Player Matchup

The Morrigan
The Morrigan
Aljex
The Morrigan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
Raincoatc
Gilgamesh
Level 25
God Stats
2W - 4L
1,321 SR
Queue Stats
24W - 21L
1,492 Elo+
Party 1
Sobek
Sobek
swappshon
Sobek
Level 15
God Stats
3W - 2L
1,524 SR
Queue Stats
21W - 18L
1,492 Elo+
Party 1
Team Averages
Level 51
1,448 SR
1,492 Elo+

VS

Team Averages
Level 47
1,468 SR
1,485 Elo+
Gilgamesh
Gilgamesh
B0x225223
Gilgamesh
Level 60
God Stats
21W - 8L
1,498 SR
Queue Stats
72W - 62L
1,490 Elo+
Party 2
Anubis
Anubis
IFreak101
Anubis
Level 46
God Stats
8W - 5L
1,503 SR
Queue Stats
53W - 53L
1,442 Elo+
Party 2
Vamana
Vamana
User42
Vamana
Level 36
God Stats
9W - 6L
1,402 SR
Queue Stats
26W - 20L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aljex
The Morrigan
16
3 / 6 / 2
11,153
697
13,806
12,590
6,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
Raincoatc
Gilgamesh
13
1 / 7 / 3
9,981
624
8,241
21,915
18,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
swappshon
Sobek
14
1 / 6 / 4
10,080
630
9,025
22,957
33,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B0x225223
Gilgamesh
16
4 / 0 / 13
11,573
723
13,280
16,158
17,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
IFreak101
Anubis
16
6 / 5 / 8
11,740
734
16,335
12,396
7,339
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
User42
Vamana
18
9 / 0 / 10
13,383
836
21,113
16,525
13,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
5
Kills
19
19
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Aljex
The Morrigan
3
6
2
0.67
W
Gilgamesh
B0x225223
Gilgamesh
4
0
13
10.5
W
Anubis
IFreak101
Anubis
6
5
8
2
L
Gilgamesh
Raincoatc
Gilgamesh
1
7
3
0.36
W
Vamana
User42
Vamana
9
0
10
14
L
Sobek
swappshon
Sobek
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,072
Damage
50,728
57,462
Taken
45,079
58,561
Mitigated
38,954
8,630
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Aljex
The Morrigan
13,806
1,092
0
918
12,590
6,952
0
2,472
9,688
53,954
0
W
Gilgamesh
B0x225223
Gilgamesh
13,280
3,288
0
1,805
16,158
17,659
404
8,904
7,254
0
34,936
W
Anubis
IFreak101
Anubis
16,335
449
0
4,856
12,396
7,339
329
7,048
5,348
60,141
0
L
Gilgamesh
Raincoatc
Gilgamesh
8,241
2,049
1,519
1,597
21,915
18,501
0
6,162
15,354
0
19,431
W
Vamana
User42
Vamana
21,113
13,031
0
2,666
16,525
13,956
2,109
7,504
9,021
0
83,375
L
Sobek
swappshon
Sobek
9,025
584
0
4,596
22,957
33,108
0
7,731
14,634
17,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,214
Gold Earned
36,696
132
Minions Killed
202
0
Camps Cleared
0
823,464
Distance Traveled
959,736
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,153
697
96
6
0
248,173
0
W
Gilgamesh
11,573
723
29
2
0
328,055
0
W
Anubis
11,740
734
78
5
0
265,618
0
L
Gilgamesh
9,981
624
23
1
0
291,922
0
W
Vamana
13,383
836
95
6
0
366,063
0
L
Sobek
10,080
630
13
1
0
283,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role