Player Matchup

Chronos
Chronos
Bloody_R3se
Chronos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 45L
1,424 Elo+
Solo
Sylvanus
Sylvanus
Shoutala
Sylvanus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 109L
1,449 Elo+
Party 1
Zhong Kui
Zhong Kui
Stevo1610
Zhong Kui
Level 149
God Stats
5W - 2L
1,516 SR
Queue Stats
217W - 242L
1,433 Elo+
Party 1
Cliodhna
Cliodhna
Stirlinz
Cliodhna
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
295W - 275L
1,460 Elo+
Solo
Nox
Nox
xharierz
Nox
Level 88
God Stats
5W - 2L
1,625 SR
Queue Stats
169W - 143L
1,494 Elo+
Solo
Team Averages
Level 109
1,528 SR
1,452 Elo+

VS

Team Averages
Level 123
1,570 SR
1,526 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
AngelusAzt3k
Terra
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 167L
1,493 Elo+
Solo
Chernobog
Chernobog
Druae
Chernobog
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,565 Elo+
Party 2
Hera
Hera
Emaraty
Hera
Level 151
God Stats
5W - 4L
1,847 SR
Queue Stats
399W - 402L
1,499 Elo+
Party 2
Surtr
Surtr
LadyGrizzlyXray
Surtr
Level 157
God Stats
2W - 5L
1,502 SR
Queue Stats
417W - 401L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bloody_R3se
Chronos
14
0 / 2 / 16
7,572
757
7,737
6,986
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Shoutala
Sylvanus
14
2 / 2 / 18
8,406
841
3,477
11,083
11,971
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Stevo1610
Zhong Kui
14
2 / 3 / 22
8,040
804
13,707
11,450
9,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Stirlinz
Cliodhna
17
17 / 1 / 8
10,323
1,032
20,321
8,449
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 18
8,458
846
8,673
5,080
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
6 / 5 / 1
8,053
805
10,733
12,893
6,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
1 / 5 / 4
7,992
799
2,254
15,309
15,479
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Druae
Chernobog
13
1 / 6 / 4
7,087
709
4,883
11,172
5,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
Emaraty
Hera
12
1 / 4 / 3
7,016
702
10,866
7,539
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 4
6,529
653
2,194
11,681
10,576
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
25
Kills
9
9
Deaths
25
82
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
6
5
1
1.3
L
1
5
4
0.6
W
Chronos
Bloody_R3se
Chronos
0
2
16
4
L
Chernobog
Druae
Chernobog
1
6
4
0.5
L
Hera
Emaraty
Hera
1
4
3
0.63
L
0
5
4
0.4
W
Sylvanus
Shoutala
Sylvanus
2
2
18
5.5
W
Zhong Kui
Stevo1610
Zhong Kui
2
3
22
4.33
W
Cliodhna
Stirlinz
Cliodhna
17
1
8
21
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,915
Damage
30,930
43,048
Taken
58,594
32,314
Mitigated
41,772
19,725
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,733
7,702
217
3,711
12,893
6,410
0
7,129
5,764
0
21,503
L
2,254
398
1,411
2,820
15,309
15,479
0
8,384
6,925
5,223
0
W
Chronos
Bloody_R3se
Chronos
7,737
1,852
892
537
6,986
3,805
886
2,294
4,692
23,146
0
L
Chernobog
Druae
Chernobog
4,883
2,441
205
1,418
11,172
5,889
0
7,726
3,446
0
15,508
L
Hera
Emaraty
Hera
10,866
2,207
872
1,140
7,539
3,418
0
4,143
3,396
22,520
0
L
2,194
823
397
1,389
11,681
10,576
0
6,212
5,469
51
4,497
W
Sylvanus
Shoutala
Sylvanus
3,477
1,018
4,705
3,294
11,083
11,971
247
3,167
7,916
7,940
0
W
Zhong Kui
Stevo1610
Zhong Kui
13,707
1,754
1,122
3,429
11,450
9,162
574
3,483
7,967
21,924
0
W
Cliodhna
Stirlinz
Cliodhna
20,321
1,092
1,484
1,649
8,449
4,947
171
1,665
6,784
0
34,353
W
8,673
322
1,305
1,308
5,080
2,429
1,380
2,562
2,518
16,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,799
Gold Earned
36,677
110
Minions Killed
104
0
Camps Cleared
0
944,347
Distance Traveled
720,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,053
805
37
4
0
144,343
0
L
Terra
7,992
799
6
1
0
156,258
0
W
Chronos
7,572
757
27
3
0
162,092
0
L
Chernobog
7,087
709
22
2
0
151,296
0
L
Hera
7,016
702
34
3
0
129,348
0
L
Surtr
6,529
653
5
1
0
139,021
0
W
Sylvanus
8,406
841
8
1
0
179,181
0
W
Zhong Kui
8,040
804
22
2
0
186,814
0
W
Cliodhna
10,323
1,032
32
3
0
209,861
0
W
Nox
8,458
846
21
2
0
206,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role