Player Matchup

Surtr
Surtr
K_KILLA_15
Surtr
Level 123
God Stats
8W - 4L
1,592 SR
Queue Stats
175W - 165L
1,446 Elo+
Solo
Rama
Rama
LonelyPear
Rama
Level 88
God Stats
1W - 0L
1,685 SR
Queue Stats
12W - 17L
1,375 Elo+
Party 3
Anubis
Anubis
Mentxlitys
Anubis
Level 101
God Stats
1W - 0L
1,753 SR
Queue Stats
9W - 9L
1,442 Elo+
Party 3
Aphrodite
Aphrodite
Ro11ing_Shad0w
Aphrodite
Level 159
God Stats
18W - 3L
1,778 SR
Queue Stats
251W - 220L
1,553 Elo+
Party 1
Arachne
Arachne
thebestsniper47
Arachne
Level 156
God Stats
3W - 1L
1,680 SR
Queue Stats
192W - 167L
1,562 Elo+
Party 1
Team Averages
Level 125
1,698 SR
1,476 Elo+

VS

Team Averages
Level 120
1,430 SR
1,467 Elo+
Ne Zha
Ne Zha
ADuckOnQuack07
Ne Zha
Level 109
God Stats
0W - 5L
1,143 SR
Queue Stats
167W - 176L
1,513 Elo+
Solo
Sylvanus
Sylvanus
Jared_Parker69
Sylvanus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 95L
1,483 Elo+
Party 2
Janus
Janus
Slxeezy
Janus
Level 105
God Stats
1W - 6L
1,046 SR
Queue Stats
230W - 206L
1,433 Elo+
Party 2
Izanami
Izanami
Stier-Havi
Izanami
Level 147
God Stats
27W - 25L
1,614 SR
Queue Stats
585W - 555L
1,531 Elo+
Solo
King Arthur
King Arthur
ZevSK2001
King Arthur
Level 88
God Stats
1W - 2L
1,846 SR
Queue Stats
467W - 487L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
4 / 1 / 1
8,374
598
10,754
14,853
11,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 1 / 2
7,470
534
7,907
7,345
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Mentxlitys
Anubis
13
4 / 1 / 3
8,094
578
9,129
6,214
2,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Ro11ing_Shad0w
Aphrodite
13
2 / 1 / 12
8,319
594
8,134
9,127
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
8 / 0 / 4
8,623
616
9,114
11,766
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,552
468
4,747
13,385
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
12
1 / 2 / 0
7,066
505
7,423
11,618
9,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
Slxeezy
Janus
11
1 / 4 / 3
6,885
492
5,754
9,484
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Stier-Havi
Izanami
13
0 / 4 / 2
7,463
533
6,035
9,461
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ZevSK2001
King Arthur
9
1 / 9 / 1
5,937
424
4,958
17,434
8,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
25
Kills
4
4
Deaths
25
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Sylvanus
1
2
0
0.5
W
Surtr
4
1
1
4.5
W
7
1
2
8
W
Anubis
Mentxlitys
Anubis
4
1
3
5.5
W
Aphrodite
Ro11ing_Shad0w
Aphrodite
2
1
12
8
L
Janus
Slxeezy
Janus
1
4
3
0.63
L
Izanami
Stier-Havi
Izanami
0
4
2
0.25
L
King Arthur
ZevSK2001
King Arthur
1
9
1
0.17
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,038
Damage
28,917
49,305
Taken
61,382
25,280
Mitigated
29,180
26,784
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,747
1,512
0
1,614
13,385
5,491
0
2,476
10,784
0
47,335
L
Sylvanus
7,423
3,108
161
3,479
11,618
9,037
0
397
10,347
42,336
10,322
W
Surtr
10,754
4,039
0
6,875
14,853
11,130
143
6,593
8,260
960
59,158
W
7,907
6,686
0
2,190
7,345
2,616
3,773
547
6,798
144
29,064
W
Anubis
Mentxlitys
Anubis
9,129
817
0
2,387
6,214
2,768
1,515
48
6,166
63,580
0
W
Aphrodite
Ro11ing_Shad0w
Aphrodite
8,134
735
3,440
6,281
9,127
3,944
180
2,379
6,748
57,151
0
L
Janus
Slxeezy
Janus
5,754
495
0
644
9,484
3,191
0
2,862
6,622
34,526
0
L
Izanami
Stier-Havi
Izanami
6,035
2,714
0
1,715
9,461
2,994
0
5,167
4,246
0
66,921
L
King Arthur
ZevSK2001
King Arthur
4,958
886
0
796
17,434
8,467
0
6,952
10,434
0
22,077
W
9,114
6,033
0
5,611
11,766
4,822
0
2,814
8,952
0
60,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
33,903
433
Minions Killed
400
0
Camps Cleared
0
1,373,727
Distance Traveled
1,240,081
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,552
468
71
5
0
261,689
0
L
Sylvanus
7,066
505
101
7
0
190,219
0
W
Surtr
8,374
598
96
7
0
277,751
2
W
Rama
7,470
534
33
2
0
241,806
0
W
Anubis
8,094
578
105
8
0
265,570
0
W
Aphrodite
8,319
594
109
8
0
269,343
4
L
Janus
6,885
492
68
5
0
283,219
0
L
Izanami
7,463
533
128
9
0
247,442
0
L
King Arthur
5,937
424
32
2
0
257,512
0
W
Arachne
8,623
616
90
6
0
319,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role