Player Matchup

Anubis
Anubis
Silver I
DamThzCrackers
Anubis
Silver I
Level 144
God Stats
4W - 3L
1,700 SR
Queue Stats
48W - 58L
1,288 MMR
Party 2
Lancelot
Lancelot
Silver IV
JordanKun
Lancelot
Silver IV
Level 128
God Stats
29W - 28L
1,517 SR
Queue Stats
118W - 139L
889 MMR
Party 2
Horus
Horus
Silver V
OzMarkee
Horus
Silver V
Level 134
God Stats
7W - 6L
1,471 SR
Queue Stats
141W - 181L
857 MMR
Solo
Hachiman
Hachiman
Silver IV
dizzydee_nuts4
Hachiman
Silver IV
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 98L
774 MMR
Solo
The Morrigan
The Morrigan
Silver V
katluv
The Morrigan
Silver V
Level 86
God Stats
3W - 6L
1,494 SR
Queue Stats
77W - 98L
1,053 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,536 SR
972 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,564 SR
897 MMR
Kuzenbo
Kuzenbo
Silver V
ASSASINx505
Kuzenbo
Silver V
Level 110
God Stats
1W - 0L
1,873 SR
Queue Stats
41W - 61L
491 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
MrMedick91
Morgan Le Fay
Silver II
Level 162
God Stats
16W - 18L
1,508 SR
Queue Stats
1,703W - 1,716L
1,013 MMR
Solo
Kukulkan
Kukulkan
Silver II
N3ONValkyrie
Kukulkan
Silver II
Level 135
God Stats
5W - 3L
1,618 SR
Queue Stats
91W - 109L
983 MMR
Party 1
Arachne
Arachne
Silver III
SlippySnowTV
Arachne
Silver III
Level 136
God Stats
2W - 3L
1,292 SR
Queue Stats
104W - 125L
923 MMR
Party 1
Chiron
Chiron
Silver II
ThirtyRocket243
Chiron
Silver II
Level 110
God Stats
7W - 7L
1,528 SR
Queue Stats
457W - 471L
1,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,185
512
9,771
9,546
5,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
JordanKun
Lancelot
11
2 / 2 / 0
6,863
429
6,192
11,252
5,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
OzMarkee
Horus
10
0 / 1 / 1
6,887
430
2,259
10,910
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
11
0 / 5 / 1
6,560
410
6,549
11,745
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
katluv
The Morrigan
14
2 / 3 / 0
8,412
526
5,789
9,033
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
XbalanqueJormungandrRamaSurtrAphrodite

VS

Bans
Ao KuangHe BoYmirSolAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ASSASINx505
Kuzenbo
13
0 / 0 / 7
7,780
486
4,379
14,066
16,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
MrMedick91
Morgan Le Fay
15
2 / 2 / 4
8,468
529
5,434
9,591
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
N3ONValkyrie
Kukulkan
13
1 / 3 / 5
7,922
495
6,641
8,690
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
SlippySnowTV
Arachne
17
8 / 0 / 4
10,131
633
11,963
14,210
6,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 5
7,850
491
6,602
9,156
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
13
13
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ASSASINx505
Kuzenbo
0
0
7
3.5
L
2
2
1
1.25
L
Lancelot
JordanKun
Lancelot
2
2
0
1
W
Morgan Le Fay
MrMedick91
Morgan Le Fay
2
2
4
2
W
Kukulkan
N3ONValkyrie
Kukulkan
1
3
5
1.17
L
Horus
OzMarkee
Horus
0
1
1
0.5
W
Arachne
SlippySnowTV
Arachne
8
0
4
10
W
2
1
5
4.5
L
Hachiman
0
5
1
0.1
L
The Morrigan
katluv
The Morrigan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,560
Damage
35,019
52,486
Taken
55,713
28,328
Mitigated
33,960
17,901
Healing
15,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ASSASINx505
Kuzenbo
4,379
1,797
0
3,536
14,066
16,932
104
2,767
11,261
31,965
177
L
9,771
443
0
4,819
9,546
5,481
0
4,459
5,021
76,118
0
L
Lancelot
JordanKun
Lancelot
6,192
947
0
2,152
11,252
5,006
0
1,867
9,353
0
42,801
W
Morgan Le Fay
MrMedick91
Morgan Le Fay
5,434
330
0
2,164
9,591
3,937
333
3,656
5,739
68,393
0
W
Kukulkan
N3ONValkyrie
Kukulkan
6,641
274
0
744
8,690
2,801
164
6,165
2,493
70,279
0
L
Horus
OzMarkee
Horus
2,259
1,245
1,670
5,661
10,910
9,110
0
4,088
6,760
0
20,955
W
Arachne
SlippySnowTV
Arachne
11,963
6,738
0
6,089
14,210
6,459
1,435
3,103
11,067
0
92,451
W
6,602
2,369
911
2,378
9,156
3,831
1,262
431
8,685
0
64,339
L
Hachiman
6,549
3,325
0
2,273
11,745
4,480
0
2,423
9,322
0
47,345
L
The Morrigan
katluv
The Morrigan
5,789
1,558
0
1,326
9,033
4,251
272
3,144
5,753
68,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,907
Gold Earned
42,151
425
Minions Killed
479
0
Camps Cleared
0
1,486,097
Distance Traveled
1,553,563
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,780
486
37
2
0
291,382
0
L
Anubis
8,185
512
134
8
0
265,632
0
L
Lancelot
6,863
429
61
4
0
363,960
0
W
Morgan Le Fay
8,468
529
117
7
0
308,337
9
W
Kukulkan
7,922
495
106
7
0
297,892
2
L
Horus
6,887
430
20
1
0
311,925
5
W
Arachne
10,131
633
124
8
0
400,917
0
W
Chiron
7,850
491
95
6
0
255,035
6
L
Hachiman
6,560
410
81
5
0
277,392
2
L
The Morrigan
8,412
526
129
8
0
267,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role