Player Matchup

Tsukuyomi
Tsukuyomi
Bmx1swere1ts4t
Tsukuyomi
Level 72
God Stats
10W - 9L
1,705 SR
Queue Stats
554W - 524L
1,418 Elo+
Solo
Ganesha
Ganesha
Cmurda0885
Ganesha
Level 149
God Stats
14W - 9L
1,875 SR
Queue Stats
554W - 580L
1,436 Elo+
Party 2
Sol
Sol
Junkerboss
Sol
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 54L
1,403 Elo+
Solo
Loki
Loki
Lilkitty2099
Loki
Level 109
God Stats
9W - 8L
1,585 SR
Queue Stats
724W - 765L
1,403 Elo+
Solo
Ah Puch
Ah Puch
xKarelessKrakenx
Ah Puch
Level 89
God Stats
6W - 1L
1,731 SR
Queue Stats
117W - 128L
1,466 Elo+
Party 2
Team Averages
Level 96
1,679 SR
1,425 Elo+

VS

Team Averages
Level 97
1,549 SR
1,429 Elo+
Apollo
Apollo
STRANGE CHAINS
Apollo
Level 118
God Stats
0W - 4L
1,211 SR
Queue Stats
81W - 82L
1,422 Elo+
Party 3
Cernunnos
Cernunnos
Savagewife77
Cernunnos
Level 87
God Stats
9W - 3L
1,805 SR
Queue Stats
425W - 424L
1,427 Elo+
Party 1
Zeus
Zeus
Xena903
Zeus
Level 113
God Stats
3W - 2L
1,518 SR
Queue Stats
73W - 86L
1,420 Elo+
Party 3
Ymir
Ymir
xI Demon Babe
Ymir
Level 98
God Stats
0W - 5L
1,720 SR
Queue Stats
187W - 166L
1,443 Elo+
Solo
Hachiman
Hachiman
你是歌大
Hachiman
Level 67
God Stats
1W - 2L
1,494 SR
Queue Stats
91W - 76L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bmx1swere1ts4t
Tsukuyomi
16
4 / 5 / 13
10,067
839
17,790
12,912
7,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Cmurda0885
Ganesha
16
0 / 4 / 21
9,329
777
4,506
15,910
19,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
11 / 4 / 14
11,501
958
14,288
14,484
7,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 3 / 16
10,196
850
10,961
11,733
6,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
9 / 2 / 15
11,209
934
16,516
9,848
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
8,388
699
4,845
11,748
5,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Savagewife77
Cernunnos
16
4 / 6 / 6
9,326
777
7,566
14,255
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Xena903
Zeus
15
4 / 4 / 3
8,536
711
11,913
8,257
3,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 7 / 8
8,088
674
4,454
17,813
19,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
你是歌大
Hachiman
17
5 / 8 / 5
9,630
803
15,730
16,886
7,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
42
30
Kills
15
18
Deaths
30
79
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bmx1swere1ts4t
Tsukuyomi
4
5
13
2.1
W
Ganesha
Cmurda0885
Ganesha
0
4
21
2.63
W
11
4
14
4.5
W
6
3
16
4.67
L
2
5
5
0.9
L
Cernunnos
Savagewife77
Cernunnos
4
6
6
1.17
L
Zeus
Xena903
Zeus
4
4
3
1.38
L
0
7
8
0.57
W
9
2
15
8.25
L
Hachiman
你是歌大
Hachiman
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,061
Damage
44,508
64,887
Taken
68,959
45,416
Mitigated
41,837
17,164
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bmx1swere1ts4t
Tsukuyomi
17,790
3,423
524
1,587
12,912
7,180
1,332
2,326
10,586
0
30,817
W
Ganesha
Cmurda0885
Ganesha
4,506
41
1,978
1,781
15,910
19,685
297
5,408
10,502
8,731
0
W
14,288
2,794
1,182
5,180
14,484
7,266
3,532
3,715
10,769
31,523
0
W
10,961
1,769
778
1,272
11,733
6,159
790
2,817
8,916
0
22,266
L
4,845
2,320
482
1,096
11,748
5,289
0
6,346
5,402
0
13,864
L
Cernunnos
Savagewife77
Cernunnos
7,566
4,849
425
2,951
14,255
6,437
0
8,730
5,525
0
21,908
L
Zeus
Xena903
Zeus
11,913
1,149
91
949
8,257
3,151
0
3,354
4,903
21,387
0
L
4,454
684
1,210
1,229
17,813
19,682
0
8,735
9,078
8,430
0
W
16,516
924
1,589
1,293
9,848
5,126
1,526
2,101
7,747
35,642
0
L
Hachiman
你是歌大
Hachiman
15,730
11,221
776
4,078
16,886
7,278
0
8,145
8,741
0
27,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,302
Gold Earned
43,968
131
Minions Killed
153
0
Camps Cleared
0
1,155,326
Distance Traveled
902,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,067
839
17
1
0
240,202
0
W
Ganesha
9,329
777
0
0
0
212,548
0
W
Sol
11,501
958
36
3
0
210,108
0
W
Loki
10,196
850
21
2
0
244,127
0
L
Apollo
8,388
699
33
3
0
204,072
0
L
Cernunnos
9,326
777
37
3
0
181,674
0
L
Zeus
8,536
711
34
3
0
174,008
0
L
Ymir
8,088
674
16
1
0
165,994
0
W
Ah Puch
11,209
934
57
5
0
248,341
0
L
Hachiman
9,630
803
33
3
0
176,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role