Player Matchup

Charybdis
Charybdis
Baka_Jon
Charybdis
Level 109
God Stats
20W - 23L
1,425 SR
Queue Stats
936W - 946L
1,446 Elo+
Solo
Medusa
Medusa
BigBeardQc
Medusa
Level 15
God Stats
0W - 2L
1,509 SR
Queue Stats
18W - 22L
1,261 Elo+
Party 1
Hera
Hera
FlashStormQc
Hera
Level 140
God Stats
0W - 2L
1,581 SR
Queue Stats
79W - 71L
1,447 Elo+
Party 1
Shiva
Shiva
MaitrePiment
Shiva
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
Mommy Espeon174
Gilgamesh
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,529 Elo+
Solo
Team Averages
Level 94
1,503 SR
1,416 Elo+

VS

Team Averages
Level 108
1,465 SR
1,531 Elo+
Ah Puch
Ah Puch
BabyC59
Ah Puch
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
40W - 55L
1,696 Elo+
Party 2
Artio
Artio
OmegaPhoenix442
Artio
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,310 Elo+
Solo
Hades
Hades
PapaSprinks
Hades
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 140L
1,438 Elo+
Solo
Bacchus
Bacchus
guidingpears
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,696 Elo+
Party 2
Chernobog
Chernobog
thraxington
Chernobog
Level 129
God Stats
11W - 5L
1,327 SR
Queue Stats
341W - 298L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Baka_Jon
Charybdis
18
9 / 5 / 11
11,633
831
15,443
17,017
10,097
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
BigBeardQc
Medusa
16
2 / 5 / 12
9,680
691
6,790
13,688
7,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
3 / 4 / 8
10,094
721
17,481
9,031
4,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 14
10,541
753
9,602
20,394
25,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Mommy Espeon174
Gilgamesh
17
4 / 8 / 12
10,245
732
14,569
23,077
29,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BabyC59
Ah Puch
20
10 / 4 / 12
12,205
872
27,933
11,796
7,172
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 6 / 13
9,975
713
6,862
23,376
34,408
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
8 / 6 / 9
11,498
821
19,872
15,730
13,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
guidingpears
Bacchus
15
1 / 6 / 14
9,688
692
5,377
20,155
33,546
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
thraxington
Chernobog
19
7 / 1 / 11
12,236
874
15,629
10,489
5,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
88
22
Kills
29
29
Deaths
23
57
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BabyC59
Ah Puch
10
4
12
4
L
Charybdis
Baka_Jon
Charybdis
9
5
11
2.9
L
Medusa
BigBeardQc
Medusa
2
5
12
1.6
L
3
4
8
1.75
L
4
7
14
1.57
L
Gilgamesh
Mommy Espeon174
Gilgamesh
4
8
12
1.25
W
3
6
13
1.58
W
8
6
9
2.08
W
Bacchus
guidingpears
Bacchus
1
6
14
1.33
W
Chernobog
thraxington
Chernobog
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,885
Damage
75,673
83,207
Taken
81,546
76,547
Mitigated
94,613
22,294
Healing
25,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BabyC59
Ah Puch
27,933
614
1,570
1,927
11,796
7,172
1,369
2,588
8,899
51,528
0
L
Charybdis
Baka_Jon
Charybdis
15,443
6,897
2,090
4,974
17,017
10,097
2,077
11,122
5,895
0
33,089
L
Medusa
BigBeardQc
Medusa
6,790
4,427
87
1,950
13,688
7,388
1,697
11,792
1,896
0
11,593
L
17,481
4,304
3,138
1,503
9,031
4,894
822
7,370
1,661
36,191
0
L
9,602
1,461
1,993
2,988
20,394
25,133
250
14,879
5,515
1,349
14,688
L
Gilgamesh
Mommy Espeon174
Gilgamesh
14,569
2,377
1,853
1,718
23,077
29,035
291
13,348
9,729
0
21,141
W
6,862
542
1,612
4,887
23,376
34,408
509
4,914
18,275
11,698
1,533
W
19,872
2,206
3,050
3,050
15,730
13,582
976
4,221
11,337
36,453
0
W
Bacchus
guidingpears
Bacchus
5,377
759
1,749
2,775
20,155
33,546
157
4,356
15,219
12,610
0
W
Chernobog
thraxington
Chernobog
15,629
10,594
451
4,386
10,489
5,905
3,095
2,360
7,992
0
40,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,193
Gold Earned
55,602
128
Minions Killed
160
0
Camps Cleared
0
1,120,492
Distance Traveled
1,185,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,205
872
57
4
0
238,122
0
L
Charybdis
11,633
831
49
4
0
221,959
0
L
Medusa
9,680
691
15
1
0
209,447
0
L
Hera
10,094
721
42
3
0
222,402
0
L
Shiva
10,541
753
8
1
0
231,717
0
L
Gilgamesh
10,245
732
14
1
0
234,967
0
W
Artio
9,975
713
3
0
0
239,046
0
W
Hades
11,498
821
34
2
0
227,886
0
W
Bacchus
9,688
692
9
1
0
237,366
0
W
Chernobog
12,236
874
57
4
0
242,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role