Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MOUNTAINDEW_BOY
King Arthur
Level 140
God Stats
15W - 18L
1,455 SR
Queue Stats
96W - 134L
1,402 Elo+
Party 2
Ishtar
Ishtar
NiceNoobNickx
Ishtar
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,186 Elo+
Party 3
Ao Kuang
Ao Kuang
Spotonu
Ao Kuang
Level 27
God Stats
4W - 5L
1,108 SR
Queue Stats
70W - 111L
1,385 Elo+
Party 2
Bacchus
Bacchus
mufinman
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,275 Elo+
Party 3
Team Averages
Level 74
1,413 SR
1,350 Elo+

VS

Team Averages
Level 83
1,571 SR
1,456 Elo+
Gilgamesh
Gilgamesh
Bajuiki
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,504 Elo+
Party 1
Hera
Hera
Dexterdedog
Hera
Level 61
God Stats
0W - 1L
1,277 SR
Queue Stats
59W - 49L
1,451 Elo+
Solo
Nemesis
Nemesis
Prismsniper
Nemesis
Level 104
God Stats
22W - 15L
1,671 SR
Queue Stats
350W - 338L
1,441 Elo+
Party 1
Sol
Sol
TheTruElemental
Sol
Level 159
God Stats
4W - 5L
1,668 SR
Queue Stats
218W - 203L
1,429 Elo+
Party 1
Horus
Horus
tablesalt178
Horus
Level 68
God Stats
49W - 27L
1,738 SR
Queue Stats
179W - 174L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 0 / 3
8,970
641
12,655
8,346
4,167
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MOUNTAINDEW_BOY
King Arthur
12
3 / 3 / 5
7,755
554
9,256
12,449
12,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 6 / 2
6,042
432
3,706
9,603
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Spotonu
Ao Kuang
13
7 / 2 / 4
8,483
606
7,983
12,034
4,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
mufinman
Bacchus
9
0 / 4 / 4
5,896
421
4,064
11,127
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bajuiki
Gilgamesh
9
1 / 5 / 1
6,028
431
6,210
13,860
11,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 1
7,327
523
3,112
7,722
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Prismsniper
Nemesis
11
3 / 4 / 1
6,954
497
7,183
11,066
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
10 / 2 / 0
9,186
656
15,236
13,917
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 2
6,306
450
3,641
12,705
10,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
19
Kills
15
15
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
3
10.5
L
Gilgamesh
Bajuiki
Gilgamesh
1
5
1
0.3
L
1
4
1
0.38
W
King Arthur
MOUNTAINDEW_BOY
King Arthur
3
3
5
1.83
W
0
6
2
0.17
L
Nemesis
Prismsniper
Nemesis
3
4
1
0.88
W
Ao Kuang
Spotonu
Ao Kuang
7
2
4
4.5
L
10
2
0
5
W
Bacchus
mufinman
Bacchus
0
4
4
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,664
Damage
35,382
53,559
Taken
59,270
36,733
Mitigated
34,142
14,643
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,655
824
0
6,656
8,346
4,167
0
1,635
6,711
70,028
0
L
Gilgamesh
Bajuiki
Gilgamesh
6,210
1,515
0
974
13,860
11,717
0
4,252
9,608
0
22,425
L
3,112
722
0
1,570
7,722
2,197
0
3,932
3,790
52,826
0
W
King Arthur
MOUNTAINDEW_BOY
King Arthur
9,256
600
0
590
12,449
12,417
72
547
11,112
2,942
52,150
W
3,706
2,450
0
1,843
9,603
3,816
0
6,234
3,369
0
28,896
L
Nemesis
Prismsniper
Nemesis
7,183
3,617
0
408
11,066
4,248
0
5,041
6,025
0
46,772
W
Ao Kuang
Spotonu
Ao Kuang
7,983
2,184
0
2,819
12,034
4,732
0
2,011
9,946
54,895
0
L
15,236
7,661
0
8,489
13,917
5,665
367
5,986
7,931
84,794
0
W
Bacchus
mufinman
Bacchus
4,064
961
48
2,687
11,127
11,601
0
7,921
3,206
20,779
0
L
3,641
1,629
842
4,242
12,705
10,315
0
8,178
4,527
0
18,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,146
Gold Earned
35,801
350
Minions Killed
349
0
Camps Cleared
0
1,418,295
Distance Traveled
1,296,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,970
641
108
8
0
276,069
0
L
Gilgamesh
6,028
431
30
2
0
237,674
0
L
Hera
7,327
523
112
8
0
255,413
0
W
King Arthur
7,755
554
84
6
0
302,113
0
W
Ishtar
6,042
432
53
4
0
241,610
0
L
Nemesis
6,954
497
65
5
0
296,991
0
W
Ao Kuang
8,483
606
77
6
0
328,840
0
L
Sol
9,186
656
121
9
0
239,058
0
W
Bacchus
5,896
421
28
2
0
269,663
0
L
Horus
6,306
450
21
2
0
267,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role