Player Matchup

Fenrir
Fenrir
BossOfThisGym42
Fenrir
Level 46
God Stats
1W - 2L
1,485 SR
Queue Stats
70W - 49L
1,557 Elo+
Party 1
Aphrodite
Aphrodite
ImpulsiveOx
Aphrodite
Level 29
God Stats
2W - 3L
1,454 SR
Queue Stats
51W - 45L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KingDeDeDead
Ah Muzen Cab
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 50L
1,547 Elo+
Party 1
Team Averages
Level 57
1,480 SR
1,538 Elo+

VS

Team Averages
Level 72
1,322 SR
1,434 Elo+
Hachiman
Hachiman
ChaoticYT
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
SolidRice
Kukulkan
Level 88
God Stats
4W - 1L
1,228 SR
Queue Stats
25W - 21L
1,510 Elo+
Party 2
Bacchus
Bacchus
realkingjay
Bacchus
Level 59
God Stats
2W - 1L
1,238 SR
Queue Stats
9W - 14L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
8,492
607
6,596
17,395
15,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ImpulsiveOx
Aphrodite
13
3 / 5 / 0
9,287
663
6,269
15,747
11,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
KingDeDeDead
Ah Muzen Cab
15
1 / 3 / 3
10,097
721
9,356
11,145
5,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChaoticYT
Hachiman
17
7 / 3 / 5
11,369
812
17,337
11,669
5,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
SolidRice
Kukulkan
17
4 / 2 / 9
11,024
787
14,707
8,175
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
realkingjay
Bacchus
16
2 / 0 / 10
10,954
782
7,530
14,421
25,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
13
13
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Hachiman
ChaoticYT
Hachiman
7
3
5
3.17
L
Aphrodite
ImpulsiveOx
Aphrodite
3
5
0
0.6
L
Ah Muzen Cab
KingDeDeDead
Ah Muzen Cab
1
3
3
0.83
W
Kukulkan
SolidRice
Kukulkan
4
2
9
4.25
W
Bacchus
realkingjay
Bacchus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,221
Damage
39,574
44,287
Taken
34,265
32,777
Mitigated
34,081
10,461
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,596
832
0
1,004
17,395
15,394
99
8,076
9,319
0
14,234
W
Hachiman
ChaoticYT
Hachiman
17,337
9,801
0
2,857
11,669
5,108
2,359
1,536
9,794
0
59,039
L
Aphrodite
ImpulsiveOx
Aphrodite
6,269
1,388
4,315
4,902
15,747
11,991
57
8,632
7,115
24,522
0
L
Ah Muzen Cab
KingDeDeDead
Ah Muzen Cab
9,356
3,646
0
240
11,145
5,392
692
5,548
5,597
0
53,290
W
Kukulkan
SolidRice
Kukulkan
14,707
2,590
0
1,300
8,175
3,972
450
2,026
5,995
69,957
0
W
Bacchus
realkingjay
Bacchus
7,530
1,189
0
4,276
14,421
25,001
348
2,883
11,305
25,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,876
Gold Earned
33,347
155
Minions Killed
231
0
Camps Cleared
0
742,422
Distance Traveled
811,106
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,492
607
14
1
0
262,607
0
W
Hachiman
11,369
812
78
6
0
260,888
0
L
Aphrodite
9,287
663
47
3
0
226,799
0
L
Ah Muzen Cab
10,097
721
94
7
0
253,016
0
W
Kukulkan
11,024
787
114
8
0
280,583
1
W
Bacchus
10,954
782
39
3
0
269,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role