Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DeathToNuWaMains
Vamana
Level 39
God Stats
5W - 1L
1,789 SR
Queue Stats
24W - 29L
1,489 Elo+
Solo
Bacchus
Bacchus
DemonSummoner1
Bacchus
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 104L
1,457 Elo+
Solo
Pele
Pele
Pack4life__12
Pele
Level 89
God Stats
44W - 41L
1,436 SR
Queue Stats
304W - 257L
1,521 Elo+
Solo
Agni
Agni
epicT5dude
Agni
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,612 Elo+
Solo
Team Averages
Level 107
1,545 SR
1,516 Elo+

VS

Team Averages
Level 131
1,568 SR
1,592 Elo+
Bacchus
Bacchus
CardamoniPinas
Bacchus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 102L
1,549 Elo+
Solo
Cliodhna
Cliodhna
Glorified8563
Cliodhna
Level 141
God Stats
18W - 16L
1,780 SR
Queue Stats
325W - 306L
1,610 Elo+
Solo
Horus
Horus
TwoWlrds
Horus
Level 147
God Stats
18W - 14L
1,767 SR
Queue Stats
682W - 553L
1,630 Elo+
Party 1
Ra
Ra
XDarko_GlitcherX
Ra
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,684 Elo+
Party 1
Bakasura
Bakasura
darbessania009
Bakasura
Level 102
God Stats
1W - 1L
1,293 SR
Queue Stats
85W - 72L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
0 / 1 / 0
3,323
665
1,747
3,647
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 0 / 0
3,995
799
2,259
3,613
1,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

4
0 / 1 / 0
3,321
664
1,107
3,292
1,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

2
0 / 1 / 0
2,642
528
492
1,339
254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
3,577
715
1,346
3,788
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,329
666
1,771
3,031
2,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Glorified8563
Cliodhna
6
2 / 0 / 2
4,080
816
2,586
3,229
931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
TwoWlrds
Horus
7
4 / 0 / 1
4,182
836
1,526
3,341
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 0 / 1
3,322
664
750
1,389
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
6
0 / 1 / 0
3,736
747
1,787
4,654
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
W
0
0
1
0.5
L
1
0
0
1
L
0
1
0
0
W
Cliodhna
Glorified8563
Cliodhna
2
0
2
3
L
0
1
0
0
W
Horus
TwoWlrds
Horus
4
0
1
4.5
W
0
0
1
0.5
W
Bakasura
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,951
Damage
8,420
15,679
Taken
15,644
5,097
Mitigated
6,578
6,157
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,747
779
0
1,786
3,647
936
0
894
2,753
0
17,175
W
1,771
570
142
1,019
3,031
2,325
0
511
2,520
7,736
0
L
2,259
1,088
0
1,984
3,613
1,567
0
0
3,542
0
26,455
L
1,107
413
394
731
3,292
1,551
0
1,627
1,665
6,545
0
W
Cliodhna
Glorified8563
Cliodhna
2,586
131
0
907
3,229
931
0
1,305
1,924
0
18,265
L
492
171
0
275
1,339
254
0
0
1,339
0
2,978
W
Horus
TwoWlrds
Horus
1,526
616
24
1,645
3,341
1,176
0
346
2,995
0
15,124
W
750
195
168
377
1,389
382
0
291
1,098
18,473
0
W
Bakasura
1,787
1,274
0
2,824
4,654
1,764
0
0
4,654
0
13,644
L
1,346
307
0
987
3,788
789
0
0
3,788
15,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,858
Gold Earned
18,649
135
Minions Killed
149
0
Camps Cleared
0
445,294
Distance Traveled
551,270
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,323
665
35
7
0
100,694
0
W
Bacchus
3,329
666
12
2
0
104,516
0
L
Vamana
3,995
799
47
9
0
111,533
0
L
Bacchus
3,321
664
13
3
0
101,711
2
W
Cliodhna
4,080
816
23
5
0
108,800
0
L
Pele
2,642
528
6
1
0
36,396
0
W
Horus
4,182
836
26
5
0
135,052
0
W
Ra
3,322
664
45
9
0
108,560
0
W
Bakasura
3,736
747
43
9
0
94,342
0
L
Agni
3,577
715
34
7
0
94,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role