Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Cesareous
Anubis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,367 Elo+
Solo
Cerberus
Cerberus
ItsYaBoyThermo
Cerberus
Level 98
God Stats
7W - 12L
1,526 SR
Queue Stats
284W - 297L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
SugeSmith
Cthulhu
Level 103
God Stats
66W - 76L
1,371 SR
Queue Stats
434W - 447L
1,445 Elo+
Solo
Izanami
Izanami
aytiff
Izanami
Level 19
God Stats
33W - 59L
1,359 SR
Queue Stats
208W - 245L
1,324 Elo+
Party 1
Team Averages
Level 85
1,451 SR
1,398 Elo+

VS

Team Averages
Level 90
1,532 SR
1,420 Elo+
Aphrodite
Aphrodite
DrWhoWhat2022
Aphrodite
Level 108
God Stats
3W - 2L
1,629 SR
Queue Stats
41W - 41L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
SoupCANSwindler
Zhong Kui
Level 105
God Stats
1W - 1L
1,774 SR
Queue Stats
68W - 60L
1,422 Elo+
Party 2
Cliodhna
Cliodhna
ThatsSoTravennn
Cliodhna
Level 104
God Stats
1W - 2L
1,504 SR
Queue Stats
193W - 195L
1,395 Elo+
Party 2
Artemis
Artemis
cobraCHITIVA
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,380 Elo+
Solo
Jing Wei
Jing Wei
jcurrshadow
Jing Wei
Level 92
God Stats
3W - 6L
1,250 SR
Queue Stats
217W - 206L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
10 / 2 / 3
11,697
650
17,387
17,788
9,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Cesareous
Anubis
16
4 / 1 / 4
10,212
567
8,747
9,915
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
13
1 / 1 / 4
8,893
494
5,699
23,975
18,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
SugeSmith
Cthulhu
15
3 / 0 / 6
9,675
538
9,691
12,454
10,713
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
aytiff
Izanami
14
1 / 3 / 7
8,181
455
7,306
12,209
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DrWhoWhat2022
Aphrodite
14
1 / 3 / 4
9,329
518
5,913
17,895
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
SoupCANSwindler
Zhong Kui
12
0 / 3 / 3
7,611
423
14,347
16,105
12,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
14
3 / 3 / 2
8,729
485
13,437
15,681
6,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
cobraCHITIVA
Artemis
12
0 / 7 / 0
7,721
429
5,529
14,444
5,753
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
jcurrshadow
Jing Wei
15
3 / 4 / 0
9,099
506
6,183
11,896
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
19
Kills
7
7
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
2
3
5.75
W
Anubis
Cesareous
Anubis
4
1
4
6
L
Aphrodite
DrWhoWhat2022
Aphrodite
1
3
4
1
W
Cerberus
1
1
4
3
L
Zhong Kui
SoupCANSwindler
Zhong Kui
0
3
3
0.5
W
Cthulhu
SugeSmith
Cthulhu
3
0
6
6
L
Cliodhna
3
3
2
1.33
W
Izanami
aytiff
Izanami
1
3
7
1.5
L
Artemis
cobraCHITIVA
Artemis
0
7
0
0
L
Jing Wei
jcurrshadow
Jing Wei
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,830
Damage
45,409
76,341
Taken
76,021
47,272
Mitigated
39,810
33,547
Healing
21,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
17,387
12,944
0
5,984
17,788
9,095
758
2,778
14,800
0
107,779
W
Anubis
Cesareous
Anubis
8,747
112
0
5,266
9,915
4,492
278
1,035
8,832
70,314
0
L
Aphrodite
DrWhoWhat2022
Aphrodite
5,913
1,436
4,173
8,955
17,895
10,381
436
4,957
12,508
42,642
0
W
Cerberus
5,699
613
2,574
10,929
23,975
18,236
68
10,340
12,842
42,604
0
L
Zhong Kui
SoupCANSwindler
Zhong Kui
14,347
2,405
0
2,559
16,105
12,713
1,741
5,285
10,268
52,437
0
W
Cthulhu
SugeSmith
Cthulhu
9,691
1,157
0
5,495
12,454
10,713
369
743
11,711
59,433
0
L
Cliodhna
13,437
1,478
109
1,664
15,681
6,639
23
2,181
13,055
0
79,647
W
Izanami
aytiff
Izanami
7,306
4,133
0
3,299
12,209
4,736
622
4,349
7,588
168
46,530
L
Artemis
cobraCHITIVA
Artemis
5,529
2,905
0
1,622
14,444
5,753
0
7,574
6,611
0
40,387
L
Jing Wei
jcurrshadow
Jing Wei
6,183
4,283
0
2,703
11,896
4,324
0
4,206
7,620
0
61,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,658
Gold Earned
42,489
545
Minions Killed
390
0
Camps Cleared
0
1,733,633
Distance Traveled
1,504,839
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,697
650
178
10
0
402,124
0
W
Anubis
10,212
567
121
7
0
332,051
0
L
Aphrodite
9,329
518
53
3
0
319,225
1
W
Cerberus
8,893
494
84
5
0
339,423
0
L
Zhong Kui
7,611
423
80
4
0
328,164
0
W
Cthulhu
9,675
538
82
5
0
333,736
0
L
Cliodhna
8,729
485
101
6
0
398,278
0
W
Izanami
8,181
455
80
4
0
326,299
0
L
Artemis
7,721
429
56
3
0
193,520
2
L
Jing Wei
9,099
506
100
6
0
265,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role