Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
GasEous-CREED
Ne Zha
Level 65
God Stats
8W - 8L
1,176 SR
Queue Stats
1,056W - 1,036L
1,392 Elo+
Solo
Bastet
Bastet
LotusLolita
Bastet
Level 158
God Stats
1W - 0L
1,468 SR
Queue Stats
10W - 13L
1,532 Elo+
Party 1
Discordia
Discordia
SchoolRiver3
Discordia
Level 66
God Stats
1W - 2L
1,438 SR
Queue Stats
75W - 140L
1,344 Elo+
Solo
Hera
Hera
Vovcoach
Hera
Level 59
God Stats
6W - 5L
1,529 SR
Queue Stats
256W - 320L
1,442 Elo+
Solo
Team Averages
Level 101
1,422 SR
1,442 Elo+

VS

Team Averages
Level 102
1,412 SR
1,444 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Aro-Voldemyr
Lancelot
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 264L
1,446 Elo+
Solo
Vamana
Vamana
Callit
Vamana
Level 86
God Stats
1W - 4L
1,250 SR
Queue Stats
493W - 505L
1,466 Elo+
Solo
Sol
Sol
PgnHoldem
Sol
Level 60
God Stats
1W - 3L
1,311 SR
Queue Stats
118W - 201L
1,331 Elo+
Solo
Awilix
Awilix
somango30
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 192L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 0 / 6
7,352
817
6,040
4,024
1,734
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
4 / 3 / 5
7,196
800
6,702
7,316
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
14
3 / 1 / 6
7,296
811
8,511
6,510
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
SchoolRiver3
Discordia
14
2 / 2 / 5
7,175
797
5,150
4,737
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
11
2 / 4 / 4
6,871
763
4,394
5,788
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 1 / 3
9,221
1,025
8,132
4,506
2,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Aro-Voldemyr
Lancelot
7
1 / 3 / 0
5,745
638
544
4,118
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Callit
Vamana
14
3 / 3 / 6
7,980
887
9,276
11,750
15,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 3
7,175
797
4,975
7,296
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
somango30
Awilix
11
0 / 2 / 1
6,530
726
1,879
6,861
3,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
12
Kills
10
10
Deaths
12
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
6
4
L
Janus
 
Janus
4
1
3
5.5
L
Lancelot
Aro-Voldemyr
Lancelot
1
3
0
0.33
L
Vamana
Callit
Vamana
3
3
6
2
W
4
3
5
2.17
W
Bastet
3
1
6
6
L
2
3
3
1.17
W
Discordia
SchoolRiver3
Discordia
2
2
5
2.25
W
Hera
2
4
4
1
L
Awilix
somango30
Awilix
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,797
Damage
24,806
28,375
Taken
34,531
12,771
Mitigated
25,024
7,525
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,040
419
882
1,119
4,024
1,734
0
1,841
2,183
20,622
0
L
Janus
 
Janus
8,132
78
466
1,283
4,506
2,014
70
1,654
2,841
36,755
0
L
Lancelot
Aro-Voldemyr
Lancelot
544
0
180
56
4,118
1,622
0
2,130
1,975
0
1,744
L
Vamana
Callit
Vamana
9,276
3,932
1,414
2,671
11,750
15,424
51
6,352
5,221
0
17,785
W
6,702
568
257
505
7,316
3,503
0
3,666
3,650
0
13,974
W
Bastet
8,511
1,789
1,309
1,931
6,510
3,000
0
3,160
3,350
0
9,986
L
4,975
807
652
2,145
7,296
2,786
103
3,334
3,919
9,579
0
W
Discordia
SchoolRiver3
Discordia
5,150
562
74
189
4,737
2,116
0
1,962
2,775
12,951
0
W
Hera
4,394
1,724
838
421
5,788
2,418
0
2,478
3,310
11,377
0
L
Awilix
somango30
Awilix
1,879
0
269
1,525
6,861
3,178
0
1,844
4,991
0
3,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,890
Gold Earned
36,651
86
Minions Killed
119
0
Camps Cleared
0
914,541
Distance Traveled
839,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,352
817
33
4
0
198,480
0
L
Janus
9,221
1,025
78
9
0
207,410
0
L
Lancelot
5,745
638
3
0
0
96,124
0
L
Vamana
7,980
887
13
1
0
207,644
0
W
Ne Zha
7,196
800
8
1
0
191,776
0
W
Bastet
7,296
811
5
1
0
188,455
0
L
Sol
7,175
797
20
2
0
150,503
0
W
Discordia
7,175
797
19
2
0
192,400
0
W
Hera
6,871
763
21
2
0
143,430
0
L
Awilix
6,530
726
5
1
0
177,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role