Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Hoodienii
Danzaburou
Level 80
God Stats
6W - 7L
1,593 SR
Queue Stats
37W - 31L
1,488 Elo+
Party 3
Hun Batz
Hun Batz
Valityy
Hun Batz
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
anthinyy
Jormungandr
Level 67
God Stats
4W - 1L
1,649 SR
Queue Stats
37W - 31L
1,482 Elo+
Party 3
Amaterasu
Amaterasu
sahgey
Amaterasu
Level 69
God Stats
30W - 31L
1,501 SR
Queue Stats
232W - 246L
1,457 Elo+
Solo
Team Averages
Level 72
1,548 SR
1,483 Elo+

VS

Team Averages
Level 87
1,522 SR
1,442 Elo+
Artio
Artio
 
Artio
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
LixTetrax90
Sylvanus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 45L
1,469 Elo+
Solo
Charybdis
Charybdis
Zombievictim181
Charybdis
Level 117
God Stats
1W - 4L
1,293 SR
Queue Stats
748W - 701L
1,495 Elo+
Solo
Janus
Janus
mashimellowss
Janus
Level 98
God Stats
1W - 1L
1,697 SR
Queue Stats
17W - 18L
1,245 Elo+
Party 2
Sol
Sol
prenutbutter8
Sol
Level 72
God Stats
42W - 32L
1,623 SR
Queue Stats
133W - 140L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 4 / 2
7,602
543
10,907
10,995
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Hoodienii
Danzaburou
13
7 / 2 / 2
8,495
607
10,091
11,466
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Valityy
Hun Batz
13
6 / 1 / 8
7,988
571
12,047
12,860
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
anthinyy
Jormungandr
12
3 / 0 / 6
7,716
551
5,851
12,527
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
sahgey
Amaterasu
13
2 / 1 / 6
7,909
565
5,512
12,393
8,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 5 / 1
6,972
498
7,542
12,976
8,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
LixTetrax90
Sylvanus
11
2 / 5 / 2
7,059
504
5,956
15,542
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Zombievictim181
Charybdis
12
2 / 7 / 2
7,097
507
9,639
15,378
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 3 / 1
6,951
497
6,072
9,624
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
7,316
523
10,815
9,158
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
22
Kills
8
8
Deaths
22
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
4
2
1.25
L
Artio
 
Artio
1
5
1
0.3
W
Danzaburou
Hoodienii
Danzaburou
7
2
2
4
L
Sylvanus
LixTetrax90
Sylvanus
2
5
2
0.6
W
Hun Batz
Valityy
Hun Batz
6
1
8
10
L
Charybdis
Zombievictim181
Charybdis
2
7
2
0.43
W
Jormungandr
anthinyy
Jormungandr
3
0
6
6
L
2
3
1
0.83
L
1
2
1
0.75
W
Amaterasu
sahgey
Amaterasu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,408
Damage
40,024
60,241
Taken
62,678
33,593
Mitigated
36,747
17,475
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,907
1,040
0
1,484
10,995
4,575
238
2,521
8,274
53,449
0
L
Artio
 
Artio
7,542
1,542
365
2,282
12,976
8,191
0
2,520
9,963
34,581
0
W
Danzaburou
Hoodienii
Danzaburou
10,091
5,577
0
5,207
11,466
5,203
1,854
5,483
5,983
0
67,673
L
Sylvanus
LixTetrax90
Sylvanus
5,956
1,535
1,030
3,680
15,542
16,060
0
4,127
11,317
21,091
0
W
Hun Batz
Valityy
Hun Batz
12,047
3,925
0
2,746
12,860
5,565
0
6,392
6,188
0
44,715
L
Charybdis
Zombievictim181
Charybdis
9,639
5,428
0
3,984
15,378
6,656
0
8,126
7,204
0
57,935
W
Jormungandr
anthinyy
Jormungandr
5,851
1,635
0
2,294
12,527
10,071
183
7,272
5,074
35,641
0
L
6,072
271
0
1,758
9,624
2,710
52
213
9,272
36,141
0
L
10,815
4,709
0
4,521
9,158
3,130
1,188
1,772
7,386
56,756
0
W
Amaterasu
sahgey
Amaterasu
5,512
2,018
0
5,744
12,393
8,179
64
7,501
4,337
0
44,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,710
Gold Earned
35,395
376
Minions Killed
319
0
Camps Cleared
0
1,459,946
Distance Traveled
1,337,914
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,602
543
74
5
0
269,440
0
L
Artio
6,972
498
64
5
0
249,528
0
W
Danzaburou
8,495
607
109
8
0
275,957
1
L
Sylvanus
7,059
504
32
2
0
265,282
4
W
Hun Batz
7,988
571
57
4
0
334,612
0
L
Charybdis
7,097
507
75
5
0
237,242
0
W
Jormungandr
7,716
551
55
4
0
274,300
3
L
Janus
6,951
497
65
5
0
301,508
0
L
Sol
7,316
523
83
6
0
284,354
2
W
Amaterasu
7,909
565
81
6
0
305,637
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role