Player Matchup

Ullr
Ullr
BigHugeCoQfight
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Anhur
Anhur
ForceRizer
Anhur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 103L
1,518 Elo+
Party 2
Heimdallr
Heimdallr
Monstroni
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,473 Elo+
Party 2
Achilles
Achilles
N1N3TR33s
Achilles
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 179L
1,398 Elo+
Solo
Persephone
Persephone
dramatic_colt5
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,029 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,383 Elo+

VS

Team Averages
Level 79
1,584 SR
1,466 Elo+
Fenrir
Fenrir
Diele
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 64L
1,401 Elo+
Solo
Kuzenbo
Kuzenbo
DillyTheCrumb
Kuzenbo
Level 17
God Stats
2W - 4L
1,553 SR
Queue Stats
61W - 54L
1,430 Elo+
Party 1
Xbalanque
Xbalanque
Holameng
Xbalanque
Level 108
God Stats
6W - 8L
1,657 SR
Queue Stats
630W - 587L
1,483 Elo+
Party 1
Poseidon
Poseidon
Kuhnmeister
Poseidon
Level 104
God Stats
7W - 3L
1,709 SR
Queue Stats
207W - 182L
1,525 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vincepetti
Cu Chulainn
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 291L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 7
8,995
900
8,493
12,917
6,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
15
5 / 7 / 7
9,023
902
11,495
12,187
6,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Monstroni
Heimdallr
12
0 / 9 / 7
6,909
691
6,280
15,511
14,017
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
N1N3TR33s
Achilles
16
3 / 6 / 6
8,835
884
7,723
19,754
27,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
dramatic_colt5
Persephone
15
3 / 7 / 4
8,503
850
13,723
11,260
5,488
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Diele
Fenrir
16
9 / 3 / 14
10,194
1,019
8,431
13,909
14,191
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
16
1 / 2 / 28
10,235
1,024
6,977
14,450
24,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Holameng
Xbalanque
17
12 / 3 / 13
10,577
1,058
16,965
9,346
4,725
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Kuhnmeister
Poseidon
18
9 / 3 / 18
11,439
1,144
20,675
9,249
4,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
vincepetti
Cu Chulainn
15
5 / 5 / 17
9,751
975
11,215
20,259
15,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
126
15
Kills
36
36
Deaths
16
31
Assists
90
Player
Kills
Deaths
Assists
KDA
L
4
7
7
1.07
W
Fenrir
Diele
Fenrir
9
3
14
5.33
W
Kuzenbo
1
2
28
7.5
L
Anhur
5
7
7
1.21
W
Xbalanque
Holameng
Xbalanque
12
3
13
6.17
W
Poseidon
Kuhnmeister
Poseidon
9
3
18
6
L
Heimdallr
Monstroni
Heimdallr
0
9
7
0.39
L
Achilles
N1N3TR33s
Achilles
3
6
6
1
L
Persephone
dramatic_colt5
Persephone
3
7
4
0.71
W
Cu Chulainn
vincepetti
Cu Chulainn
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,714
Damage
64,263
71,629
Taken
67,213
59,851
Mitigated
63,566
10,185
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,493
3,286
133
746
12,917
6,657
0
4,268
8,434
0
21,476
W
Fenrir
Diele
Fenrir
8,431
2,481
80
1,841
13,909
14,191
705
3,051
10,645
0
13,735
W
Kuzenbo
6,977
2,621
74
2,031
14,450
24,367
947
3,132
11,173
12,423
482
L
Anhur
11,495
5,401
530
242
12,187
6,182
0
4,162
7,856
0
15,990
W
Xbalanque
Holameng
Xbalanque
16,965
9,459
849
1,942
9,346
4,725
4,349
1,322
7,840
0
28,255
W
Poseidon
Kuhnmeister
Poseidon
20,675
4,152
1,038
2,170
9,249
4,592
2,740
1,429
7,602
44,337
0
L
Heimdallr
Monstroni
Heimdallr
6,280
1,733
373
409
15,511
14,017
0
8,400
6,807
0
12,600
L
Achilles
N1N3TR33s
Achilles
7,723
1,539
305
5,453
19,754
27,507
0
7,751
11,727
0
16,541
L
Persephone
dramatic_colt5
Persephone
13,723
2,528
774
1,220
11,260
5,488
0
4,219
6,709
28,880
0
W
Cu Chulainn
vincepetti
Cu Chulainn
11,215
1,809
858
6,283
20,259
15,691
167
4,789
15,132
4,073
13,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,265
Gold Earned
52,196
102
Minions Killed
113
0
Camps Cleared
0
798,456
Distance Traveled
1,134,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,995
900
25
3
0
165,973
0
W
Fenrir
10,194
1,019
7
1
0
222,855
0
W
Kuzenbo
10,235
1,024
10
1
0
262,943
0
L
Anhur
9,023
902
16
2
0
152,516
0
W
Xbalanque
10,577
1,058
21
2
0
199,012
0
W
Poseidon
11,439
1,144
62
6
0
187,670
0
L
Heimdallr
6,909
691
8
1
0
156,784
0
L
Achilles
8,835
884
20
2
0
174,315
0
L
Persephone
8,503
850
33
3
0
148,868
0
W
Cu Chulainn
9,751
975
13
1
0
262,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role