Player Matchup

Kumbhakarna
Kumbhakarna
Gold I
 
Kumbhakarna
Gold I
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
BlaringMsPiggy
Baron Samedi
Platinum V
Level 144
God Stats
0W - 2L
1,373 SR
Queue Stats
127W - 118L
1,782 MMR
Solo
Izanami
Izanami
Gold V
Falcon 1515
Izanami
Gold V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 97L
1,672 MMR
Solo
Nox
Nox
Gold IV
Kaylenciaga
Nox
Gold IV
Level 105
God Stats
94W - 87L
1,624 SR
Queue Stats
243W - 220L
1,622 MMR
Party 2
Mercury
Mercury
Platinum IV
Proadactyl
Mercury
Platinum IV
Level 149
God Stats
14W - 13L
1,392 SR
Queue Stats
167W - 153L
1,754 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,478 SR
1,666 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,624 SR
1,711 MMR
Sun Wukong
Sun Wukong
Gold I
ALFA 1999
Sun Wukong
Gold I
Level 156
God Stats
19W - 7L
1,500 SR
Queue Stats
132W - 130L
1,664 MMR
Solo
Lancelot
Lancelot
Platinum III
OceanMan86
Lancelot
Platinum III
Level 113
God Stats
7W - 10L
1,649 SR
Queue Stats
285W - 271L
1,759 MMR
Party 1
Hel
Hel
Platinum II
TeachersNearUwu
Hel
Platinum II
Level 149
God Stats
5W - 4L
1,838 SR
Queue Stats
229W - 209L
1,794 MMR
Party 1
Artemis
Artemis
Gold III
Uh Cancel That
Artemis
Gold III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,666 MMR
Solo
Athena
Athena
Gold II
chrisisiconic
Athena
Gold II
Level 127
God Stats
5W - 2L
1,634 SR
Queue Stats
26W - 20L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 3 / 1
6,512
465
2,361
13,149
8,186
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
BlaringMsPiggy
Baron Samedi
14
2 / 3 / 0
7,450
532
5,621
9,513
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Falcon 1515
Izanami
12
1 / 3 / 0
7,256
518
5,784
11,366
4,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 2
7,058
504
6,852
11,242
6,953
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Proadactyl
Mercury
13
2 / 3 / 2
7,972
569
8,029
12,605
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeHadesAo KuangLoki

VS

Bans
AwilixSusanoThorFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALFA 1999
Sun Wukong
14
2 / 1 / 3
8,672
619
6,730
15,328
12,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
OceanMan86
Lancelot
13
2 / 1 / 4
7,782
556
6,231
11,412
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 0 / 3
9,480
677
10,796
7,918
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 1 / 0
9,254
661
11,562
11,935
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 9
8,299
593
5,157
10,758
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
16
16
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
1
0.17
W
Sun Wukong
ALFA 1999
Sun Wukong
2
1
3
3.5
L
Baron Samedi
BlaringMsPiggy
Baron Samedi
2
3
0
0.67
L
Izanami
Falcon 1515
Izanami
1
3
0
0.33
L
0
4
2
0.25
W
Lancelot
OceanMan86
Lancelot
2
1
4
4
L
Mercury
Proadactyl
Mercury
2
3
2
1
W
6
0
3
7.5
W
5
1
0
5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,647
Damage
40,476
57,875
Taken
57,351
28,657
Mitigated
37,609
14,943
Healing
22,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,361
434
1,713
2,556
13,149
8,186
0
5,716
7,433
13,114
0
W
Sun Wukong
ALFA 1999
Sun Wukong
6,730
828
0
3,441
15,328
12,733
689
7,266
7,972
0
63,590
L
Baron Samedi
BlaringMsPiggy
Baron Samedi
5,621
354
234
2,534
9,513
4,411
0
5,127
4,386
57,945
0
L
Izanami
Falcon 1515
Izanami
5,784
3,651
0
2,634
11,366
4,155
0
818
10,548
0
61,321
L
6,852
832
0
3,176
11,242
6,953
0
1,019
10,223
53,701
0
W
Lancelot
OceanMan86
Lancelot
6,231
1,153
0
512
11,412
4,708
0
3,028
8,340
0
63,924
L
Mercury
Proadactyl
Mercury
8,029
4,406
0
2,096
12,605
4,952
0
3,273
9,332
0
74,692
W
10,796
864
2,850
6,206
7,918
3,301
1,873
2,405
5,283
97,037
0
W
11,562
6,434
0
6,319
11,935
5,546
770
541
11,394
0
74,269
W
5,157
1,641
0
3,085
10,758
11,321
539
2,032
8,623
25,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,248
Gold Earned
43,487
450
Minions Killed
516
0
Camps Cleared
0
1,445,367
Distance Traveled
1,474,118
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,512
465
21
2
0
296,819
0
W
Sun Wukong
8,672
619
113
8
0
253,640
2
L
Baron Samedi
7,450
532
122
9
0
270,567
2
L
Izanami
7,256
518
103
7
0
288,910
0
L
Nox
7,058
504
83
6
0
264,283
3
W
Lancelot
7,782
556
94
7
0
352,449
0
L
Mercury
7,972
569
121
9
0
324,788
1
W
Hel
9,480
677
157
11
0
308,044
7
W
Artemis
9,254
661
120
9
0
256,492
4
W
Athena
8,299
593
32
2
0
303,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role