaburou
Level 17
God Stats
3W - 4L
1,338 SR
Queue Stats
40W - 28L
1,385 Elo+
Party 1
Chang'e
Chang'e
OoDyNaMo
Chang'e
Level 109
God Stats
8W - 11L
1,383 SR
Queue Stats
78W - 70L
1,404 Elo+
Party 1
Atlas
Atlas
ewfewewegwg
Atlas
Level 129
God Stats
4W - 3L
1,544 SR
Queue Stats
338W - 341L
1,446 Elo+
Party 1
Team Averages
Level 85
1,422 SR
1,412 Elo+

VS

Team Averages
Level 56
1,524 SR
1,463 Elo+
Ares
Ares
HectorsBalls
Ares
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zarinq_
Morgan Le Fay
Level 57
God Stats
1W - 6L
1,468 SR
Queue Stats
48W - 54L
1,413 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xxWilby
Ah Muzen Cab
Level 59
God Stats
3W - 4L
1,605 SR
Queue Stats
215W - 224L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoldSkitts
Danzaburou
16
7 / 2 / 0
9,988
832
16,269
13,490
6,224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
OoDyNaMo
Chang'e
13
1 / 1 / 5
8,314
693
7,827
11,603
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 0 / 6
9,046
754
7,750
13,249
12,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
8,233
686
4,441
13,306
15,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Zarinq_
Morgan Le Fay
12
1 / 4 / 2
8,036
670
13,590
11,475
6,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
xxWilby
Ah Muzen Cab
14
2 / 2 / 1
8,523
710
12,088
13,891
6,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
3
3
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GoldSkitts
Danzaburou
7
2
0
3.5
L
0
2
3
0.75
W
Chang'e
OoDyNaMo
Chang'e
1
1
5
3.5
L
Morgan Le Fay
Zarinq_
Morgan Le Fay
1
4
2
0.5
W
0
0
6
3
L
Ah Muzen Cab
xxWilby
Ah Muzen Cab
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,846
Damage
30,119
38,342
Taken
38,672
23,365
Mitigated
28,859
15,885
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GoldSkitts
Danzaburou
16,269
8,396
0
2,836
13,490
6,224
420
5,310
7,841
0
44,019
L
4,441
416
0
1,270
13,306
15,756
0
4,378
8,928
18,022
0
W
Chang'e
OoDyNaMo
Chang'e
7,827
229
1,611
5,178
11,603
4,605
0
6,004
5,340
40,500
0
L
Morgan Le Fay
Zarinq_
Morgan Le Fay
13,590
1,761
0
589
11,475
6,168
0
5,459
6,016
33,611
0
W
7,750
2,784
2,017
4,243
13,249
12,536
0
5,800
7,014
21,372
0
L
Ah Muzen Cab
xxWilby
Ah Muzen Cab
12,088
8,299
0
4,134
13,891
6,935
0
5,780
8,111
0
41,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,348
Gold Earned
24,792
165
Minions Killed
142
0
Camps Cleared
0
674,830
Distance Traveled
654,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,988
832
77
6
0
202,907
0
L
Ares
8,233
686
28
2
0
234,398
0
W
Chang'e
8,314
693
65
5
0
234,564
0
L
Morgan Le Fay
8,036
670
54
5
0
200,286
0
W
Atlas
9,046
754
23
2
0
237,359
0
L
Ah Muzen Cab
8,523
710
60
5
0
220,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role