Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
TARMA24
Pele
Level 74
God Stats
69W - 150L
1,248 SR
Queue Stats
75W - 161L
1,345 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YayItsShay
Morgan Le Fay
Level 95
God Stats
5W - 9L
1,267 SR
Queue Stats
175W - 183L
1,381 Elo+
Party 1
Cupid
Cupid
jharack
Cupid
Level 61
God Stats
11W - 16L
1,472 SR
Queue Stats
13W - 18L
1,413 Elo+
Solo
Team Averages
Level 84
1,397 SR
1,428 Elo+

VS

Team Averages
Level 118
1,426 SR
1,492 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LwM02
Tsukuyomi
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,601 Elo+
Solo
Cthulhu
Cthulhu
Macloven611
Cthulhu
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
607W - 585L
1,437 Elo+
Solo
Anubis
Anubis
ares_0399
Anubis
Level 103
God Stats
3W - 3L
1,128 SR
Queue Stats
104W - 93L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 6 / 2
6,491
433
7,774
16,374
8,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
 
Charybdis
10
1 / 3 / 1
6,291
419
3,368
8,770
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
TARMA24
Pele
12
0 / 6 / 2
6,969
465
4,522
13,058
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
YayItsShay
Morgan Le Fay
14
2 / 1 / 0
7,949
530
6,018
11,321
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
jharack
Cupid
11
1 / 5 / 0
6,572
438
5,937
11,690
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 1 / 2
8,559
571
6,812
13,290
11,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
 
Chiron
13
6 / 1 / 4
8,091
539
8,625
8,097
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
LwM02
Tsukuyomi
13
4 / 1 / 5
7,899
527
5,888
10,214
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Macloven611
Cthulhu
12
3 / 1 / 6
7,578
505
9,010
12,154
8,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
ares_0399
Anubis
15
8 / 1 / 3
10,013
668
13,617
8,423
4,211
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
21
21
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
2
0.33
L
Charybdis
 
Charybdis
1
3
1
0.5
W
Guan Yu
 
Guan Yu
0
1
2
1
W
Chiron
 
Chiron
6
1
4
8
W
Tsukuyomi
LwM02
Tsukuyomi
4
1
5
6.5
W
Cthulhu
Macloven611
Cthulhu
3
1
6
6
L
Pele
TARMA24
Pele
0
6
2
0.17
L
Morgan Le Fay
YayItsShay
Morgan Le Fay
2
1
0
2
W
Anubis
ares_0399
Anubis
8
1
3
9.5
L
Cupid
jharack
Cupid
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,619
Damage
43,952
61,213
Taken
52,178
22,386
Mitigated
31,208
11,324
Healing
22,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,774
741
507
1,700
16,374
8,600
0
4,554
11,820
37,858
0
L
Charybdis
 
Charybdis
3,368
2,418
337
2,030
8,770
2,901
174
4,100
4,670
0
27,869
W
Guan Yu
 
Guan Yu
6,812
1,254
976
6,267
13,290
11,327
241
5,688
7,070
0
70,288
W
Chiron
 
Chiron
8,625
3,407
659
2,540
8,097
2,988
1,441
2,418
5,679
0
46,609
W
Tsukuyomi
LwM02
Tsukuyomi
5,888
1,639
0
3,440
10,214
3,759
33
1,210
8,987
0
38,758
W
Cthulhu
Macloven611
Cthulhu
9,010
627
284
3,984
12,154
8,923
191
3,888
8,260
43,546
0
L
Pele
TARMA24
Pele
4,522
640
0
192
13,058
4,038
0
5,483
7,575
0
52,896
L
Morgan Le Fay
YayItsShay
Morgan Le Fay
6,018
582
0
3,670
11,321
3,746
160
1,005
10,316
56,475
0
W
Anubis
ares_0399
Anubis
13,617
390
0
4,620
8,423
4,211
498
33
8,390
86,679
0
L
Cupid
jharack
Cupid
5,937
3,313
1,082
1,806
11,690
3,101
0
7,485
4,205
0
43,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,272
Gold Earned
42,140
382
Minions Killed
416
0
Camps Cleared
0
1,467,173
Distance Traveled
1,472,512
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,491
433
56
4
0
324,922
0
L
Charybdis
6,291
419
55
4
0
259,543
0
W
Guan Yu
8,559
571
102
7
0
278,680
2
W
Chiron
8,091
539
73
5
0
266,382
6
W
Tsukuyomi
7,899
527
64
4
0
341,686
0
W
Cthulhu
7,578
505
60
4
0
309,955
3
L
Pele
6,969
465
77
5
0
340,075
0
L
Morgan Le Fay
7,949
530
122
8
0
257,576
0
W
Anubis
10,013
668
117
8
0
275,809
4
L
Cupid
6,572
438
72
5
0
285,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role