Player Matchup

Ymir
Ymir
EnGBoNe
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
KobraKamnder
Discordia
Level 68
God Stats
4W - 5L
1,376 SR
Queue Stats
165W - 172L
1,428 Elo+
Solo
Horus
Horus
SanSilv4
Horus
Level 72
God Stats
0W - 4L
1,250 SR
Queue Stats
4W - 6L
1,627 Elo+
Party 1
Team Averages
Level 52
1,376 SR
1,518 Elo+

VS

Team Averages
Level 57
1,329 SR
1,318 Elo+
Surtr
Surtr
Memer main
Surtr
Level 37
God Stats
1W - 0L
1,109 SR
Queue Stats
13W - 17L
1,201 Elo+
Solo
Cliodhna
Cliodhna
SanMath8679
Cliodhna
Level 67
God Stats
9W - 6L
1,379 SR
Queue Stats
128W - 168L
1,300 Elo+
Solo
Nox
Nox
Vikmy
Nox
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 23L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EnGBoNe
Ymir
12
0 / 3 / 1
8,777
675
2,666
15,595
14,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
KobraKamnder
Discordia
14
6 / 4 / 1
9,799
754
15,777
7,465
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
SanSilv4
Horus
14
1 / 1 / 5
8,887
684
8,787
12,531
13,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
1 / 2 / 7
8,990
692
10,686
14,330
15,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
SanMath8679
Cliodhna
15
5 / 3 / 3
10,262
789
11,372
11,707
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
Vikmy
Nox
15
2 / 2 / 4
9,150
704
8,519
8,756
4,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
8
8
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
EnGBoNe
Ymir
0
3
1
0.17
L
Discordia
KobraKamnder
Discordia
6
4
1
1.63
W
Surtr
1
2
7
2.25
W
Cliodhna
SanMath8679
Cliodhna
5
3
3
2.17
L
Horus
SanSilv4
Horus
1
1
5
3.5
W
Nox
Vikmy
Nox
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,230
Damage
30,577
35,591
Taken
34,793
31,330
Mitigated
25,502
8,188
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
EnGBoNe
Ymir
2,666
596
2,074
1,697
15,595
14,891
24
5,200
10,395
9,611
0
L
Discordia
KobraKamnder
Discordia
15,777
1,555
0
240
7,465
2,853
138
1,185
6,280
53,921
0
W
Surtr
10,686
3,366
347
1,401
14,330
15,849
309
6,596
7,154
286
27,702
W
Cliodhna
SanMath8679
Cliodhna
11,372
1,772
0
2,047
11,707
5,512
486
5,989
5,489
0
47,301
L
Horus
SanSilv4
Horus
8,787
4,108
741
3,436
12,531
13,586
0
2,457
10,074
0
29,153
W
Nox
Vikmy
Nox
8,519
1,084
583
2,754
8,756
4,141
354
5,929
2,687
31,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
28,402
158
Minions Killed
141
0
Camps Cleared
0
689,394
Distance Traveled
744,451
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,777
675
21
2
0
196,723
0
L
Discordia
9,799
754
97
7
0
236,100
0
W
Surtr
8,990
692
28
2
0
255,594
0
W
Cliodhna
10,262
789
57
4
0
258,955
0
L
Horus
8,887
684
40
3
0
256,571
0
W
Nox
9,150
704
56
4
0
229,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role