Player Matchup

Ah Puch
Ah Puch
Da_Train22
Ah Puch
Level 156
God Stats
3W - 3L
1,604 SR
Queue Stats
179W - 202L
1,504 Elo+
Solo
Anubis
Anubis
EoGReD
Anubis
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 9L
1,613 Elo+
Party 2
Eset
Eset
HeartIessSasuke
Eset
Level 133
God Stats
1W - 0L
1,266 SR
Queue Stats
43W - 33L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
bearhuggster
Jormungandr
Level 158
God Stats
4W - 0L
1,777 SR
Queue Stats
128W - 132L
1,624 Elo+
Solo
Awilix
Awilix
clove673371
Awilix
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 40L
1,508 Elo+
Party 2
Team Averages
Level 144
1,529 SR
1,555 Elo+

VS

Team Averages
Level 140
1,448 SR
1,495 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
AbsoluteZenbi
Erlang Shen
Level 124
God Stats
0W - 2L
1,270 SR
Queue Stats
151W - 151L
1,559 Elo+
Party 3
Rama
Rama
Wolfy205
Rama
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,469 Elo+
Party 1
Ganesha
Ganesha
gonobobel69
Ganesha
Level 128
God Stats
2W - 2L
1,693 SR
Queue Stats
51W - 54L
1,441 Elo+
Party 1
Kumbhakarna
Kumbhakarna
n o t a 1 k
Kumbhakarna
Level 155
God Stats
0W - 9L
1,279 SR
Queue Stats
624W - 649L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Da_Train22
Ah Puch
16
5 / 3 / 17
9,744
974
13,825
7,740
4,059
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
EoGReD
Anubis
18
7 / 2 / 17
10,144
1,014
12,899
8,838
5,798
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 3 / 13
8,457
846
6,004
8,734
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
bearhuggster
Jormungandr
13
3 / 4 / 15
8,253
825
6,419
11,366
17,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
17
8 / 3 / 10
9,742
974
15,003
8,986
6,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 7 / 5
8,005
801
9,136
13,817
6,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
AbsoluteZenbi
Erlang Shen
13
3 / 7 / 6
7,757
776
5,878
16,254
14,979
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Rama
17
6 / 6 / 5
8,954
895
9,642
12,950
5,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
gonobobel69
Ganesha
18
0 / 5 / 11
8,401
840
5,468
15,044
17,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
n o t a 1 k
Kumbhakarna
1
0 / 0 / 0
2,552
255
0
0
0

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
39
25
Kills
12
15
Deaths
25
72
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
7
5
0.79
L
Erlang Shen
AbsoluteZenbi
Erlang Shen
3
7
6
0.86
W
Ah Puch
Da_Train22
Ah Puch
5
3
17
4.5
W
Anubis
EoGReD
Anubis
7
2
17
7.75
W
2
3
13
2.83
L
Rama
6
6
5
1.42
W
Jormungandr
bearhuggster
Jormungandr
3
4
15
2.63
W
Awilix
8
3
10
4.33
L
Ganesha
gonobobel69
Ganesha
0
5
11
1.1
L
Kumbhakarna
n o t a 1 k
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,150
Damage
30,124
45,664
Taken
58,065
37,740
Mitigated
45,032
11,752
Healing
11,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,136
651
1,665
2,037
13,817
6,957
0
8,696
4,931
19,193
0
L
Erlang Shen
AbsoluteZenbi
Erlang Shen
5,878
2,158
767
1,901
16,254
14,979
0
10,556
5,034
0
8,257
W
Ah Puch
Da_Train22
Ah Puch
13,825
579
382
1,025
7,740
4,059
810
3,371
4,369
20,706
0
W
Anubis
EoGReD
Anubis
12,899
545
602
3,235
8,838
5,798
1,406
2,680
6,158
34,792
0
W
6,004
467
2,287
1,773
8,734
4,724
1,175
3,731
5,003
14,167
0
L
Rama
9,642
7,658
67
2,142
12,950
5,594
0
7,728
4,666
0
21,846
W
Jormungandr
bearhuggster
Jormungandr
6,419
1,245
200
758
11,366
17,078
615
2,027
9,339
9,360
0
W
Awilix
15,003
6,032
535
955
8,986
6,081
2,403
2,795
6,191
0
22,195
L
Ganesha
gonobobel69
Ganesha
5,468
71
225
2,409
15,044
17,502
0
10,002
4,287
17,917
0
L
Kumbhakarna
n o t a 1 k
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,340
Gold Earned
35,669
119
Minions Killed
88
0
Camps Cleared
0
873,980
Distance Traveled
526,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,005
801
35
4
0
116,176
0
L
Erlang Shen
7,757
776
7
1
0
138,327
0
W
Ah Puch
9,744
974
18
2
0
179,249
0
W
Anubis
10,144
1,014
52
5
0
175,951
0
W
Eset
8,457
846
25
3
0
156,279
0
L
Rama
8,954
895
42
4
0
117,920
0
W
Jormungandr
8,253
825
9
1
0
187,096
0
W
Awilix
9,742
974
15
2
0
175,405
0
L
Ganesha
8,401
840
4
0
0
154,407
0
L
Kumbhakarna
2,552
255
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role