Player Matchup

Hercules
Hercules
Platinum II
Floppyjointz420
Hercules
Platinum II
Level 149
God Stats
1W - 1L
1,735 SR
Queue Stats
50W - 48L
1,806 MMR
Party 2
Scylla
Scylla
Gold II
Totes4
Scylla
Gold II
Level 78
God Stats
1W - 2L
1,841 SR
Queue Stats
30W - 27L
1,613 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
Wigglesw0rth
Guan Yu
Gold IV
Level 127
God Stats
7W - 1L
1,713 SR
Queue Stats
22W - 20L
1,412 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,763 SR
1,611 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 160
1,519 SR
1,551 MMR
Hel
Hel
Bronze III
AwaDeSandía
Hel
Bronze III
Level 165
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 2L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
Manardilla
Amaterasu
Gold IV
Level 159
God Stats
6W - 2L
1,556 SR
Queue Stats
71W - 25L
1,714 MMR
Party 1
Chiron
Chiron
Gold IV
TTV-Mastamynd432
Chiron
Gold IV
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
498W - 589L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 1 / 4
9,164
705
10,482
17,144
17,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
Totes4
Scylla
13
2 / 4 / 6
8,538
657
8,357
10,542
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Wigglesw0rth
Guan Yu
14
3 / 5 / 5
9,026
694
10,766
14,123
16,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
SurtrMauiAchillesAphroditeAtlas

VS

Bans
SobekMartichorasAnubisNe ZhaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 4
10,406
800
11,105
12,701
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Manardilla
Amaterasu
15
4 / 3 / 4
9,707
747
14,717
18,152
21,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 3 / 6
9,469
728
8,433
11,223
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
9
Kills
10
10
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Hercules
4
1
4
6
W
Amaterasu
Manardilla
Amaterasu
4
3
4
2
W
1
3
6
1.33
L
Scylla
Totes4
Scylla
2
4
6
1.25
L
Guan Yu
Wigglesw0rth
Guan Yu
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,605
Damage
34,255
41,809
Taken
42,076
37,923
Mitigated
30,280
7,388
Healing
22,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,105
465
7,090
7,848
12,701
5,261
459
3,152
9,490
53,822
0
L
Hercules
10,482
3,462
0
3,615
17,144
17,583
0
4,307
11,978
0
32,427
W
Amaterasu
Manardilla
Amaterasu
14,717
7,340
0
5,269
18,152
21,420
354
4,145
13,908
0
33,217
W
8,433
2,218
410
2,250
11,223
3,599
2,174
959
10,240
0
32,126
L
Scylla
Totes4
Scylla
8,357
573
0
1,000
10,542
3,743
270
2,933
7,370
37,714
0
L
Guan Yu
Wigglesw0rth
Guan Yu
10,766
436
356
2,417
14,123
16,597
0
3,928
9,971
0
28,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
29,582
138
Minions Killed
159
0
Camps Cleared
0
721,867
Distance Traveled
773,282
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,406
800
83
6
0
248,665
0
L
Hercules
9,164
705
42
3
0
256,474
0
W
Amaterasu
9,707
747
40
3
0
280,999
0
W
Chiron
9,469
728
36
3
0
243,618
2
L
Scylla
8,538
657
59
5
0
216,989
0
L
Guan Yu
9,026
694
37
3
0
248,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role