Player Matchup

Hel
Hel
Gold V
D00FASAURUS REX
Hel
Gold V
Level 127
God Stats
10W - 7L
1,653 SR
Queue Stats
42W - 37L
1,441 MMR
Party 1
Horus
Horus
Gold V
bigben160
Horus
Gold V
Level 129
God Stats
21W - 14L
1,582 SR
Queue Stats
41W - 37L
1,397 MMR
Party 1
Bastet
Bastet
Gold V
sharpshooters02
Bastet
Gold V
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
41W - 37L
1,397 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,578 SR
1,412 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,579 SR
1,409 MMR
Ao Kuang
Ao Kuang
Gold IV
Munch2thamax
Ao Kuang
Gold IV
Level 144
God Stats
1W - 2L
1,775 SR
Queue Stats
335W - 384L
1,404 MMR
Solo
Surtr
Surtr
Silver IV
Poscka
Surtr
Silver IV
Level 88
God Stats
0W - 1L
1,463 SR
Queue Stats
144W - 160L
1,418 MMR
Solo
Ah Puch
Ah Puch
Bronze III
lHéctor
Ah Puch
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
9,664
879
12,042
10,412
4,423
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Horus
bigben160
Horus
14
2 / 0 / 13
9,630
875
10,996
12,733
14,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
8 / 2 / 6
9,529
866
9,711
8,571
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MulanAwilixAphroditeBaron SamediChang'e

VS

Bans
HerculesNeithNe ZhaThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Munch2thamax
Ao Kuang
13
1 / 3 / 1
7,812
710
5,092
12,130
4,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
Poscka
Surtr
12
0 / 5 / 2
7,212
656
6,587
13,816
10,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
lHéctor
Ah Puch
12
1 / 7 / 1
7,671
697
7,840
12,454
3,194
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
15
Kills
2
2
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
Ao Kuang
Munch2thamax
Ao Kuang
1
3
1
0.5
L
Surtr
Poscka
Surtr
0
5
2
0.2
W
Horus
bigben160
Horus
2
0
13
8.5
L
Ah Puch
lHéctor
Ah Puch
1
7
1
0.21
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,749
Damage
19,519
31,716
Taken
38,400
22,579
Mitigated
18,017
17,522
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,042
563
4,681
6,281
10,412
4,423
567
5,351
4,918
62,594
0
L
Ao Kuang
Munch2thamax
Ao Kuang
5,092
689
0
1,877
12,130
4,818
0
3,316
8,814
26,392
0
L
Surtr
Poscka
Surtr
6,587
1,319
0
1,150
13,816
10,005
0
4,465
9,351
273
20,900
W
Horus
bigben160
Horus
10,996
3,565
1,122
4,250
12,733
14,719
216
4,277
8,091
62
22,810
L
Ah Puch
lHéctor
Ah Puch
7,840
324
0
2,224
12,454
3,194
0
4,442
8,012
28,911
0
W
9,711
2,595
0
1,188
8,571
3,437
830
2,841
5,650
0
27,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,823
Gold Earned
22,695
168
Minions Killed
132
0
Camps Cleared
0
707,003
Distance Traveled
573,186
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,664
879
118
11
0
226,255
0
L
Ao Kuang
7,812
710
47
4
0
201,409
0
L
Surtr
7,212
656
29
3
0
207,166
0
W
Horus
9,630
875
14
1
0
237,114
1
L
Ah Puch
7,671
697
56
5
0
164,611
0
W
Bastet
9,529
866
36
3
0
243,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role